!! THIS DEVLOG ARCHIVED HERE THE NEW : https://itch.io/t/1126997/on-the-space-road-a-cleaner-week-demo-101-out !!
DEMO 1.0.1 release ! (it's a browner version, no need to dowload)
https://badeorne.itch.io/on-the-space-road-a-cleaner-week-demos
Current goals:
More Behaviors, Enemies and Events => Creation of a stand alone level creator ( for me and for you too ;D )
Original post:
Let's get back to the classics: space shooter.
I will try to end the game in 2 weeks (edit : well take more time in fact), today i just create the menu. ( i did more but i can't show it whit a gif.)
There, what i plane to do :
* A little custom system : - differents parts you can choose for you ship and some perks. (weapons,engines,shells,wings,and special)
*A gameplay fun and clear: - you should clear the path before commercial ships go through it. (dangerosity lvl are about that )
*A micro comical story: - each mission got her particularity and it's introduce by a litlle dialogue.
and more...maybe :p
PS: if you ever have some ideas for improve the game don't be afaid to say it even if it's almost end.