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I am a youtuber with indie video games. Suggest your games.

A topic by MGC_Vlad created 8 days ago Views: 239 Replies: 35
Viewing posts 1 to 11
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Hey everyone. I made my own small video game, and someone made a video playing it. I enjoyed watching it very much, so I decided to make such videos for other people who make such games themselves. I will be happy to make such a video for you if you want to see me playing your game. I will test it and give you feedback. Also, if you like such content please subscribe. I will appreciate it very much. I make such videos every day.

Check them out here. https://www.youtube.com/channel/UCNnARVVl13RThBD7KluCyog/

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Sounds good! https://tottori.itch.io

You can pick any game, but the last one is the most polished one. Subscribing!

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Hey. I just played all of the games from your list. I love it. my favorite is the Cocktail Party. However, the first two were very cool, too. If you want me to delete the video, let me know.  Also, if you want me to play your games in the future, please tell me. I subscribed already, so I will be notified about your future games. I will be glad to play them.

Also, I am hosting a game jam that is going to happen at the end of September. You will be able to win some money to buy a pizza for yourself. I hope you join us. The link is here:
https://itch.io/jam/totally-ranked-jam

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Hi there, thanks, the video is great! I'll show it to my team as well. I hope your channel grows, I'll recommend it, I liked your style, greetings!

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Oh and about the jam, I'm in!

Excellent idea! Maybe you are interested in one of mine? They all have free demos (the first hour of the game). Thanks a lot!  https://criacuervos.itch.io

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Hey. I played your games. I am very sorry, but I had sound issues during the video. My recording software did not record the desktop audio. Therefore, I tried to record some games one more time, but I encountered bugs. For example, in the Revenge for Asgaroth there was a black screen in the beginning of the game. The MasterMind Classic had scaling issues. For the Moonstone Deep, I just used the audio from the game folder. I wanted to keep the first impression feeling. I hope that you are not disappointed by these issues. If you want me to delete the video, I will understand. Anyway, I had a lot of fun playing your games, and I am looking forward to playing more of them. I would love to make another video with your games in the future if you are fine with the idea.

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Hi vladyslu, many many thanks for playing my games, please don't destroy the video, I like it! I'll look into the issues, although on my PC the games work well. Asgaroth: it's a short prototype, maybe someday I will expand it into a complete game (by the way, you cannot destroy the last enemy :), so you did absolutely fine!). It's the first time that I hear about a black screen, will investigate, sorry! Mastermind: I put "scale with screen" on the canvas, but I have very few experience with Unity, don't know why it doesn't scale correctly with yours. Moonstone Deep: it takes time to play it (nearly 7 hours), it's a game for lonely winter evenings, but you did fine. In the mine, the further you go up the screen the tougher the enemies will become, so it's better to start going left and slowly raise in levels through the easier fights. Your level was too low for boss fights like the scorpions or long fights like the giant rats; also don't forget to use the health potions you have. By the way, my compliments for how you fought the giant rats, you were amazing, I like your fighting spirit! I'm glad you had fun with my games and it was exciting for me to watch you play. I'm working on an adventure/shooter right now (Unity, working title "Black Hearts") and, if you want,  when it's in beta (autumn) you'll be the first (and only) to have a shot at it. Again, many thanks for playing my games on your awesome channel and sorry you encountered issues! If you are interested in the whole games, dm me at criacuervosAtbluewinDotch and I'll send you free download codes for boths. Stay safe and have a good time making awesome videos for your channel! Sorry for my english, not mother tongue.  

For Mastermind and your future Unity games, you can try using UI anchoring. The Scale with Screen feature just fixes the element's size for different monitor resolutions. UI anchoring adjusts their positions. There are a lot of instructions on how to use anchoring. You would have to anchor every UI element manually. However, I would recommend you to check out automatic anchoring. It is much easier because you would be able to pin UI elements to its canvas by pressing only one button. There is an asset in the Unity store that is called automatic anchoring. It was free one year ago. Now, it costs $5. Here is the link: https://assetstore.unity.com/packages/tools/gui/automatic-ui-anchoring-142911

Also, there are free ways to make automatic anchoring plugins by yourself. There are GitHub pages like this:

https://github.com/snorbertas/Automatic-UI-Anchoring-For-Unity-3D

Or manual instructions like this:

http://www.bigfatblueberry.com/unity3d-how-to-create-auto-adjusting-ui-anchors/

I will be happy to play the Black Hearts when it is ready. I subscribed to your itch.io page so that I will be notified. As for other games, I want to purchase them by myself later. I do not want to get anything for free from small developers. I am going to stay tuned and hope to play your games in the future. 

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Thank you very much for finding my UI problem! I'll check out the links and correct it. Have a good time and stay safe!

Hi vladyslu!

I've got a few games under my belt. They are not your standard type games. Have a look to see if you are interested by clicking my name.

I'd like to do some videos of unknown indie games too one day, when I find the time.

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Hey. I just played four of the games from your list. My favorite is the Flex Armstrong. I love how simple and fun it is.  If you want me to delete the video, let me know. However, I had a lot of fun playing your games, and I am looking forward to play more of them in the future. I subscribed to your account already, so I will be notified about your new projects.

Nice review, I learned from it. Thank you.

Flex Armstrong is one of my scrappy games and it's often players favorite which is wierd. I've got a few different projects and cant wait to release Raum Drive, and start a new project...or two.  Always experimenting and trying and learning new stuff. I've played games for over so three decades it's time to give sth back.

Flex only farts when crushed by the heavy objects.

Flex has a very funny comics art style. That is why people like it. Also, comedy genre is very popular. I am looking forward to playing more of your games. Thank you for making them.

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Hello! I just released a major update for my game, Direct Ascent. Would you consider playing and reviewing it? Thanks!

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Hey. I just played the game. I love it. However, full-screen did not work on my pc. For UI scaling , you can try using UI anchoring. The Scale with Screen feature just fixes the element's size for different monitor resolutions. UI anchoring adjusts their positions. There are a lot of instructions on how to use anchoring. You would have to anchor every UI element manually. However, I would recommend you to check out automatic anchoring. It is much easier because you would be able to pin UI elements to its canvas by pressing only one button. There is an asset in the Unity store that is called automatic anchoring. It was free one year ago. Now, it costs $5. Here is the link: https://assetstore.unity.com/packages/tools/gui/automatic-ui-anchoring-142911

Also, there are free ways to make automatic anchoring plugins by yourself. There are GitHub pages like this: https://github.com/snorbertas/Automatic-UI-Anchoring-For-Unity-3D

Or manual instructions like this: http://www.bigfatblueberry.com/unity3d-how-to-create-auto-adjusting-ui-anchors/

Also, I could not handle controls because it moved super quickly. If you want me to delete the video, let me know.  However, if you want me to play your games in the future, please tell me. I subscribed to your itchio page already, so I will be notified about your future games. I will be glad to play them.However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. Anyway, I had a lot of fun playing your game, and I am looking forward to play more of them. I would love to make another video with your games in the future if you are fine with the idea. Here is the video:

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Thank you! This is going to help with the game design process a lot. :)

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Thank you for making such awesome games.

I'm just doing what I like doing best.

Also, sorry for the super fast movement speed, it has to do with inconsistincies in how Unity calculates movement some platforms. I've tried to fix it, but it has to do with a Unity problem, and not a programming error as far as I can tell, so it may take a while to fix. Maybe I should upgrade to Unity's new input system. :)

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Unity may have different time.Deltatime systems that scale differently for different platforms. I had such a problem when I was making a snowball game. Different platforms had different ball speeds. You can try making a WebGL build and test it with WebGL. Webgl is accessible by most platforms; therefore, it can be very comfortable.

Also, I am hosting a game jam that is going to happen at the end of September. You will be able to win some money to buy a pizza for yourself and get more experience with game development. You will lose nothing if you participate. I hope you join us. The link is here:

https://itch.io/jam/totally-ranked-jam

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Sure, I'll join! Direct Ascent is a lot of work and a game jam is a nice break from hardcore work.

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Thank you. I will make sure that you do not regret it.

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Hi! I like your idea))) I can show you my game - GALA. It is very retro style space shooter in style of Galaga, Space Invaders. Game is not hard. Hope you can play it!!!

This is ITCHIO page - https://dimalink.itch.io/gala

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Hey. I just played your game. I love it. The total score of my first try is 466. I would like to say specific things about game-play. However, it felt so lovely and polished that it is difficult for me to make any suggestions. The only thing that troubled me is that I have to restart the game from the beginning. As I understand, it is not a real problem because it must be a part of the retro style. I hope to see more of your games in the future. I recorded how I played your game on the video. You can check it below. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. I would love to make another video with your games in the future if you are fine with the idea. I subscribed to your itch.io page, so that I will be notified.

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Maybe you would enjoy one of our games? They are arcade styled, so they are meant to be played for a short period of time. Hopefully that doesn't hinder your enjoyment. There also might be some  bugs, so let us know how we can fix them!

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Hey. I purchased and played your bundle. I think that some of the games need to be more polished. If it is the problem with my computer, I am sorry. The reason I am saying this is because the games did not feel completely finished. For example, I could see cookies going through the cup, and parts of the UI words were not completely visible. In the zombie game, the character choice menu was visible throughout the whole game. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. Anyway, I had a lot of fun playing your games, and I would love to make another video with your new projects in the future if you are fine with the idea.

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Thank you for your constructive criticism and your feedback.  I am sorry, we haven't had any of these issues during the testing process. We were not aware that the quality would be different on other devices. We will fix the files so we can improve your gaming experience. We would very much like for you to post the video, and we are looking forward to see more videos on our games in the future. Please continue to let us know what we can do to improve. Thank you for your business and for sharing our games.

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Don't worry. I enjoyed playing it. Thank you for making amazing games. I am looking forward to playing more of them.

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Hello Can You Play My Game Running Simulator On Windows Or Macos Or Linux Please Note The Game Is Not Done

So It Will Be Easy To Beat

Hey. I just played your demo. For some reason, I expected it to be different. It felt like I am going to play an infinity runner. Anyway, I had a lot of fun playing your games, and I am looking forward to playing more of them. I hope to see this game finished one day. I would suggest you add some mechanics that would give him special powers or weapons. I recorded how I played your game on the video. You can check it below. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. I will love to make another video with your games someday if you are okay with the idea. I subscribed to your itch.io page so that I will be notified.

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Thank You So Much And The Ideas Also Did You Have Trouble Downloading It?

No. It was easy to download and start the game. I am looking forward to playing the released version.

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Oh I Just Asked The Question Because I Don't Have a Windows Computer To Test

But The Game Will Be Better In The Released Version I Thinking About Adding a New Background Color,etc

Please Note In The Released Version The Game Will Be Harder To Beat

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It sounds good to me. I totally am a professional gamer. 

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Hey Vlad,

Could you make video about this: https://yrbiax.itch.io/the-struggle-of-combat
Why is this thread in tabletop gaming by the way? :D

Here is download key: https://yrbiax.itch.io/the-struggle-of-combat/download/keu61VigkAdZy327YZBu88Dfa... (There is more keys in Play my Game thread in case this is taken )