0.4.43a
Win7 x64
This is a carried save from 0.4.43, stills happens on 0.4.43a, when a slave that's vaginal virgin asks for light or hard bondage actions there's a chance they lose their virginity.
Game Version: 0.4.43a
OS: Windows 10 64-bit
1) Don't know if it is intentional, but on day 1 the max energy is 75. This goes for yourself, starting slave, and any slave you purchase.
2) When you ask about faeries at the Wimborn slave guild the conversation ends with her calling you $name
3) Racial links are broken in general descriptions until you purchase the slave. It used to be that you could click the race and get the description pop-up, but that doesn't work in slave market listings.
Hey there, 987 from F95zone here. Glad you liked my mod :) Found a bug though, in the getessencesfromsex function in sexuals.gd Harpy is misspelled.
elif slave.race in ['Hapry', 'Centaur'] || slave.race.find('Beastkin') >= 0 || slave.race.find('Halfkin') >= 0:
should be
elif slave.race in ['Harpy', 'Centaur'] || slave.race.find('Beastkin') >= 0 || slave.race.find('Halfkin') >= 0:
Keep up the good work!0.4.44
Win764
Could you tell me how to save a "written" log of the window behind the game? it delivers these errors on a carried save from 04.43a and all I can do is post a pic and I don't even know how to use a spoiler to wrap it up -_-

0.4.44a
Win 8.1
Something wrong going on with some chars (it can be like that, on existing play, or even a freshly started game). Most of the times it's incurable.
Probably it's the interface problem, since they can be successfully assigned to work they can be assigned (where there are checks, they work correctly, it's just my can't see)





Sorry for the quantity of screens (and I'm too lazy to edit it into one pic), but it's still better than wording the whole problem with a wall of text :)
Game version: 0.4.44a
OS: Win7
Bug: Nipple fuck and Bestiality actions not unlocked with the rest of the fetishes.
Fix:
files/scripts/sexscenes.gd
line 40
fetish2 = {code = 'fetish2', name = 'Advanced Fetish actions', actions = ['tailjob','tailpeg','tailpegtake','hbondage'], cost = 40, description = "More pervertedness.", prereq = ['fetish'], number = 5, unlockdescript = "$name agreed to go all the way with you, since there's no point stopping anymore. "},
to
fetish2 = {code = 'fetish2', name = 'Advanced Fetish actions', actions = ['tailjob','tailpeg','tailpegtake','hbondage','nipplefuck','bestiality'], cost = 40, description = "More pervertedness.", prereq = ['fetish'], number = 5, unlockdescript = "$name agreed to go all the way with you, since there's no point stopping anymore. "},
Alternative fix (retroactive):
For those wishing to retroactively fix slaves that already unlocked the advanced fetish option, add this block of code and check the sex menu of every slave you need fixed, save then remove the temporary code.
files/scripts/sexuals.gd
line 28
func _on_sexual_visibility_changed():
slave = globals.slaves[get_tree().get_current_scene().currentslave]
#Add this block temporarily
if slave.sexuals.unlocks.has('fetish2'):
if slave.sexuals.actions.has('nipplefuck') == false:
slave.sexuals.actions['nipplefuck'] = 0
if slave.sexuals.actions.has('bestiality') == false:
slave.sexuals.actions['bestiality'] = 0
#Add this block temporarily
var tab = get_parent().tab
var text = ''
var button
var allactions = []
Game version: 0.4.46c
Windows 10 (64 bit version)
I found a weird bug when trying to create a new game. If you turn on childlike character generation, then disable adult characters, then turn off childlike character generation without re-enabling adult characters first, the game still acts as if you have adult character generation disabled even though the 'disable adult generation' box is automatically unchecked when the childlike characters box is. This results in the game not registering adult as a valid age choice for either the player character or the initial slave. You can still select those options when choosing their ages (which as a side note, is also possible if adult characters are disabled without this bug), but both the preview description and their actual in-game age will disregard this, making the character either a teen or childlike instead (even if the childlike option is disabled).
The only way I've found to fix this is to go back into the options, recheck both the 'enable childlike characters' and 'disable adult characters' options, then uncheck the 'disable adult characters' option again. I actually remember running into this glitch in a prior version of the game, but I ended up fixing it on accident and thus just assumed it had been patched out. I do think this issue should be fixed if possible, as it's a glitch that's both easy to activate for people who like changing their options between save files, and hard to figure out how to fix on your own.
Also, there's a whole host of glitches that arise when you try to load an old save with the new mansion upgrade system, including resetting your food stores to the starting amount, and your mansion overview displaying incorrect numbers or even being entirely blank. Exact errors are not entirely consistent though, and it's pretty clear this is just an issue with how the system is 'repairing' old saves to be compatible with the new version, hence why I'm starting a new game in the first place. I know this most likely not really something that can be fixed, but I figure it should be noted anyways for people who aren't sure why their old saves are all wonky.
Finally, despite listing what I assume are gold prices for mansion upgrades, I am unable to purchase them even though I have enough gold saved up to do so. The game only seems to recognize the 'free upgrade points' as a valid currency for mansion upgrades. I don't know if this is intentional or not, but it's definitely something that confuses me, especially since I have not yet discovered how to get free upgrade points beyond the initial 5/20 you get upon starting a new game. I would show you a screenshot to prove this, but I have not figured out how to get my computer to take them.
Upgrade points are earned from selling tamed slaves to the guild (previously bought from guild slaves won't work), and by doing guild quests.
I'll add new mentions on the main screen about old version issues, as repairing saves proved to be overall poor choice in this regard. Thanks for the report.
And lastly, I believe adult characters are automatically turned on when you disable childlike characters.
Awesome, thanks for getting back to me so soon, and answering my question! There is one thing though that I should clarify:
"And lastly, I believe adult characters are automatically turned on when you disable childlike characters. "
Yes, that is indeed what the options screen says happens, and what should be happening, but what I'm saying in my report is that disabling childlike characters while adult characters are still disabled doesn't actually re-enable adult characters automatically. If you do the actions outlined in my report, then despite both childlike characters being disabled and adult characters being enabled, the game will act as if the opposite was true, which is especially noticeable during character creation if you try to create an adult player character or slave. I hope that clears up what exactly the issue I'm trying to point out is.
Character creation is not actually affected by age settings outside of 'child' option. Player character will always be able to pick between teen and adult(but not child), and slave character can have either adult-teen or adult-teen-child options. I haven't been able to get any other results from playing with options, and judging from the code this shouldn't be possible.
Game version: 0.4.46c
Windows 7 Ultimate 64bit
i found a bug. i can`t select a slave to manage at the farm but i can select a slave to work in the farm.
Oh and i don`t know if you know this when you can make the second guilde quest but only talk to her and then go back you get everytime 250 gold.
here some screens

