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How does my itch.io page look?

A topic by philRaco Indie created Jun 09, 2020 Views: 221 Replies: 2
Viewing posts 1 to 2

Hi, i'm a new game dev (well not really new, i've been doing games for people to play since 2018) and i just recently did a new page for my game, and i wanted to see if it looked good or not.

https://philraco-indie.itch.io/mike-adventures-demo

What are your thoughts on it? Let me know!

Moderator(+1)

Hi Philraco Indie,

I took a look at your page, here is some feedback:

  • The background looks very busy, especially because colours have high contrast with each other. I could suggest to make the colours of the background less vibrant, as the background itself is meant to be subtle.
  • The images between the text are too large. As I’m scrolling down, they fill the whole screen before I can read the next section. I’d suggest to be made smaller.
  • The page contains all the information from top to bottom, in a way that it assumes users have to read the whole text before they get to the images. This may be fine for most users, but personally, the moment I land on a game’s page, the first thing I’d want to see is how the game looks like. I’d suggest moving at least a couple of screenshots at the top, and make it obvious they are screenshots.

At some point in the page you mention this:

MiKe Adventures has a diversity of Gameplays, this ones being the Platformer Genre, the RPG Genre, the Rhythm Genre, the Metroidvania Genre and a Isometric Platformer inspired genre called Rail Platformer.

  • This sounds exciting, but I’d love to see some content with these genres. Maybe a small picture (doesn’t have to be a screenshot) of Mike being part of those genres? Currently its unclear if all these genres mix into one, or the game is divined into several “Mini games”, each one having its own genre.
  • On the bottom of the page you describe what features you are planning to implement in the future. I understand the excitement and the joy of sharing the plans with the world, but I think its worth keeping in mind that a random user, that doesn’t know you, will not decide to try the game based on future plans. Instead of that section, I’d much rather see what’s already in the game. Like a few teasers of enemies, or a beautiful scenery that the user will visit.

I hope this helps. Please keep in mind these are all my opinion :)

(+1)

Hi Dark Dimension,

Thanks for giving me lots of feedback! I will certainly take this in mind when making my page look miles better.

-Philraco