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Troubleshooting Crash issues.

A topic by Analatrix created May 19, 2017 Views: 471 Replies: 7
Viewing posts 1 to 5

On Windows Pro 64-bit, whenever I try to open the program, it opens to a white window but then says "Lewdest Labyrinth has stopped working..." and crashes.

Any ideas what could be causing this, or have you had any other reports of crashing issues?


Hey, thanks for letting me know. This is the first time I've heard of this issue.

I suspect it's some kind of driver/D3D issue, would it be possible for you to go into the data folder and paste what's in the output log file? There should be some info related to the crash in there.

(Edited 1 time)

I'm going to replace my WIN username if you don't mind:


========== OUTPUTING STACK TRACE ==================


Thanks for the response.

Your graphics device is on the low end, but I don't think it should be an issue since you can support directx 10. The game is pretty bare bones in terms of resources but Unity itself does have some overhead. Is this the first version of the game that you're trying? I'd also like to ask about your overall PC specs if you don't mind, like CPU and how much RAM you have.

It's a shot in the dark but I did a rebuild that should default to less dependencies, it's worth a shot:


Could you download that build and give it a try? It's the same as version 4.1, just some build differences.

Oh well done - the rebuild version works.

it seems that my 2.5GHz and 4Gb RAM need a lower overhead to get off the ground.


That's great to hear, I hope you enjoy the game.

I will leave that download link up for anyone that is having a similar issue, but it will eventually be added to the main builds.

Thank you again for reporting this.

help me mminit, the second time I enter the game through WinRAR, the game crash with the notification and tell to send the crash file, if so, how do I do?


I don't really understand what you're trying to do, are you opening the game within the compressed archive? Extract it to a folder and make sure the data folder is in the same place as the executable.