Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

You must be 18+ to view this content

Kalyskah may contain content you must be 18+ to view.

Are you 18 years of age or older?

or Return to itch.io

Kalyskah

An immersive erotic RPG where you play as female vampire rediscovering the world after thousands of years of slumber. · By Kalyskah Team

First Play feedback (Public Release 0.10)

A topic by aechgripp created May 02, 2020 Views: 970 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hi, first timer here. After my playthrough, I want to address some good points I have seen and something I'm sure can be improved. Though you, the developers, might already know all these, these are just the things that bother me the completely new player the most.

First of all, voice acting. Holy sh*ts, it's awesome. Keep up the good work. You don't find this kind of on-point voice over dialogues often these days. But...

Well. Of course, I'm sure there is a long way to go for a Patreon funding game like this, so any of you that wanted to hit my face with your dick already, please calm down. 

Anyway, all voice actors did an already amazing job there, but right now the character gestures are .... let's say it could be so much better. To be honest, a very simple gesture like they did in the PS1 Resident Evil would do for now while you are trying to come up with something really fitting with dialogues, your voice actors are good enough to cover you up until then. That way you can have more time to get more important part of the game done first.

The second thing is ... game's look and rendering..., what was the word for that again? Yeah, graphically it looks pretty awesome. But I hope you can give us more configuration options though. Also, I climbed the highest mountain and I can still see every damn wolfs and bears across the map, pretty sure those are not important to have running around on real time. And I'm sure people doesn't really mind if villagers can pass through each other.

The last thing is free interaction positioning. I see that you wanted it like good old Skyrim or Dragon Age or even Mount and Blade when you press interact button. But, if you can't really have it for now then please consider repositioning on interacted. Like that scene with the demon girl in jail for example. Just reposition Kalyskah into the proper position with proper camera angle when E is pressed is better than letting us look at the wall for the whole talking. And while the complete darkness is good, please stop canceling Vampiric Vision when press talk to people because if it's at the night then I can't see sh*t.

And that's it for my initial feedback. Yes, I don't even bother bringing up the combat staggering or the camera turning lags, I can live with those.

There is this character who cannot be interact with and gets stuck in this same place everynight(left side of the Pawnshop's entrance) no matter how many times I restart or replay the game from the beginning. And I have to assume that she is the Pawnshop's clerk, because the guys in the Inn told me to get here and nobody shows up so far, except her.

Also, just noticed a big-ass typo that when you win the mini game(adult scene) that says 'Sucees' instead of 'Success'.

(2 edits)


More bugs.

Sometimes Every time it stuck like this when press E to this woman and nothing can be press ever again but ALT+F4. Please look in to it.

Also, it might be that I was not supposed to be able to do it in the first place but if I do the 'bite' thing to enemy at the other side of the wall or door (seen through with Vampiric Vision) I will fall out of the map.