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Indie Games Market Today

A topic by CleanWaterSoft created May 01, 2020 Views: 415 Replies: 2
Viewing posts 1 to 2

So, I would like to hear your thoughts about the indie game market now in 2020.

Financially speaking, is it still worth to give a try in the indie industry today? What are the issues indie devs have to face now? What are your expectations about the future?

(+4)

It's simultaneously easier and harder than it's ever been before, which is the least helpful answer ever. 

It's easier in terms of tools, engines and open distribution and publishing platforms (like Itch!). In 2020, the barriers to entry in terms of getting to market is incredibly low. Small studios can handle their own publishing and marketing like never before. 

The flip-side of that, of course, is that there are that many more games in market. Getting attention and recognition is harder than ever  in indie circles. Making money, then, is harder than ever. 

I think if you're going into this wanting (needing?) a financial success, you need to think very carefully. It's a super risky business if you're putting anything on the line (a day job, for example), and you need to go in with very thorough schedules, business plans and funding strategies. 

I actually published a short article on exactly this topic the other day after a bunch of Twitter threads surfacing the same questions: https://medium.com/@superstring_studio/surviving-in-indie-game-development-ea754dccef44

(+2)

I think SUPERSTRING summarizes it perfectly. Hundreds of indie games are released on Itch.io alone everyday. If you're looking to get rich and/or famous off making indie games today, you might as well not even bother. But if it's something you're interested in doing because you have a passion for gaming, give it a go. Maybe you will see a little bit of financial success, too.