- Fixed the enemy stacking bug in the top left corner.
- Fixed a bug where enemies would spontaneously disappear for no apparent reason.
- Balanced some enemies.
I'm uncertain about the potions using durability, I think there's a strategic choice involved with picking an item up and utilizing it effectively so I'm leaning heavily toward keeping it.
Also, XP's only purpose is to spawn the door to the next level and handles the spawning of items as well.
I'll try to clarify that in upcoming versions lol