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Solving The Game?

A topic by amndka created Apr 16, 2017 Views: 73,133 Replies: 338
Viewing posts 89 to 108 of 175 · Next page · Previous page · First page · Last page
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I checked for hidden Streams in the files (.dat, .txt etc.) -> nothing found

Spectrogram of the sounds available here:
http://imgur.com/a/HROWk

I think the developer will release more games over time that could help solve it

the games that are out already are a solution. I will post a stream i watched where someone tried 2 hours in solving it with the painful box

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Everyone, there is a stream about solving it. if anyone want to fly over it, here https://www.youtube.com/watch?v=4PBnqAHVesc

its no promotion. its just how that guy is trying to solve it like that

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guys i dont know if you already know this but if you look at your phone contacts

467767 can be traslated to HORROR

*credits to blurry face for giving me hint

oh wow I didn't notice that. But what's next?

Now thats all i know...yet

If you put the game in audacity, you can hear some kind of conversation and laughing. There's man voice and woman(?) laugh

do you mean just take the audio from the game? Cause in the background of the audio there is a voice repeating everything the speaker says

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no, the game

I just imported raw file (DPTG) the actual game

here's the link of what i got:

https://drive.google.com/file/d/0B7MZ30uTId7FcFgxMEZSZ3Mtc2s/view?usp=sharing

Congrats. You just deafened me...

sorry

So I looked up the words, but could only find one. "Garest" is from German and Wales. In German it means "To cook" but in Wales it means "To love" or "To like". Don't know if it helps or not.

Something I realized, is that when you unzip the game, there are many versions of it inside itself. The first one, is of course, for programming reasons, (so tha data is inside the app), but apart from Don't Play This Game.exe (but it could have been DPTG also), inside the data folder there is another one...

there's also file called "00000000" in data folder

Yeah, and also the leave.ini file might mean that there IS something hidden here... I have tried to find something in the HTML code of everything... Photos, main page, games... But nothing yet.

Hypno-467767 seems to be about an experiment involving audio, and, is a little similar to polybius. So, maybe the "listen again" might mean that the voice is related to the game.

considering that we know that the games are probably linked it is possible that the letters that you get while playing "dont play this game" can be used in "the painful box"

I tried, but after you click the letter you have to choose a number...

posted a video already about it not far up. it does add in the Painful box. just watch it

could you send a link to it?

https://www.youtube.com/watch?v=4PBnqAHVesc there

I was messing around and tried figuring out the syllables per line. Assuming the translation i used was accurate, I got '956764956'. A quick Google search led to me finding this as the first result: https://www.walmart.com/ip/Composite-AV-CVBS-3RCA-...


Would it be possible to hook up a laptop to a TV with this and try running it through there? I honestly have no idea when it comes to converting things like this so I could be reaching here but I figured it was worth a shot.

hooking up a laptop to a TV just make that your computer's screen is on a TV

I know, but my thought is the audio may be clearer played through a TV stereo system then a computer's speakers/headphones.

not gonna happen

what if that number, in combination with the letters generated in DPTG can be used in "the painful box"? The idea came from another poster about the letters needing numbers to work? I'm really tired and throwing stuff at the wall to see what sticks, but it may be worth a shot

i just looked in the properties of all the games and they all have this comment except with their respective game titles

SavePath

Setup="Hypno-467767.exe"

Path=%APPDATA%\Hypno-467767

Delete=Data\Hypno-467767.dat

Silent=2

Overwrite=2

Title=Hypno-467767...

i dont know if this is just random code or waht but i hope it helps !

I think developer want us to get hypnotised. That way he can take over the world

We know quite solidly that the speaker in DPTG has Receptive Aphasia. This accounts for the nonsense words in the passage, especially considering some nonsense words are written on the script on the Solution.png E.g. "gromfriel". I doubt it's German. I fear we are trying to decipher what she's saying too obviously, and thus you probably have an incorrect translation. I think that's a coincidence. What we should be paying attention to is the last big clue we were solidly given: "467767 - Listen Again - 467767 - Listen Again - 467767 - Listen Again - 467767 - Listen Again - 467767 - Listen Again - 467767 - Listen Again" in the Solution.png when opened as a text file. Note that it says it 6 times as well.

Try getting hypnotised and listen to the message

repeat it 6 times

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I don't know why I think this puzzle is related with WW I I events

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Can't we just mod the game and change all it's input to hit the score of 780

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Basically we can't edit the files because they're self modifying. Just to give you an idea of how far ahead we've gotten :)

Ok, I didn't write this, someone on Mark's channel in the comments did (I forget their name, sorry) but they came up with this:

"Can you imagine the fact that I don't know which I'm supposed to be in? Why don't you go rule me on it. Same old few things as ever. You under the table trade off punts. Can you understand me? Nobody does. Listen, there is a body at the door. Should I get rid of him? Find me at grave field"

Since the person has receptive aphasia it's more of "what are they trying to say" instead of "what does it mean"

It makes a lot of sense

I think our next target is to find the grave feild

Hey there.

So after playing around with the Solution.png on Photoshop (Basically just rotating, mirroring and changing the Brightness and contrast), this came up http://imgur.com/a/tbEmY .

The Morse code says "look inside". Still, no clue of the meaning of the white dots.

-It could be meaningless, but when doing the opposite (brightening the picture instead of darkening it), the shape behind the text clearly seems like a diamond (may be my imagination, but I'm not sure)

Might not be much either, but maybe only the games in-which "unknown developer" wrote on the picture accompanied to the download page "this is not a screenshot"- are actually connected.

All in all, "this is not a screenshot" is written only on "On the Edge", "DPTG" & "Six Books" [the word "screenshot" is mentioned in "Tits & Boobies" and "en wye" though]

The solution Picture is 100x100 Pixels. The white dots may indicate symbolize a certain sequence of numbers or a code, in form of numbers. For instance, if the 70th pixel is the first white pixel to appear, the first number will be 70.

Update: it might actually be using steganography.

Using the different pixels some sort of a file might pop-up.

I didn't have any luck with the few free online steganalysis tools I threw at it, but I'm an utter neophyte in that area.

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I just realized that it is impossible to get a perfect score of 780. If repeats aren't counted and every letter is used the maximum score you can ever get is 351 because if A-1, B-2... so on then 1 + 2 + 3 ... 25 + 26 = 351

"Cue [lanak] the fact I don't know which [postere masting]

Why don't you grew on it

Same [foldgin] as ever

Over[ve] the tablecloth punt

do you undertsand me?

Nobody does

Listen, there a [Bogines] at the door

Should I garest him

Find me a gromfriel"


This is what I could make out through listening and the text on the imagine. A lot of these words seem like old words, ether old English or somthing else. I'm no exspert though, but a lot of these words I think I've heard before

"Garest him" brings up religious text

"Punt" can ether be to hit/kick somthing far or a type of boat.

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Maybe the numbers at the end of each cycle are also linked to the painful box... from what I've seen only 3 digit numbers are appearing, maybe the first 2 numbers are clues to which box to go to then the other number is which number to choose

Has anyone tried playing the audio backwards? Maybe it sounds like nonsense because that's not the real message?

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