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Juice Galaxy (formerly Juice World)

Floppy ragdoll rpg sandbox with physics-based combat · By fishlicka

Juicy Suggestions

A topic by Meep'n'itch.io created Apr 02, 2020 Views: 1,155 Replies: 28
Viewing posts 1 to 20 of 22 · Next page · Last page
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Post all your suggestions for the game here masks, weapons, enemies, etc.

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one or two weapons i can think of is maybe a hammer or a Katana,possibly another ranged weapon would be cool

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I was thinking about having a first person option while your playing  to enchant the experience. Loving 0.0.6 it feels very sturdy and polished! Keep up the good work :D

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ever since I found out about this game I'm still playing it,just to see what I find.Can't wait to see the further improvments myself.

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that would be very cool

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Another suggestion I have, is to add a giant baseball bat inside the dinosaur statues mouth and once you pick it up it changes your skin to then one from your previous game Schwing. Since you use a baseball bat the whole game.

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It'd be cool to see some flying enemies, but once you're far away enough from the graveyard. Maybe they could be the weird alien bats from SwordFace?

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I've got a few suggestions that have been rattling around in my head for a bit.

  • A hammer/mallet. I'm thinking swinging it against the ground (when fully charged) knocks back enemies within a certain radius.
  • A nest for the Vampire Bat. A giant cave set inside a mountain, perhaps? Or maybe a tree? The Bat could ignore you until you attack it.
  • An enemy with a suicide attack.
  • An axe.
  • More ranged weapons, like a crossbow or javelin.

suicide attack? you mean every enemy that comes toward me after i get the draginslayer and max upgrades?

(5 edits) (+2)

1. Slightly randomize scripted event conditions, e.g. make vampire bat appear at 300 +- 100 JP or spawn Creator at slightly random places (although I believe fishlicka already does that in um... other boss fight).
2. Also do something with vampire bat script exploit which breaks it if you go into the basement (e.g. either continue it from the point you've left into basement or alter the course of events with vampire bat... which btw can still slowly suck on you through the roof of the abandoned house, but maybe that's intentional cause it's kinda cool)
3. Also if vampire bat character gets developed, maybe make some more random appearances of him on arbitrary JP values until you complete some scripted quest or task with him so he stops sucking you from time to time
4. Make some internal decision table or whatever which will alter the course of dialogs and NPC events for replayability (e.g. if I force Ingot to drop from school with me in the beginning he should already be there by the time I drop into fortress after title sequence and reply differently)
5. Also make some dictionary to randomize absurdistic answers and dialogues with NPCs after you've completed main hard-scripted ones
6. Generally randomize placement of key locations such as abandoned house, saloon etc
7. Allow to offend old man so instead of giving pineapple to you he attacks you with it or at least hides it from you
8. Add some global world characteristics which will alter after you fight bosses and return from boss area to the fortress so it gives you impression that you've teleported to a new world (although this needs to be carefully thought out since you can return from boss areas without portals)
9.  Add some consequences to drinking your future self, e.g. if you drink it, you won't be able to continue the game from the checkpoint or you will lose all your stats and/or juice after death
10. Legendary monsters and maybe some unique locations randomly hidden in the plain. Although I am in doubt on this one since repeating nature of the plain gives you transcendental impression of the infinite and inexplicable nature of the universe precisely pointed out by Mrs. Slithers in her pop quiz: "is there anything out there in the fog"... which in turn gives me another idea that you can actually loop the world so if one continuously flight in one direction, he will sooner or later return to the fortress, which in turn can fix all the issues with large monster levels without ruining the game with invisible walls or other limiting measures

I am sure fishlicka already had most of this stuff in mind but anyway...

with #9, I have a feeling those might be too big a consequence for the amount of juice you get in comparison, but some sort of weird side effect would be cool.

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maybe a mutation like a second head Lol

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Or maybe growth in size?  although that could cause  problems with the creator basement, might not fit if you grow too much.

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A new hat suggestion I thought of was a baseball cap and the way to obtain this hat is to hit an enemy a certain distance away with a baseball bat.

more random stuff

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An idea that I had was that if you used the plunger on a enemy, the enemy would be stuck on the plunger until you hit another enemy with it.  Another idea I had was the game to have the option to break the plywood in the sky, and have fog giants which are bosses.

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I love the idea of being able to break the plywood sky at some point, and I would love to see more of the fog giants as well.

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I would love to see secret dungeons, maybe some in the sky or inside planets such as the school. These dungeons could provide loot such as cosmetics or you could rescue an NPC.

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Another idea I have is to be able to fight the Vampire Bat someware.Probably on a nest, like atotallunatic said.

A Diesel Truck which does lots of damage when it runs into you, but it is slow. Also maybe a sports car which drives fast but does low damage.

Also something I thought of was a fortress on foot which is a castle tower which little feet under it, this enemy would do high  damage and have medium walkspeed.

(2 edits)

i would love if they started adding the Enemies, and characters from schwing and answering some of the things from that game like the wind tribe 

You could make Signy drop as a weapon from some boss

Also please make it so you dont get attacked when you are talking, its mildly annoying.

Love the game,  will hold my breath until a new update comes out.

Also, just a glitch I accident found, when I die the "press 'E'" thing doesnt work so I just go to main screen which  rolls me back before I died. 

Still love this unique game.

what if you got the glasses from schwing if you talk to all the signys

(1 edit) (+1)

Sorry for not posting it here before, but here it is.

  1. Slitherer. Humble servant of the Juice Queen. Coils up and attacks you by springing towards you quickly. Low health. Appears around the main area, but at a lower rate than pollywogs. Slow
  2. Asssssassssin. Elite member of the royal Juice gaurds. Uses a katana to run by and attack you. Has a intermediate amount of health. Appears at monster level 4 and in the Slitherss battle but slower spawn rate than skeletons and clowns. Very Quick.
  3. Bopper. High tier enemy that Fights using high knockback gloves. Servant of the creator, they appear in the heck fight, and falls from the sky in groups of 5 every 40 seconds. Intermediate speed
  4. Vampling. Small bat that picks you up and flings you into the sky and blows you very far,halfway back to spawn. Appears at monster level 100. Has a dialogue. Used as a boundary to keep players from going past monster level 100. At monster level 100, as you may know, the monsters can be stronger than Slitherss and the Creator. Infinite health. Insanely high knockback. No damage. Disappears after the vampire battle.
  5. Vampire BAT.tle You battle against the vampire bat. He sucks juice from the enemies that enter the arena, and after acquiring 100 juice, spits out a glob of solidified juice that explodes on impact. Located north of spawn at 40 monster level.  High damage Low knockback High health  Medium speed
  6. Multiplayer Coop. If you have nobody to play with you can join random people or use an NPC
  7. Multiplayer Versus.
  8. Multiplayer league.
  9. Multiplayer story mode.
  10. Sandbox mode. Using game assets, The player can build and share levels after playing through the main story mode.
  11. Hard mode. Amplifies damage, Lowers juice rates and makes you lose juice and weapons when you die.
  12. Boss Mode. Instant access to all bosses that have been beaten, and has a timer to place rankings on a leader board
  13. Mega fountain. Accessible only after fighting the Vampire boss. Able to upgrade you past normal limits
  14. Slitherss battle 2. After fully upgrading your avatar Ms. Slitherss’ voice echos in the distance, growing louder: Today you learn the true power of juice. Prepare to die. Your view switches upwards and a red circle starts to slide towards you on the ground. After 10 seconds of it following, Slitherss smashes up through the ground and goes flying into the air, and lands on the juice fountain, temporarily stunning her. You get only 5 seconds to grab one of the weapons that are around you (longsword, Bat, morningstar,) and do damage to Ms. Slitherss. After taking half of her health she gets faster and pokes her tail through the ground every once in a while and rattles, causing you to shake very fast. Beating her bestows upon you the title of juice king, and the Juice crown floats down to you. Skeletons will not attack you and you can control hordes of them to attack your enemies, up to 30 yards away.
  15. After playing every mode and beating it (at the exception of sandbox, boss mode, and Multiplayer League, Coop, and Versus,) Unlocks the Final secret mode: Battle Royal. It takes place every 3 hours and you can queue your position. Up to 200 players are dropped into the main area and there are crates with weapons in them. They can go to the monster giants but no further. The Vamplings will close in to the center of the map, and will do damage quickly.  Last standing players (ten) are given 1000 Juice coins to spend on skins. Player number 1 will get a random legendary skin.
  16. Juice Dresser. Accessible from the main menu, you can use Juice Coins to get skins. Custom color palettes are available for 100 juice coins. You get 20 juice coins from beating the story mode once. You get 70 from beating hardmode.
  17. Mobile edition. Multiplayer league, Battle royal, and Multiplayer Versus are not available for performance reasons. 
  18. Cloud saving, linked to a Juice account.
  19. Taxi Car. like Its cousin, the automobile, it is a car, but it spawns at main area, and will take juice to transport you to (north, west,south,east)[1-50  monster level] 

That's a lot and he probably thought of some of these i.e. Vamp battle but I really wanna see more boss fights or second phases that really lengthen the game. I've played over every possible so far thing in the game, and I've probably reset countless times, only to beat the game faster and faster. I should do a speed run. no matter, i really wanna see something with the juice queen, like a battle,or the ability to become juice king, and have control over skellys because ya know. closest to a human. anyway, I'm hoping you review this list, I spent well over an hour coming  up and contributing my fair share of ideas.

bark

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