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King under the Mountain Prototype

The prototype of King under the Mountain - a simulation-based settlement-building strategy game set in a fantasy world · By Rocket Jump Technology

My overall thoughts and critiques

A topic by UrLocalCommie created Apr 15, 2017 Views: 270 Replies: 1
Viewing posts 1 to 2

This looks a lot like rimworld, not saying its a remake, but with some more material it can be just as good. Currently there is no real problem, there isn't much to do. You guys need to clean up the tool bar, crafting things is "hidden" in the zones section, it should be its own section. There is no real saving currently, once you close the application nothing gets saved. Add a menu before quiting the game, which should include game options. Maybe add speed options, also just a personal idea, be able to choose the party you start out with, and have the ability to gain people as you play along, and the ability to travel to different parts of the world. Keep in mind that you have to keep your players entertained so its not (unless its what you want it to be) a building simulator with nothing gained but a bigger kingdom, you need stronger challenges as people advance farther into the game and don't get bored. Those were just some of my thoughts and keep in mind that you need to make your promises keep able.


Thank you, all those things are planned in - this is the very first playable prototype for people to see what we're working on rather than any sort of "working" game at this point. The UI should be completely reworked at some point too :)