Hey there! New to gamedev; when I heard this jam existed I immediately had an idea and began obsessively working on the design document and developing graphics for it. (The plan is to make this a fully-featured dialogue-focused clicking adventure that interprets an archetypal premise in a slightly different way.)
Below is a mockup, with a couple of graphics that'll be different in the final version! Current progress on the game itself: basic clicking and auto-incrementing mechanics are fully implemented; menus and dialogue are up next.
Tools: GameMaker Studio (original version), Clip Studio Paint EX, Wacom Intuos 5 tablet, LMMS.