A few days ago I released a short atmospheric game about the meaning of life, adapted from Andy Weir's short story. It tries to be as close to the original material as possible, with minimal 3D visuals and a dynamic ambient soundtrack. It was made with RPG in a Box (still in alpha). I've been slightly obsessed with this story since I've read it many years ago, and finally found the inspiration to make a game after it. The gameplay is very simple, with a linear progression, in order to stick to the original message. Think of it as an experiment in translating a short story into a game. I hope you'll like it, any feedback is welcome.