Hi everyone, I’m looking for a 3D artist or environment designer to collaborate with me on No. 14, a short psychological horror game made in Unity.
The game takes place inside a single apartment where the player enters each night and follows a changing checklist to detect strange anomalies. Unlike games like Captured, No. 14 is not only about spotting visual changes. The game also includes unsettling inspection rules, sound-based clues, signs that someone may be inside the apartment, and a creature that can interrupt the player’s routine.
The goal is to create a tense, atmospheric horror experience that feels more like an apartment investigation than a simple “spot the difference” game.
I’m mainly looking for someone who can help with 3D apartment design, props, lighting, horror atmosphere, and visual direction. Unity experience is a big plus.
This is a small-scope collaboration project under Rawcade Studios, planned for itch.io and possibly Steam later.
If you’re interested, feel free to contact me.