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Seeking Feedback On Newly Released Game

A topic by DubiouslyPerplexed created 5 days ago Views: 140 Replies: 9
Viewing posts 1 to 4

I've been working on this game for the past few weeks and would like some overall feedback on it. Most importantly is it fun to play and was there anything that put you off immediately?  

https://dubiouslyperplexed.itch.io/serious-spinner

I think this game is really cool and very nice, I would say the only problem I had with it was making sure I knew how many upgrades I had and how much it costs. I would suggest labeling them just in case. Other than that I was engaged the entire time and I like the added upgrades, maybe you could do achievements.

(2 edits)

When you hover over an upgrade on the bottom, a black box should show up in the left corner of the screen that gives the price and what it does, was that not showing up for you?

If you were talking about the other upgrades the orange box on top shows how many you have and the orange box on the left of the upgrade shows how much it is.

I was trying to play this from tv and idk if it was bugged, or I missed controls or tutorial but I had no idea what to do or what I was looking it and I dont know what any of the buttons did. I wanna try this tho

(+1)

I imagine that scratch probably has some issues playing on a wider screen, maybe try playing it on a laptop or a computer? Also if you missed the controls, its left or right arrow to spin and the mouse for buying upgrades. 

was able to give it a try, I love the idea and the upgrades are fun to play with.

(+1)

Thanks, I'm glad you enjoyed it.

Hey! I played for a couple of minutes, but I’m not sure what the game objective is.

At first, I thought pressing the arrows would make the square’s face change, and that I had to keep the face serious or something like that, but that didn’t seem to be the case. Then I randomly started pressing both keys and spinning in either direction, and the counter just kept going up.

So I’m not sure if there’s a hidden purpose I completely missed, or if the game is just about holding the keys down. If that’s the case, I’d recommend adding some kind of challenge, like pressing different sequences to make something happen.

Cheers!

Thanks for the feedback, it's quite helpful. There really isn't a main objective besides spinning your character to get seriousness and then upgrading to get more and more seriousness per spin, like a clicker game  where the main objective is to get more money/money equivalent.