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KARLSON

Parkous-fps, Milk-Induced action shooter · By Dani

Times Sticky

A topic by zatico created Jan 17, 2020 Views: 39,922 Replies: 668
Viewing posts 293 to 312 of 372 · Next page · Previous page · First page · Last page

my tutorial and escape 0 http://prntscr.com/qy2zrg

updated version of escape 0 http://prntscr.com/qy4b9j

EvilTaco spliced together all the WR times 

https://www.youtube.com/watch?v=6dlU0VwMR2M

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These are my current times

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Found this game a little over 2 hours ago... have now gotten times that I feel good about on all the levels

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newest times of meh

Nothing too crazy, but I'm pretty proud of some of these times! 

https://www.kapwing.com/videos/5e41f7d1f9946a001523df4b

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My times:


Beat this ^^

Times stand: 15/02/2020 3:16:

Best Sky 0

My high schools atm

My best time in Sky (03:95)

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I stopped because my hand was hurting. Not great, but it's a good start.

2:26.69

i have a question how the f did you completed sandbox 2 its fckn impossible even on really high speed lol

Trial and error. I only did it once. Go for the wall and not straight for the bounce pad, its slower but more reliable

ty i will try)

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My times, so proud of sky 0 and 1

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So, i glitched it. Notice it doesn't say NA. I actually did it in zero seconds. I did it by picking up speed on another level and opening a second window, crashing the first and BAM. Infinite speed, pretty much infinite bounce. I could only do it on this level because of the completely closed area. I believe I win.

We doing legit buissnis here my man,

no glitching allowed

Where  does it say so? What is classified as a glitch? Is rocket jumping a glitch? 

rocket jump isn't a glitch, its a trick (or i dunno how it called)

Using a second window is probably in the same vein as using an external program. Glitches that can be used in a speedrun have to be achieved by the player without manipulation of the program, just the inbuilt physics and mechanics 

I just found way to do it with one. So..... yeah.

"While recording runs, interacting with the game other than through the gameplay itself is not allowed. This rule covers both passive methods (such as RAM-watch) and active methods (such as removing or altering a game disc/cartridge/file while the game is running)."

So it depends on how this is achieved

It is all in game. It actually involves pausing but still being able to move. No external anything.

now i know how to jump :)

edit:

another edit: 

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