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[Unity][Art][kindof_Programmer] .NET Developer / Certifiable 3D Artist...Unity certified :] looking to join others with Unity 2020 efforts

A topic by OhLawdie created Jan 13, 2020 Views: 228 Replies: 3
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Evening/Mornin'/Afternoon <3!

I am an earnest Midwesterner with lofty goals of building worlds and games in Unity. I have a Bachelor of Arts from MSU with a focus on Game Design and Development. I'm very efficient - albeit not extremely productive -  with a depth of knowledge for art and programming environments; I've had 3-5 years of study and practice.

Going through college, a technical-vocational boot camp, and fostering skills in the meantime...I feel that now is the time to do game development. I am keen on finding like-minded people to work with who have congruent interests in Unity; not to mention all of the shiny, new systems/packages flowing through the engine.

I try to intake as much as humanly possible for both art/programming disciplines to further this as a career - it gets boring or overwhelming working for/by yourself. 

At the moment, I have a github of (unfinished) private repositories but there is some stuff there and an outward facing portfolio that I would be happy to share/discuss with you. My portfolio is pretty unseemly at the moment ¯\_(ツ)_/¯ but with that being said it just a gallery that presents both halves of my type of work. I ask that you view the portfolio as a way to see the bigger picture of what I would like to do.  

tldr...message me or comment if interested in doing Unity work - seriously! 

// Currently, I'm working on wrapping my head around what can be done with addressables in Unity and I'd like to move into working with something long-term / non-commercial. Would definitely be interested in doing just short-term work for any fun idea(s) we can come up with as well. Anyways, thanks for reading! Looking forward to seeing or hearing any response!




Hello there, I’m currently making a fighting game made in Unity and need a programmer for the game. The game will be a four player platform fighting game with Unlockables, challenges, stage transformations, and many modes. If you’re interested, please reply or contact me on Discord: SpongeBound104#8943

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Hello OhLawdie,

My team and I are looking for additional 3D artists, even if they aren't full time. We currently have one who is covering all of our current 3d asset priorities. However, we could use the additional talent.  We're currently putting a prototype/vertical slice together for when I visit GDC this year. Our game is an isometric tactical-action shooter with RPG elements, open-level style world, and a narrative altered by player choices. The game takes inspiration from titles such as STALKER and Metro (but is not intended to be a spiritual successor), and the plan is to include a form of adaptive AI that changes its behavior based on a player's past decisions. Also, we are developing this project in Unity. We are working to publish a finished game to the market and receive publisher support. Even if we don't, we aim to use our prototype (materials and the eventually released public demonstration) for crowdfunding.

Let me know if you're interested. 

-Creative Lead and Project Manager, Skull Jockey Dev Team


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