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A few suggestions:

A topic by Pyromie created 130 days ago Views: 74 Replies: 2
Viewing posts 1 to 3
(+1)

1. Resource Locking: Have items "Snap" to the anvil or table as they are being worked on.

2. Alternate Game mode: No time limits or Day/Night cycle, but money is still limited. EXP System allows level gaining which unlocks more weapon types and looks. Game is cleared by reaching a Monetary amount/Max Level.

3. Freeplay mode: No Cash Limit, "Show room" where custom weapons can be displayed.

4. Timelimit display on the HUD.

The one that I can only agree on is #4. The rest is meh.

Developer(+1)

Thanx Pyromie, i'll definately consider your suggestions.