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I can't loot from the net

A topic by bananpung created 259 days ago Views: 288 Replies: 5
Viewing posts 1 to 3

As the title says i can't loot from the net. Here is my output_log.txt from V1.05_Raft_Win64_Data

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Initialize engine version: 5.5.0x1-CollabPreview (09b457573f85)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 11.0 [level 11.0]

Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6939)

Vendor: ATI

VRAM: 4072 MB

Driver: 21.19.384.0

Begin MonoManager ReloadAssembly

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)

Loading C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain

- Completed reload, in 0.320 seconds

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\Users\sjobb\Desktop\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\System.dll (this message is harmless)

desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Standard' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed

UnloadTime: 1.231022 ms

Successfully found directory at: C:/Users/sjobb/AppData/LocalLow/Raft/Raft/SavedGames/

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 1 worker threads for Enlighten.

Thread -> id: 26c -> priority: 1

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader

WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed

UnloadTime: 9.930800 ms

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 4836.

Total: 4.347689 ms (FindLiveObjects: 0.290400 ms CreateObjectMapping: 0.075777 ms MarkObjects: 2.825778 ms DeleteObjects: 1.144977 ms)

Load Map: Success

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


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Thanks! :)

~Tell me if you want me to send it to you on a different way!

Developer

Post full log here http://pastebin.com/

Done! Tell me if you didn't get it.

Developer

You have to post link. xD Like this http://pastebin.com/EV1d9VzY

Ahh shit haha, well here you go! http://pastebin.com/dErb9JXq