Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Suggestion Box Sticky

A topic by Dasius created Jan 19, 2017 Views: 76,898 Replies: 1,111
Viewing posts 81 to 100 of 635 · Next page · Previous page · First page · Last page
(1 edit) (+1)

You should add upgrades to the shop like (these are just examples that i think would make the game cooler)

bigger furnaces, imps that give customers their weapons, local knight tournament(if the knight that bought your weapons or armor wins you get a 30% of the winnings, 2nd place 20% etc.., mines behind your shop to explore and get metals from, a blacksmith tournaments where you compete against others to become the ultimate blacksmith!

I think this game has a lot of potential and i cant wait to see the next big update.

Thanks!

-Hesham

(+2)

Hey Dasius, it would be nice if you added some sort of way to know the time. Like a clock or something so you don't build something and waste resources when the customers come in and ask for something then leave when the day has ended :)

(1 edit)

a way to spilt items (take a part away from another one)

(+1)

you can do that

just put it on the anvil and hammer it

(+1)

It would be cool if using the metals you could make machines or something to automate the crafting/production or like an auto-buy feature. The machines might be a little ambitious though so I don't blame you if you don't add it :P

(+2)

you should put some armor in the game and those shields can you even make them ? also you should add a food bar and or a food need / water need if too hard just put a well on the back of the house / blacksmith shop and make items sell depending on the time made

i cant open the game i dont know why i put it in the suggested location and i downloaded it again but it keeps saying unreal engine crashed

pls help if anyone has the same problem how do you fix

(+4)

Hey I was wondering if maybe you can add like a skip customer type feature, because what if you don't have the resources to make a certain weapon for a customer, you lose out on a lot profit making whenever you have to wait for the customer to leave because you just don't have the right resources to create their weapons.

(+2)

Another idea would be like special events or special customers that can give out just a little bit more money than most customers if you can provide them with a specific weapon type, Ex: I would like to have a one handed great hammer, customized with the model 3

(+2)

That would also help with skipping the people with greatswords because as of 0.0.61 those are bugged.

(+4)

Maybe, once the player starts using mithril, have a Lord of the Rings easter egg or something. Like having Aragorn come in and request a mithril sword.

(+3)

I've got a few ideas in mind.

1) Perhaps instead of ordering, you could have a small town that has shops in it.

2) Blades are still hot after forging and need to be quenched in the water next to the forge.

3) add a grindstone out back, if a player sharpens a sword it will sell for more.

4) steel is blue at the moment. perhaps make it a lighter iron color?

5) I agree with DarkFlameWolf that a skip feature would be helpful.

6) I also agree with hesham62, i think shop upgrades would be great.

that is all for now.

i realize this is a small game but i think it could be an amazing game if it was developed a bit more. also if you were to keep working at it for a while i think this would be a great addition to many steam libraries (yes i know it costs money to put games on steam now).

(+1)

Dear Developer

i have been playing your game and i love it but i think it could do with improvement

from what ive learned from playing is level ups take a tad to long and sould be slightly faster (BTW i'm not trying to criticise these are just my ideas for improvements) I also think that money drops should be in a more secure area, say instead of getting a gap of roughly $6 - $26 you should get a gap from roughly $15 - $26. these are my ideas and i hope you at least read my thoughts on the game :) p.s what are the little glowing gem things :P

(+2)

I pitched the idea of a game like this on Reddit approximately 8 months ago and came up with all sorts of ideas. Maybe you'd like to take a look through my post and the comments. They might go well with your game. https://www.reddit.com/r/gameideas/comments/4n12ag/smithing_simulator/

(+3)

could you please ad a co op mode.

(+2)

My idea:

When selling a weapon, the faster you make it, the more money you get.

(+2)

When I make copper weapons, they get sold as bronze weapons. Bronze is supposed to be a mixture of copper and tin. Maybe you can replace the tin ingots with bronze ingots instead. Also, I'd like to be able to purchase ores and smelt them myself. I'd also like to be able to smith my own grips and guards. Maybe in the future, you can add enchanting. The way it could work is you could smith some magical gems into your weapons. Other than gems, you could pay a wizard to imbue different quality enchantments into your stuff.

Making the game Multiplayer would make it interesting and even more fun. Also, reduce the price for tin and maybe iron, it takes nearly forever to get to the point i can buy full creates of tin ingots. Speaking of the crates, when you break them open everything inside is trying to be stacked like a tower and constantly makes a mess, why not make a pile out of the contents or have it stack them side by side in the space of the crate

(+2)

plz make a use for the water

thx

(+2)

also bigger anvil

(+2)

I think that crafting armour would be cool!

Co-op mode could bring alot to the game.

I think if you implemented a resource gathering addition would be cool. Along with ordering minerals, maybe opening up a mine in the world would be cool as well?

I also think the ability to order weapons/tools themselves would be cool.

Also more types of weapons.

Viewing posts 81 to 100 of 635 · Next page · Previous page · First page · Last page