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Suggestion Box Sticky

A topic by Dasius created Jan 19, 2017 Views: 76,961 Replies: 1,111
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It would be great if we could have a radial menu for the shield rims. It is such a pain to try to get all the way to the tower shield rim when you have to go through 5 or 6 rims before that to get to it, and even worse when the rims dont stay on the anvil.

It would also be cool to have a wooden staff weapon. Maybe the polearm grip could be the base and then you just put a crystal on the the end.

Really loving the game though. Thanks for making a great game!

Deliveries!

Mails!

Bigger village!

Map!

- You can wake up, look at your mailbox, and see some random messages, random advertising from other shops and orders to deliver in the home of who ordered.

- I liked that small village in the front of the castle, make it bigger! =D

* I jumped the castle wall stepping on a shield while holding it, also possible with closed crates... less effective, but throw us even further if something is passing throught the lid.

* Put some invisible walls surrounding the map to avoid us to go on areas that we weren't supposed to go, going beyond the map borders makes the game freeze. (made it using the glitch above)

- And also an buyable area map! that we can place marks and write on it!


As you can see, i'm exploring everything the game has to offer, and i'm really enjoying it.

O.o I've never gotten game freezing from going to the edges of the map on a Magic Shield Carpet (TM of Blacksmith of Little Blacksmith Shop)

I've been past the castle gate, under the castle, ontop of almost every mountain range I wanted and rode across the skybox (as in with my head generally pressed into the roof of the map until the shield was forced through my feet causing me to plummet back to the ground)

Perhaps the freezing part is more in line with a possible corruption in the data, (redownloading sometimes changes that) or more specifically with how you computer reacts to the information, and just doesn't like that information

that happened twice, both where i went veeery far veeery fast (with the crate), probably the game didn't had time to load the empty area and froze

the other times that i did it i was teleported back to the church, probably didn't gained enought speed =p

The possibility to design you own weapon piece would be awesome

but probably very hard to program and open to many bugs and weird stuff, which i could still explore =p

If I recall, There was speculations among the team about the possibility of personalizing parts if you're a patron/donor of a high enough tier

i mean in-game design the piece the format you wish, like drawing, pulling, stretching, cutting...

(+1)

Dasius, I love your game! This kind of smithing system should be standard in every RPG from now on :)

There is obviously a lot of potential for new content but maybe you should try to balance the existing mechanics first...

Some thoughts about that:

- There need to be better rewards for rush, serving customers with very specific wishes and serving every customer (not sending them away if they want cheap copper weapons, because you really just want the next customer if you can already craft iron weapons)

- Some kind of reputation system could fix all three of these problems. If you always serve your customers on time they will spread the word and you get more and richer customers. This would also motivate the player to still sell cheap weapons if you are at higher metal tiers

- Give the player more reasons to rush. I really enjoyed your game the most when I tried to be as fast as possible and have all kinds of weapons on stock so I just had to refill my weapons racks until the next customer arrives. Right now I can just close the shop if I want to relax a bit. You should consider adding a schedule the player can only change once a week. You got tons of weapons on stock and want to work 6 days a week 16 hours a day? Your reputation will improve but you will have to handle all the additional customers. You need a vacation? No problem just change your schedule but you will have to do it one week ahead so your customers know when they can expect your shop not to open.


I hope this helps

- Oggi

When the update? Soon?

and Daisus mit may be a good idea that in the game we can use our own weapons and get more creation materials from enemys or something like that...

btw, although you would have to modify enough code for that :P


yur'a blacksmith not a swordfighter, Jim.

But no seriously. Not in MLBS, if Dasius makes another game after or during MLBS's project, maybe, but fighting is one of the least likely things to appear in MLBS, unless its in the vein of somehow giving an unforeseen quest (as in it just happens eventually and never visually seen) given to a customer for materials in which you'd be paying them for, But even that is pretty low on the totem pole, at least, I think, Hard to say since I've seen suggestions of hiring NPCs so many times, and so many varied responses to different kinds of them..

PLEEEEEEASE Put in a request board! You could have NPCs that put in requests that you could accept and make the requested items, then wait for them to grab (Giving them a much shorter time frame of them being at the shop, like 30 seconds), and maybe giving more money than a regular job?

What if we, as a community, got involved in "pushing" the game to the Men at arms YouTube channel (https://www.youtube.com/user/AweMeChannel) and suggest that they make a weapons and maybe a shield from the game? This might get more ppl interested and help drive up the Patreon support?


Thoughts?

This game is nowadays popular enough to live a standard game development life. Yes, indeed, we could push it further... but I suggest you to wait... it's STILL not the right time

Please make a use for crystals such as, the Fire Crystal makes the smelter fuel last twice as long when attached to the smelter, or instead when picked up while holding the lantern makes the light from the lantern brighter and illuminate further, the Fear Crystal makes The Taxing People (Are they even in the game yet?) stay away for longer when you attach it to your door, the Protection Crystal makes Shields sell for more when attached to the (Whats it called?) WoodCutter Thingy, the Water Crystal makes you swim faster and allows you to go underwater while looking down and pressing W (it must be attached to a metal object that is like a cylinder with a little crystal slot on the top it attaches to your arm but it is just a texture it cant be equipped all you do is press W while in water and facing down and it allows you to swim down and when you look up and press W you get a small jump out of the water), the Earth Crystal (apparently that's a thing) when attached to the Smelter makes Coal last twice as long and the trees in your backyard grow bigger and give you 3 wood instead of 2, and add a Steel Crystal (does not float but will fall slowly and doesn't glow at night as it reflects Sunlight) that can be attached to your Anvil and gives each tool +1 of a random stat (because I have had 10 intelligence and hammered a hammer head smelted it reforged it reheated smashed it again and again and the stats don't change at all! WHY!?) but this is the hardest crystal to find, the attachments are like a little gold tube with a Crystal shape on the front of them that is attached to the top of smelter(Earth), back of anvil(Steel), front of front door(Fear) and the bottom of the woodcutter, and then there is the attaching of the Fire by holding the Lantern and picking it up and the Cylinder thing for Water hidden IN a different boat the Water is in one boat and the Cylinder is in a boat at the other end of the river.

There is, in fact, already a use for the crystals. But it's a super secret hidden use, and all the different crystals have the same end use so don't bother looking for them separately. I would say search for the use and not find spoilers so you don't know what's going to happen.

is there a reason for the crystals yet? If so, how do we use them?

I've not played this in a while, so I'm not up to date with all of the new development logs.

Hey, the crystal will have a use in the game's story in later updated. Right now they're useless.

thanks for letting me know.

Actually, the crystals already have a use, you just have to...look...with yo thingys that look. (They're all used in the same thing).

(+1)

what about in game seasons that change on an in game calendar like 30 days then the season changes

(+1)

i'd love more ore nodes

(+1)

How many do you currently believe there to be? though, I'm pretty sure more areas are planned.

(+1)

i think about 3-ish. one is outside the mine

(+1)

there are only 2 in the mine and they are usually tin

there are infact 6 (as far as i found) 2 in the mine and 4 outside the mine if you follow the clif or wall what ever you wanna call it...

(+2)

i'd love the ability to dequip tools somehow

i suggest a way to make handles

you should add more stuff but i wont really explain not that your really interested in what i have to say

I noticed that you added a shop keep on the other side for grips i was wondering that once the castle was available to enter if you could make a miner shop or something basicly a shop where he sells the respectable ores the reason for this is that you must walk a pretty long distance to even purches this and you also still need to process the ore it self even after purches this would give you the choice of either buying the ingots for full price at the delivery service or walk up to the castle and buy ore for maybe a little discount but you still have to process it...

(+2)

If it's important to keep people out of the quarentined castle for now than you should make the rock hills around steeper because I managed to get all the way too Geophery and Geophery by walking and jumping my way there. Plus in one spot farther up I managed to crouch jump over the wall to what I can only assume are the pallas doors. Sadly you have most doors unopenable. I also used the same techniques to get to Ironwill King. I found it awesome that he has a line of dialogue scripted even though he's probably not intended to be reached yet. Also please make the mine/cave deeper or at least add more ore deposits, or something..

there's like, 800 ways, to get to the king, Including one where you can almost walk right up to him from the front (its like a small staircase of rock faces)
so that one is probably intended.

The castle isn't intended, but its not important to actually keep people out of it, and I imagine as the Castle is fleshed out more in the future, that there won't even be a quarantine, unless the Quarantine relates to a certain something(s) else, in which case, You, the blacksmith, will have control over/a heavy... say, in when it can be accessed again. (as in quarantine lifted/fixed/etc)

Chromebook compatibility would be awesome if its even possible if it is please try to get it out to us thx and great job on the game havent been able to play it but the gamplay looks awesome

(+2)

Pets like a wolf/dog/cat, ability to make structures from wood/metal materials such as a shed an animal house/horse stable, repair requests to take an items add a specific ingot to it and repair it, lock in item locations for ingots/handles/shield parts ect ect (maybe like a chest or something), findable skill books that teach you how to craft new types of gear (or just add a perm + in certain stat when used or perm +5% sale price), house color scheme changer to customize the look of your house(for a cost) 

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