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Suggestion Box Sticky

A topic by Dasius created Jan 19, 2017 Views: 77,078 Replies: 1,111
Viewing posts 241 to 260 of 635 · Next page · Previous page · First page · Last page
(+1)

Sorry if this has already been said but I think it would be cool if you added a co-op mode to the game.

(+1)

I think that the wait time should be increased. Having 30 seconds it to short i can never get the weapon done in time.

i'd suggest you implemment weapons such as maces, war axes, bows, maybe later even magic staffs

makes sence because there are crystals

Now that I think about it, I don't want bows in the game. And magic staffs just doesn't make sense because we are a blacksmith, not a mage.

well, someone has to make the magic staffs, right?

(3 edits) (+3)

Some suggestion:

1- Let the town a little richer! Put more houses, more terrain, more people, other shops. Let us actually feel like in a town. And fix the skie's realism, the night just chance the sky, but the sun stills there like mid day.

2- Put some more complicated request, maybe a client enter, ask for something like 3 greatswords at least of iron, and he comes back in 2 days to get it.

3- Put more diversity on the weapons, put some armor option, add an use to the wood logs! Put secret paterns, unlocked with level, that make the weapons more expensive.

4- Put carpentry too! It would me really great. Maybe you can choose if you to be an carpenter, or an blacksmith, or both!

5- Make harder to get new ingots, make the progression harder! Its too easy, In 1-2 hours you can go copper to Titanium. And make craftable ingots, maybe with a melting cauldron. The prices could something like: 10, 200, 500, 2000, 15000, 100000.

6- Put a Temper System, basically is: the more you heat, and abruply cold a metal, the more resistence it will be, and you can make it more expensive

7- Add more grip and guard Styles, more option, maybe not just buying, but crafting it.

8- I really like the graphics of this game, but I think that the caracters design is too much poor. Make them prettier, and with more context, and with more of them. You can also put a description, and their order can be something like a quest, you recive it, and they tell you why they need it, who they are. And another suggestion, a little more of graphic realism would be great.

9- Employees would be really great

10- Relocation, buying new bigger places.

11- Options of buying new better furnaces, anvils, workin' tables.

12- If you haven't yet assume a medieval thematic, you can allow the creation of a factory!

Okey, now just a note: Sugestions 1 to half 8 and 11 are really important for me. Everything that is not that, are some fantasy kind suggestions, maybe too out of the box. IDK if you are doin' this all alone, but if you are, just focus on the ones that i mentioned.

(+1)

I was thinking about the crystals I think they should apear every few in game days and you could forge them into weopons.

(+1)

Man you can do Random customers With orders to make legendary weapons or magic weapons using crystals for exemple: a wizard request a ice sword and you need To use a white crystal to enchant it PS: If there is any grammar error, I'm sorry, I do not speak English, I'm Brazilian.

eyyyyyy i'm brazilian too!

como descobriu o jogo? Eu descobri no canal do felps.

eu descobri em um canal norte americano

LOL EU TBM,FELIZ ; - ;

(+3)

would be nice to see this game with a co-op / multiplayer mode play with a friend in the same shop or up to 4 friends in a world and see who gets the most money in a short time.

i agree

(+1)

you should add a battle axe and a two hand war axe

let us have a body

DASIUS YOU SHOULD UPDATE THE 32 BIT TO MAKE IT SIMILAR TO THE 64 BIT

(+1)

multiplayer!!!!!!!!!!!!!

Combat, that would be fun, and enemy could posibbly drop money or their weopon for your own use??

but it's a blacksmith simulator not a warrior simulator

but still they had to fight too

I'm pretty sure Blacksmiths didn't fight...

Blacksmiths didn't know how to fight, they were just selling. But maybe he could add thieves.

(+3)

Hey Dasius,

I Have some ideas for the future

1. Waggons: Their like big customers from the king or like a lord with a private army or just a weapon seller. They come over to your shop from time to time and ask you for a special delivery. Like 10 great hammer 10 one handed swords and 10 pole arms. You can decline it if youre to bussy or running out of money. If you accept the wagon will stand in your yard until the customer comes back. If you throw a weapon in there it will snap in place so it will not glitch somwhere. On the waggon is a list which says 8/10 one handed swords 1/10 polearms....


2. Streets: Im sure its already in your to do list but i just want to mention it.


3. The Tavern: You can go in there in the evening to find some really nice jobs while youre drinking with some other dudes. Like i need a Titanium Great sword with a fire rune it should look like that ..... and then a window pops up and shows you for a short time a picture of the weapon. You have to remember it but it will be also on your to do list on the wall.


4. To do List / Job list: Let's say you have some long term jobs, like the big job for the king and 2 from the tavern. There should be a list (like the last sold weapon list) on the wall somwhere.


5. Trainee: In the midd / Endgame it would be nicer to find a trainee which will do the junk work for you like a customer will come in and want a bronze dagger or you send him with your own waggon to the forrest to chop some wood for you or go to the mine to get iron. It will take some time depending on the material you want. You also need to train him to be a Blacksmith. You have to show him 10 - 30 times ( depends on the difficulty lvl ) how to do a dagger or some other weapons.


6.difficulty lvl: If you choose easy you will get more money from the customers on hard less. The Time from a customer will be shorter or longer the jobs from the king bigger or smaler, the times you have to show your trainee how to do a weapon higher or lower.

(+1)

also maybe you could hire adventurers to go fetch some very rare not craftable materials for you

(1 edit)

Or, you can hire an adventurer to go with you, I think it'll make the game a lot more fun

(+1)

Hey man, i've got a simple idea, just add more Ingots, and make some new weapons with it, and maybe you can mix different ingots for the same weapon and stuff, and make the ingots more expensive, in 7 days i've got 20k

(+2)

When it comes to profit margins and how fast you can make money, it seems like everyone has a different expectation of how fast they should progress. I'd recommend using some kind of difficulty setting that would slow down or speed up the accumulation of money. This way everyone could enjoy the game at their own pace.

(+1)

Hi, I'm Brazilian, I wanted the game in Portuguese, or an easier way to translate, like a .txt this game is coming in Brazil and it's conquering all

(+1)

As fun as making titanium weapons by day 7 without adding points to charisma is, I feel the profit margins need to be reduced a bit. There should be a sense of progression. I skipped whole tiers of ingots during my "work week", and I wasn't even min/maxxing. I could probably make titanium by day 5 if I tried.

(+1)

Ya know those rocks in the sandbox mode can u add them in shop mode? PS I might come up with more ideas

(+1)

they're not in shop mode yet because they are not stable enough and are not 100% finished.

(+1)

I would very much enjoy being able to re-heat unused weapons heads and use turn them into the alternative form(blades to blunts to shields etc). Also, I would like to clarify that warriors weren't the only ones to make use of a blacksmith... for example, farmers need equipment from somewhere, eh?

Quest in the game will be nice, like kill some monster.

(+1)

I have a few ideas that would make the whole thing even more fun! Include a grindstone (like skyrim) to make the weapons a higher quality, and they don't necessarily have to cost resources to sharpen, just time. And at some point it would be cool if we could add jewels to the guards on the weapons. The big empty circles look like they could use a nice ruby piece. And maybe enchanting! Like one of the skills you can spend your points on is enchanting (higher level 'casting') and you can buy even stronger better spells! And certain metals might take take to enchantments better. I hope in the coming updates, with all the new weapons, armor is also added! Then you could have an armor stand and display the coolest looking stuff. One last, okay few last things and ill shut up, is it would be nice to be able to deny making weapons for a customer, or have multiple customers at a time. And just give the whole game more of a business shop running feel. With the new town coming up, it would be cool to see carts you could rent out or caravans you could arm/hire to transport goods to foreign lands, and too the kings army or something. Sorry, im done, for now, but i just love where this game could go!

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