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Bug Reports Sticky

A topic by Dasius created Jan 18, 2017 Views: 159,522 Replies: 2,081
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I'm having a problem with the version 0.0.61 on my laptop where i install all the prerequisites and i still get error 0xc000007b

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Hello Dasius, i started playing your game today and around day 13 the customers started acting up, they would go in to the shop state what they want and then immediate leave the shop so i cant give them their items, this is a thing that bugged me quite alot because i lost a lot of money on it. I hope you find a solution to the bug :)

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So far 10 days in i've seen: Greatswords selling for like 6 gold, AI characters stuck in the back of the field behind the shop, items disappearing, launching and teleporting through walls/floors. Also, if you sell an item to a character within a few seconds on the text box appearing then it undersells to all hell. If you have it on the shelves near the front of the shop and the automatically pick it up, it sells for like 10 gold even when its a 40 gold item.

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When I first started the game I really enjoyed it, but then I realized I wasn't making money fast at all. I even lost money some days. I looked at some YouTube videos and I was doing the same thing they were and they were making money. That's when I had another realization. On the log of deals that I made with people when I made them a tool, for every single time I made them a Greatsword they paid me only 6$ with charisma 1 and 7$ with charisma 2. That is way less than it is supposed to be. It should at least be 37 with a copper sword. (profit of 1$: 30$ for copper, 3$ for two handed grip, and 3$ for two handed guard.) After I realized that, I never made a Greatsword again and now I am actually making a profit. Over all there is a bug with the money from the Greatsword. Or this is some sort sick and twisted game mechanic. XD For a suggestion you should make the fancy grips give you more of a overall profit bonus. They do give you more money when you use them but if you calculate out the overall profit, it is the same. Thank you for listening, it is a great game and you will be a millionaire one day.

After playing the game a bit more the one handed sword is now only giving me 7$ also. Maybe it is an error with the hand guard?

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when you save the game and then load it you have no money and the weapons you premade don't sell!! pls fix

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Whenever i launch it i immediately get a unreal engine crash report

If the unreal engine is crashing, it means ur drivers aren't up to date, if they are up to date (And you've checked) then it's something else but if you haven't checked then you should (This have happened to be on other games, worked to update my game drivers)

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Hey there is a "bug" or you could say an unbalanced about the greatsword the total cost for all the meterials to make one is 37 coins 30 for ingots 2 for guard and 5 for the grip however every time i sell one the costomer give me 8-10 coins and then just run off with my sword and the blood and sweat and love i but to make it. How the crap am i suppose to feed my imagenary family. PS love your game

Developer

Lol! Thanx bbbenbox.

I'm sorry this may cause you to go bankrupt. My next patch should have a fix for you and your imaginary families future. :)

Really appreciate your input.

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Hi!

I have noticed that my game (version 0.0.61) began to have customers come in demanding an item, but immediately leaving. I'm unsure what the cause is. Nothing I did seemed to fix this, including: sleeping, exiting & reloading the game, and even deconstructing a couple weapons I had sitting to the side.

I recall seeing this happen a couple days earlier in the game, and when someone came in who wanted a weapon I already had prepared, they ran to try and grab it, they paid, then customers behaved normally. I entered day 13 and now customers seem to repeatedly come in and yell at me what they want then turn on their heel and march right out hahahah.

This is a short recording I made of the issue. You can see a couple items made, resting on the shelves. To save time, this was pretty much identical to the recording I made where the two items were disassembled completely.

EDIT: I did manage to sell someone something by chance, they came in screaming for a dagger but took a one-handed hammer I placed near the door. That is the only sale I have had recently hahah.


same for me

Developer

Hey Lostdragon7.

Could you double check the version you are running?

You can see the version number above your large window at the front of the store.

I want to be sure that the issue is still there after my last patch.

Thank you!!

I feel it is definitely version .61 because it is fully updated, but I will triple check above the windowwhen I get back from work (~8 hrs from now).

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https://goo.gl/photos/WE3fe8vAydpUHS597

Yep, it's 0.0.61 from the spot above the large window. It's an interesting bug. I'm curious to know what it is... hahah

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Thank you for the recent patch and the work you put into it!

I'm no longer seeing the customer bug or problems with item sell values. Doing great so far!

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On day 13 on all the characters walked in paused for 1 second and then walked out

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So, I began to encounter the impatient customer bug, where customers would leave immediately, but I'd previously discovered that customers will despawn inside the shop if you close the door behind them. I used this knowledge, and discovered an exploit, and hopefully I can describe it simply enough.

My strategy was to premake all items, then open shop, give them what they want, and close up immediately. Slow, but good for impatient customers. Very prone to the watcher bug, where the customer spawns and stares at you all day, but ultimately very relaxed.

So, day 13 begins, I notice two customers do 180s, and I decide to close the door behind them. I managed to do it, and the customer froze in front of the window. After offering him one of every item, he took my tin dagger and promptly walked into the wall, tossing his $122 into the chest. However, when he disappeared, he dropped the perfectly good dagger on the ground. Saving me the $100 for the tin.

TL;DR, close door behind customers, fill their request, they don't take the item with them. Profit ad infinitum?

Will test this exploit more. For...science.

EDIT: Also pointing out, customers will accept items past their time expiring, if you can catch/trap them. Also a bug.

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Yes, it seems like the general bug works consistently; customers with no exit will disappear and leave behind weapons. Day 8 with titanium everything now. Sometimes one-handed weapons seem to confuse customers, but otherwise, stuff generally worked. Except for one lady who paid $10 for a titanium dagger. She's a terrible person. I mean, she didn't actually take the dagger, but still.

Developer

Haha i like that. Thanx Tallbrain123 for telling me. I'll get a fix on out on the next update.

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every time i try to open the game it wont open

i will help you by a pic so its easier for you :D

pic
Developer

Hey strangely familar name :)

It might be because the version I updated the game to is unstable. Please try the 32 bit version ( if you havent already) and see if the game runs.

  • i did and it wont again same problem
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Hi.

Realy like your game. But there are some bugs i found.

First: Sometime there are problems with the recognition of the Weapons Material. Then the weapon is listet without the material on the selling list and sells for less then a Bronze Weapon. Was realy depressing since it happened with my first Tin Weapon. Also i get the same prices using a fancy hilt as i get with a normal hilt. And once it even said it was a Tin Dagger on the board, but the selling price was 12 coins

Second: my Money was gone when i loadet my save.

And last but not least: the Lvl-Ups seem to don't do anything. Same selling price with 0 5 Charisma as i had with 0.

Developer

Hey Katoklysm,

Unfortunately, I was unable to get a patch to fix this issue for 32 bit version. Those issues you described are fixed in the 64 bit version, but it's unstable. You can give it a try.

UE4 keeps crashing when i start the game if you could let me know what my problem is that would be great, thank you

Developer(+1)

Hey NauticaNate,

It might be an issue on my side. I update the game to a unstalble version of the Unreal Engine 4. If you can, try the 32 bit version( if you haven't tried that already) which didnt get updated(thankfully) It still has the other bugs but hopefully, you can atleast try the game.

Hi Mr Developer,

I am finding I am unable to change settings for this game without it glitching out heavily.
It defaults to Windowed but when I change anything graphically it attempts to go full screen even though I have not selected that.

This prevents me from downgrading the graphics a little to run on my small Win 10 Tablet.

Version is 0.0.6.1 (latest 64bit build)

To reproduce, close game and re-open (it defaults the settings I can see) and go into the Graphics, try and adjust settings and hit apply.

Tablet I'm using is a Teclast X80 Power, which is a Win10 64bit OS using an Intel x5-Z8300 CPU (1.44ghz quad boosts to 1.88) that has integrated graphics and 2gb RAM.


On a side-note, I cannot locate the config file that stores/saves the configuration, however the shopsim.log file appears to show setting changes. If I could adjust the config file (if you have it configured as such) then I may be able to bypass this issue.

Any response would be great :)


P.S. Not to dishearten you or anything, this game is glorious and a great idea, I just want to be able to play it everywhere :P

Developer

Thank you Nicholsonr,

I'm gonna look into that and try to get it out, ready, in the next update.

I see you have a lot of comments etc here so I'll keep this short.
I see a fair bit of potential for this game and idea.
Please consider, when you feel more comfortable of course, in putting it up for Steam Greenlight.
I personally would vote for it and definitely buy it.

Just a question, if I was to donate towards this game, would that theoretically (if the game/project continued) give me access to a copy of the official release down the track on whichever platform you choose to use?

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Ive found something interesting. You can use the great hammer part on the One hammer tool and the customer's will accept it and give you the price of the great hammer even though they asked for a normal hammer. Makes it more worth to get great hammers instead of normal ones.

A really good tip if you are doing this legit is that every night, instead of instantly going to bed, stay awake as the timer wont change and nothing will happen to you if you do stay awake, the game will only resume when you sleep. In this time, what i usually do is to make every part (Hammer, dagger, swords) and order 5-10 of every grip handle and some excess ingots so that the next day, i just need to assemble the tools and give it saving so much time.

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I did the same for 1-2 game nights, but because I had limited funds couldn't do it too often, but oh man it was glorious.

You want a polearm? *Reaches under counter*

Buyer: "Wow that was quick". Damn straight xD

omg so fucking pissed my game didnt save

Developer

Hey ItzMitch.

Sorry to hear that :(

What version of the game were you playing? (You can see the version over the large window at the front of the store)

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i was just about to cheak but its updating now so hopefully it will save

rip

Hey I love the game! but i have two glitches to report, first was said before but sometimes the customers will walk in and walk out right away and then the others will do it too. the other is that greatswords arent even worth selling because I only get ten coins from them when it takes around 35 coins to make. other than that great game!

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This is a great game and i'd love to see the final result.

Back to the problem. I am able to push the big statue in the backyard and idk if it's ok or not.

Version: Alpha 0.0.61 64bit

http://vvcap.com/30dtRMCPVkH

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Hi Dasius!

I found a bug involving Greatsword price (atleast for Copper Greatsword).

Even it does cost 3 Copper Ingots, Two-Hand Guard and Two-Hand Grip to make, it only gives me 6$ back.

https://puu.sh/tZSTx/3125d4f60c.png

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