Hello!
1. Version: 0.082
2. The door is opening the wrong way.
3. file:///C:/Users/Razze/Desktop/FAIL.jpg and file:///C:/Users/Razze/Desktop/Unavngivet.jpg Tell me if you cant see the pictures.
4. Complete trash but no problems running the game
Okay, so i don't know how, my boxes was right besides eachother, open, when i slept the option of closing the boxes won't appear, so atm i can't close the box. The horse wagon managed to go completely haywire and dissapeared, haven't returned yet, it was the second night it happened, currently at night 6. I started out with 4 boxes, one managed to dissapear completely in the cave, despite my effort of going all out gamma, it wasn't there.
Thats one problem out of 3, the box problem can be fixed by putting assumingly anything in, then the option will re appear, i did it with copper ore.
Also just noticed that if you have created a weapon, if you log out, you cannot sell this item, apparently it doesn't register it as a complete weapon or something? The customers won't take the tool/weapon at least. :(
I don't know if this is common, but if the cart ever gets stuck, all the parts seem to slowly separate as if they were held together by rubber bands. Then when they all snap back together the cart flies up into the air and the parts just fly all over the place, and if the player gets off the cart he's stuck on the ground sideways and sliding around as if he were on ice, it's rather game breaking and requires a new game to be started to fix it, which can be quite annoying if a lot of progress has been made. Also, if i'm jumping and land just right, the character will tilt ever so slightly and i will encounter the same ice sliding issue, though not nearly as drastic but still requires a new game to fix. running 0.0.82. not sure if these bugs are in the patreon exclusive versions.
I've had the same problem.
I heard a fix to it is to crouch down (default "C") and it should fix the sliding, although the cart separating is something engine side (I think) and you can see the same thing happening in another game (Garrys Mod) where your welded parts will separate and spring back together.
At this point I've realised that the cart and mine are riddled with bugs so I avoid them completely in my playthroughs now. While it might be inconvenient, it certainly isn't game breaking which is the main thing for me. :)
I'm having an issue with the version Alpha 0.0.82 whereafter entering the mine my level up page "P" doesn't display properly.
It's a shame because it's game breaking I can't level up.
The only fix I found to this is a new game, I'd reset my graphics settings to the default just before taking the screenshot.
What I did in the mine was bring a box in and fill it with copper ore and then take it out, load the cart, and head back home.
A temporary fix I found is to crouch down and use the "P" menu which will display it (albeit awkwardly) in your hand and you can see every option for level ups.
ok, I went into the new shop thing where you can buy handles without ordering them, and I put them in the sell box to buy them. I closed the box, and shook it quite a bit while trying to figure out how to actually buy the items. Then I looked at the sale price, and it was -2,000$! Wat? Hmmmm ok. Plz fix. I think its because the game is sensing the items are leaving the box, but not sensing them come back in? I THINK this is version 0.0.82, but I could be wrong. Also, when I got a skill point, and I went to open up the menu, I couldn't see it because the charichter looked down past the upgrade paper. So have like ten unused upgrade points. Plz fix! One more small thing. The cart is INCREDIBLY glitchy. Currently the horse is leading the cart from what I would estimate to be 2 ft to the left of the bars that would normally be on either side, but it acts like the horse is centered somehow. Also, sometimes my horse randomly won't turn. It fixes if I play with it a bit, but its really annoying. Check into it?
P.S. I still LOOOOVE this game think its really cute. Keep up the good work
Great work so far! I love the game and I really enjoy what you have created so far. I currently became a patron and got the version 0.092c and something that is still present from old versions, it's whenever I put the ores on the box and try to take out the ore out of the box and by accident pick up the box instead of the ores all what is inside bounces away so far from where I am, because of that it makes it hard to work with the boxes...
WOO bugs galore.
1. Have the cart flipping out some.
2. Calm it down by save loading.
3. Get temporarily slapped while saving (somehow)
4. Character now at angle and skates much more frequently than normal.
5. Spots that fix skating (sometimes); The furnace, the anvil, the cart wheel (kind of hard), the crate (by forcing it against yourself to get you to a none skating area and press space bar).
Hi, I've been playing the 0.0.82 release and have found a bug. After putting parts in the shopping crate at the parts shop and leaving, the parts attach to the crate and can't be removed, this has become quit the problem for me since I want to buy from the shop. However, reopening the game deletes the bugged crates and drops the items.
from what I'd heard about the new version (haven't played it yet) it shouldn't function quite the same
However.
It deals with how the Shopping Basket is Identified.
When you put items into the shopping basket, and only the SB, it calculates price - it isn't even entirely accurate and the slightest error (item removed and put back in) can cause the whole order to be labeled "stolen" (non-preventing in .82 - but in the future, "Stolen" will prevent customers from buying it, if I recall correctly)
The main "stuck" problem is because the item's Physics are "Locked" to the "Shopping Basket" - which has a closed lid (if you closed it, if you didn't, this doesn't even arise as a problem.)
When you take the "Shopping Basket" out of the store, it calculates the "deduction" listed on it (may be negative, thus granting you money) and changes the "Shopping Basket" into a "Crate" - Not even the same "Crate" as the (Player) "Crate" - Notably the "prompt" for opening and closing text- doesn't show up.
Because it is now "Crate" when you go to "open" it, The items physics are not returned. - Because you opened "crate".... Not "Shopping Basket"...
Yep. 'something along that line' is why it does this.
(Note: Names of items above are.... Not... exact? They're just names I've 'nicknamed' them for identification purposes, so to say.)
The Easiest ways around it if you intend to continue using his store is to just not close the basket, Carefully, very carefully, carry it out with everything, Then Close it.... However I don't recall if that will "lock them" so be ready for a physics tornado to possible form inside of the crate, which may potentially still eject them through the crate. - As I said
It becomes a "Crate" but not necessarily a (Player) "Crate" like the ones you spawn with.