Recently ran into a bug where at Day 13 customers no longer place orders. What happens is they will walk in the door, their order will pop up over their head for like half a second, then they'll just turn around and walk out.
who ever does have the bug with the 13 day you can still sell stuff just use the sell table as inventory the customers will buy the stuff then but they can get stuck then.
I've found other bugs too...
1. when i buy a polearm grip and some other grips in the same box the polearm grip is bugging through the ground.
2. If someone comes online by steam or starts playing a game on steam it kicks me on to the desktop (options: fullscreen)
3. I can grap stuff through the walls and drag them through windows
4. I can jump through all windows
The game is still awesome. I have much fun with it and i would like to donate but for me its a bit hard to get a paypal but there will be coming soon a donate :).
Found a few issues
1. Stuff going through walls
2. Amount of money is not enough to step up the game (in terms of affording higher quality ingots and such) - just increasing the amount a bit may solve it.
3. Customer timer - at day 13, they come in and they immediately leave. Lower the amount of seconds lost each day, or better, make it so depending on customers mood, the amount of time will be different, but enough for the player to make a weapon.
4. Customer leaving at night - the last customer should stay until weapon given or time out after night comes, without leaving.
That's about it :) I really love this game, been playing it nonstop all day :D :D So I hope these things will be fixed, especially those customers :D :D
-EDITED-
Version: Alpha 0.0.61
Description: Crashes on startup with error message (see screenshot): https://drive.google.com/open?id=0B-AYoBXnKcSZUE4y...
Log File: https://drive.google.com/open?id=0B-AYoBXnKcSZOVhFUVV5emVadlE
Steps to Reproduce: Attempt to start the game
Specs: 64-bit Windows 10 Home, AMD A8- APU w/ Radon HD Graphics 1.90 GHz, 6 GB RAM
I hope you can fix the game, let me know if you need anything else. Also, I just noticed something potentially off in my log file. When I downloaded the game, I got the 64-bit version, but the log file contains "LogInit: Compiled (32-bit): Feb 5 2017 02:12:27". Not sure this is supposed to be like that or if it's even relevant, but thought I should at least say something just in case.
Why is Greatsword prices and One hand sword prices so low? If I make these and put it in the inventory (Bronze sword, normal two hand) I get 7$!! but when i create the sword i pay about 37$! and so because of this, I'm slowly and slowly getting bankrupt. With the fancy two hand, i get 10$.
With the one handed sword, i get 17$ which is still a loss of like 10$.
Is this a bug or is it supposed to be like that because my profit keep falling, not rising. I do love the game though!
My specs are windows 7 64bit. I'm running the latest version at this moment of replying.
Keeps crashing the unreal processor says "You do not have any debugging symbols required to display the callstack for this crash."
I'm using the as of now latest version- version 8
If you tell me how i will include picture
I just loaded up shopsim.exe
I have Windows 10, 16GB of RAM, and I believe a 1080 NVIDIA Video Card
Great game, but two major bugs I've encountered on the most recent version.
1.) Greatswords always lose profit. For example, my Charisma is 6, but a Bronze Greatsword with a Fancy Handle still sells at 13 dollars.
2.) At Day 13, people walk into the shop only to immediately leave, making it impossible for the player to sell anything. This carried on for multiple days, and is still an issue. I am currently unable to progress.
Specs: Windows 10 Home 64-bit, AMD FX-8370, 8.00GB Single-Channel DDR3 @ 799MHz, MSI 990FXA GAMING (MS-7893) (CPU 1), VX238 (1920x1080@60Hz) 2048MB NVIDIA GeForce GTX 1060 6GB (Undefined), 931GB Western Digital WDC WD10EZEX-08WN4A0 (SATA), Realtek High Definition Audio