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Bug Reports Sticky

A topic by Dasius created Jan 18, 2017 Views: 157,795 Replies: 2,081
Viewing posts 241 to 260 of 1,077 · Next page · Previous page · First page · Last page

love this game but a few issues. (64bit

1. I make my weapons prior to opening the shop. When I exit the game , every weapon deconstructs leaving me with a lot of work.

2. The bot that is supposed to come into the shop to buy is stuck on a rock and tree to the right of my shop. He now just stares at me through the window. Since he has been there no customers have come to buy. Restarting the game would fix it but would lead to issue #1 again and ATM I have a lot of weapons that I don't feel like reconstructing after I restart :(

EDIT: brought out several weapons to him and he ended up taking the dagger Andy the new he left :

EDIT #2: more are AI are getting stuck, not just in objects. One is blankly staring at me from the edge of the map and he won't take any weapons

Greetings Dasius,

First let me say, excellent work on your first game. I've just recently begun mucking around with Unreal Engine 4, and think this is probably one of the better shop simulators. I am not sure if anyone has mentioned these issues yet. I looked through many posts, but did not see these issues mentioned in any of the ones I read. OK, now onto the reports!

Version: 0.0.63

Platform: Windows x64

Issue 1: When pre-crafting weapons to have on display for quick sells, if the game is saved and restarted, all of the weapons that were pre-crafted before the save are reloaded in pieces. You must then take each piece back to the workbench and reassemble each item.

Steps for reproduction: Assemble weapons and place them anywhere. Save the game, then exit. Re-launch the game and it is loaded with you in your room. Run down to the shop to see the weapons laying in pieces.

https://www.dropbox.com/s/dn0qywlnztbzrma/Screenshot%202017-02-24%2010.15.01.png?raw=1


Issue 2: When attempting to use the sign out in front of the shop, the edit sign window remains open, as the "Done" button does not appear to work. You can still move around and do everything as normal, however the window remains on the screen until the game is saved and reloaded.

Steps for reproduction: Use the sign out front to name your shop.

https://www.dropbox.com/s/geo51gju4t2bije/MyLittleBlacksmithShop001.jpg?raw=1

In response to issue 2:


I had this bug once, but when I adjusted the sign on another save it seemed to work fine.

Stuff Gets Glitched In Walls

(+1)

0.0.7 Version

You can't make a great hammer, game thinks it's a normal hammer head and it cyclest trough the one-handed version of it

cooling system doesn't work if you only throw blade into water (you need to hold it in)

those are 2 glitches i noticed already

i'll post more if i find them
Cheers

(+1)

A minor bug, ignots can be placed more than one in anvil slot (they are stacked and can't be seen until you take one of them from the anvil)

Developer

Hey RockCat,

Are you using the new radial selection (press "Z" to toggle it on and off) If you have 3 ingots on the anvil and select Blunts, you should be able to hammer it to a great hammer head. Let me know if that's not working for you.

Thanx for letting me know. I'll look into the water issue. Is this for a particular blade or for all?

(+1)

I have the same issue. Using the radial menu, and using the correct number of ingots.


It doesn't register the completion of the object as in it doesn't give you the "crafted _____" message for the greathammer.

Developer(+1)

Ok, ill release a patch to address this issue. Thanx guys!

(+1)

Thanks!

(+1)

Yes, i created it and it didn't give a message when i created the hammer ( i tried both, cold and heated version)
also when i (out of curiosity) hit the hammer head (large hammer) it turned into "Small hammer head 4"

Great sword Can be sold only as "GreatSword" and don't give any profit other than from handle and guard (i lost 3 tin ignots because of this ;-;)

Also a minor bug, you can take the ignots that are on furnace if you are in bedroom
THis might not be a bug tough, as the things can clip trough and nobody wants his ignots beeing stuck in ground

(1 edit)

You can't click snadbox mode/ shop mode if you don't cliclk in right down corner of the button

And ther is more about techical suggestion about mining
you could make the particles that are "ripped off" of the main rock dissappear after 2-5 seconds, just like the rock do after it has been hit enough times

I bought a tin ingot but when i hammered it on the anvile into a dagger blade it turned into copper. When I crafted it into the dagger it was still copper and it sold for that price.

I too am currently experiencing this

when i a person goes into the shop they just walks out again

(+1)

I saw where someone posted this bug a few days ago, and just wanted to say that I can confirm that it is still persisting,

Developer

Hey Jmbthegamer.

I'm having trouble reproducing the issue. Is this on day 1 or later? Is there anything you are doing out of the ordinary that might cuase them do so?

Not him, but in my case it started around day 3 and gets progressively worse as time goes on. It appears that the timer on them just starts at 0, as some of the other customers start around 13 seconds or so.

Developer

Interesting. I'll look at the code and see if I can reproduce the issue.

Thanx again.

I am having a bug where sometimes a customer will come to the back door and seemingly lock it, making it where I have to head out via the window.

Developer

Hey NumberBox,

How did they get to the back door?

They are walking around from the left side of the house.

Developer(+1)

Ah ok. I manage to isolate the issue and have made the necessary adjustments to prevent it from happening again. Will do more testing and get it ready for the patch.

Thanx NumberBox!

(+1)

I'm having a bug where when I tun on the forge the lighting flickers when I move the camera. It only effects the outside next to the forge and when I go back inside it doesn't flicker until I go outside again.

Developer

Hey Rizaufein,

Interesting. Thanx for submitting your bug. To help me narrow down on the issue, what are you system specs. Also, is this with version 0.0.7 or previous versions?

This was on both 0.0.7 and the one before it. That is when I started playing so I can't say if it was in ealier versions. I have a 2630qm i7 quad core 2.9ghz, gtx 460m with 10gb ram on windows 7 64bit.

I've also noticed that the bug only happens when the shadow settings are on the lowest, as soon as I put them on med, the problem goes away. I also lose like 15fps when them on medium so I have to keep them on the lowest.

(+1)

Just a freindly reminder for Bug posters
The new 0.0.7 Patch has ben relased Check if you are running this version before posting a bug in here

Developer

Thanx RockCat!!

My current bug is when i make Great Hammers the customer wont "recognize" it as such and will wait. i have lost 6 inots to this and refuse to make more

Developer

Hey couch,

I got it fixed on my end and ill have it patched and ready to go soon.

(+1)

The NPCs are quite broken because when I was just making a sword for my customers , an NPC appear right in the making zone and tryed to come in , but the NPC closed the door and it looks at the door.When I try to open it , the door doesn't open.

Developer

Hey Nocolas RO

Thanx for letting me know.

Is your shop open and the door opened? I would suspect that the Customer saw the door closed and made an attempt to access your shop from the back. That shouldnt happen and ill make sure its fixed in the patch.

For some reason I am able to combine 2 different regular sword blades and a hammer head on a polearm.


I was nowhere near the bench. I just moved the polearm and then it stole the blades off the swords.

Developer

Hey NumberBox,

Is this with version 0.0.7

Yes it is. I double checked my versions number.

yes when some one orders a mighty hammer i make it but the npc won't take it.

Developer

Hey Shotguntown,

I manage to isolate the issue and have made the necessary adjustments. It should be fixed in the next patch.

Thanx

I have tried to play version 0.0.7, and have come across a few issues. When trying to make a hammer head for a one hand hammer, only the blades cycle through. When trying to put 3 ingots on the anvil, the third ingot will go into and anvil. If 3 ingots are displayed on the anvil, the hammer noise does not sound and the ingots do not change into a weapon.

That being said, I really like what you have done with the game. The touch added to the dark crystal was awsome!!

Developer

Hey Blackjuel16.

Just to narrow on the issue. Are you using the radial selection to pick the different weapon heads? You can access it with the "Z" key

Thank you :)

Thank you for pointing out my idiocy. There is still the problem on the ingots sinking into the anvil. Luckily, you can get them back by clicking on one of the other ingot on top of the anvil.

Developer

Hey Blackjuel16,

Thats ok. I changed the system, so it only stands to reason everyone would expect the old system to work. I should have done a better job of notifying everyone of the change.

Ya i'm looking into how to fix that. Thanx for letting me know.

How do you use the radial selection screen? when someone wants a one handed sword, and I use 2 ingots, I create a hammer head, if I try to use the radial screen, nothing happens, it opens up and I can choose hammers or swords but if I click on sword, nothing happens, and if I hammer the head after clicking sword, nothing happens other than changing the hammer variety. I'm completely confused on how this works.

(+2)

It seems to be currently possible to place heated ingots into the same slot on the anvil, as the anvil does not detect that there's already an ingot there and auto-positions it anyway or some such.

Good job making the heads themselves have heated/cooled states by the way, you're doing great. :)

I'm running 0.0.7 and the issue is that there are no npc's coming into my shop to buy anything. I waited three in game days for someone to walk in but no one did and there were plenty of npc's spawning

(+1)

You need to click the sign that says "Shop Closed" to make it say "Shop Open" at the start of the day, and then at night time (the game will say "You feel tired." in subtle text that fades in and out along the bottom of the screen) you need to go to bed or else no one will come no matter how long you wait.

i know, I've opened my shop in the morning and i closed it at night and rested in bed to go back and open it but still no one comes in the shop

(3 edits)

Uh oh. :( I just placed an order for an iron ingot and a fancy one-handed grip to fashion into a dagger, but after being shaped the blade was a copper one. (The Z focus was definitely set to blades, because the last thing I crafted before it was a Greatsword) So the NPC paid me for the copper dagger and now I have no moneys.

I had this bug with a tin ingot just now.

(+1)

I'm having a bug where after reloading a save all of the weapons are disassembled and the blades/heads are in their hot state.

I have the same bug!

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