Just downloaded the game, as soon as i start it up the whole screen is black but i can hear the music starting. If i try to go to the options to mess with graphics the screen freezes
Hi gubidubi , game didnt save time if your character is tired game know now to save units on map u buged game SI didnt know when u save and what u have on hand he save data sold its 1 of 2 bugs of this u can create 2 sword on 1 and give SI he got 1 not 2on1 and got without weapond ;) ( sorry for bad english i cant help u -.- xDD)
When i put 2 (ready)ingots on te anvil, one of the 2 isn't registered. When i try to hit it, it makes a one ingot blade instead of a 2 ingot blade. One of the 2 ingots stays on the anvil, but when i try to hit is there is no sound and nothing happens. If i then pick up the remaining ingot and place it back, it still doesn't work. So this means the ingot is rendered useless, and I am only able to make one ingot builds.Any quickfixes? This game is already fun, and shows a lot of potential, keep it up!
I am using the 64 bit version, sometimes when placing ingots on the anvil they will not all be used. example: I place 3 ingots and only two are used making a regular sized sword, attempting to make a great sword. the third ingot cant be used with any other ingots and will often not be able to be used for awhile. I have tested it a bit and it seems to happen when ingots aren't placed together when snapped to the anvil, as in the first one being placed on one end then the second being placed on the other end. (I belive prioitizing the middle spot for placing the first ingot should fix this issue)
Good morning, I'm here to report a very, very annoying bug. When I put the ores on the anvil, for example: 2 Titaniums on an anvil when I try to make a one-handed sword a knife always leaves. And with this bug, people are sorry but I can not play, I hope for alpha version 0.0.63. I do not know if it's only for Tutanium or copper ingots (it was only with these ingots that I tried)
The current version of my game: Alpha - 0.0.62
I'm on Windows 10 - 64bits
Sorry if the translations are not correct, I used Google translator
I'm not sure if this is known already or not, but there is a lighting or graphical issue. I got the bug where one of the anvils won't make anything, so I decided to start from scratch. Everything went pitch black dark, minus the light around the torches.
Edit: Redownloaded the game, and the problem persists...
Edit2: Figured out the issue, gamma was turned down to 0 for some reason.
Game version: 0.0.63
Hi, I discovered a bug now 1 minute ago and I'm here to report this bug, this bug consists of using 2 ores instead of 3. Example if we put 2 ores in this position: http://i.imgur.com/oIriF3T.jpg (Are titanium ores) We can do 1 GreatSword or GreatHammer. With the ores in this position, we are not willing to put the third ore to make the Great Sword / Hammer
http://i.imgur.com/oIriF3T.jpg
Put an ore to the left of the anvil and another ore to the opposite side (can not be in the middle)
Windows 10 - 64Bits
hey dasius great work on the new update I love the new scenery but that's not why I'm here, I was playing it to see what changed and I noticed that when I went to right something on the sign out front it wouldn't let me out of it, the menu for the sign was still there even when I walked away and when I tried to reset everything stayed super pixelated and dark not sure if its a bug or just me.
good luck in the future :)
version alpha 0.0.63
Everyone seems to be having the same problem with the ingots on the anvil not being used (place 3 on, make a blade with only 2). I noticed this on occasion too, but it only seemed to happen when I removed/repositioned ingots that had already snapped to the anvil. After removal, those ingots were "broken" and unusable. To everyone having this problem: once an ingot snaps to the anvil: leave it alone and you should be okay.
Hey Nuamnume
There might be some files you dont have that are required to run the game.
Make sure that you're MV C++ 2015 is updated.
Try running windows update
or you can try manually download and install from Microsoft.
https://www.microsoft.com/en-us/download/details.a...
Also try uninstalling and reinstalling if it still doesn't work.
Thank you very much for fixing the "day 0" bug in 0.0.63, this is REALLY helpful! But now there is another two bugs: ingots keep stucking in the floor texture, and the sky and the light are messed up. It looks like the day and the night are changing too fast, a hundred times for the actual day. It's light for a few seconds, but then the darkness came for a few seconds and so one. But this is way better, than resetting all progress, so thank you for 0.0.63!
I'm using 0.0.63 64bit
I noticed that the lightning was brighter this time then it was before but then I noticed some bugs.
1. The moment I got out of the bedroom, all the grass textures only rendered like two-three feet away from me, and so if I went backwards, it would derender and if I went forwards it would render again. I did not notice that Pre-patch.
2. The lighting in the shop and the sky outside keep changing and so at day time, it feels like at multiple points that time is going way to fast as I've seen sundowns (orange sky etc) at day time and other times, the outside gets really dark for a short period of time. Even at night it feels like a new day has just started then it's back to normal. The lighting inside the shop keep changing aswell.
3. A really annoying bug that I've found is that when you order a shipment with lets say 5 or 10, the ingots will glitch into the floor when you unpack it while Pre-patch the ingots would just fly upwards.
4. If you put materials on the workbench to craft with, there's a chance that if it glitches through the workbench and if there's other parts on the workbench, the sword/hammer/dagger will leave the grip and guard it was made for and go to another material like a pole or one/two hand guard and so I've had to go back n forth to dissemble for example a greatsword that kept going for one handed guards. Also made a mess which wasn't fun to clean up.
5. A bug which is EASY to recreate is to take 2 pre-made swords or poles and then put them on top of eachother, doing so will trigger the notification to tell you that you've crafted that item, and so this is basically spammable. This also happens on the workbench.
6. The anvil still has some issues, as if I still add 3 ingots, theres a chance banging it will make no sound or any crafting whatsoever and so I've had to take an ingot out and replace it to make it work.
7. The anvil also somehow (idk how yet) has been able to disassemble a sword I put in the shelf infront of it probably due to me disassembling the great sword I talked about earlier.
Any news if the alternative option to make it so that you can use the old anvil to be added? I for one miss it dearly.
Oh and 8. Greatswords only produce One dollar now as profit, its better than before but it's not really a lot (I used a fancy two handle).
My specs are: Windows 7 Home Premium Intel(R) Core(TM) i7-4770 CPU 3.40Ghz 16GB RAM