Alright, that's it for now. Good luck with this.

The last issue for me is, that people I rescued from bandits sometimes getting cloned. This result in bandit encounters with bystanders in which the same person is a captured victim and a bandit at the same time. On the next day the same person can get captured multiple times by the town guards, resulting in a slave market full of clones, if you grind e.g. Wimborn Outskirts on a day. The console screenshot shows scripts errors, that happened by grinding bandits, but they don't necessarily show any script errors for the cloning issue.


This two erros seem to cause the cloning of people.
I restartet the game, loaded a save, go to Winborn Outskirts and rescure one victim without any error thrown.
On the next encounter, this both errors get thrown. Then I win the battle and both bandits, and the one victim are all clones of the same person I rescued in the encounter before.
Hi, just wanted to know if i installed this right. Becaues last time i checked the jailer, nurse, chef and combat group were not displayed on the main screen. Furthermore, i don't know if this is a bug or not but i can take my starter slave with me in to battle from the start (despite not having her consent for that)

I would say you installed it right since it shows the 'Dimesional Crystal' there, the jailer, nurse, chef and combat group were displayed on the main screen either because in the previous build it was a bug that it didn't show it or my request at the matter was approved. Furthermore even if its your starter slave she isnt excluded from the 'Constent System' which means you can only bring her to combat if you get her consent about it
Thanks for answering my questions, at the least i know that i did not do something wrong now. And about my starter slave, I could take her with me regardless of consent. (What i mean is when i asked her if she would fight for me the answer was a clear no, but i still could select her in the companions screen.)
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Thanks, that was actually the first time i tried to use mega to upload something. I guess i screwed up with that one a little bit. I hope it works this time.
I think it works now. The first one is the link and the second one is the key for opening the link.
Unfortunately non-direct relations (ie: grandparents, uncles/aunts, cousins, etc) aren't really tracked in-game like relatives. It is theoretically possible but would be kind of a pain and involve a series of other checks (essentially "check relative of relatives") for each place it's implemented, which would be fairly cumbersome. Maaaaybe in the future but I don't see it happening smoothly