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[Music Composer] [Audio Programmer] [Paid] $200/minute (flexible, revshare welcome)

A topic by JaneDuke created 2 days ago Views: 107 Replies: 11
Viewing posts 1 to 2

Hey everyone,I write custom music and handle full audio implementation for indie games.

  • Rates: $200 per finished minute — very open to lower rates, hybrid deals, or upfront + revshare
  • Full Unity or Godot audio integration, can also take Unreal Engine projects, I have a good basic C++ knowledge (music + SFX + custom C# or C++ audio manager, no FMOD/Wwise needed.) 
  • Latest Reel 
  • Recent shipped credit
    Trek Of Elements – composed all music + coded the entire audio system with help of a senior developer.
  • Full Portfolio
  • Open for December–February projects.
    Drop your prototype link or a quick description and I’ll reply fast. If we’re a good match I’ll send a free 15–30 second mockup the same day. 
    Let’s make your game sound unforgettable!

Hello, I'm working on a survival horror project. If you're willing to help, you're welcome. I don't have the money for a Unity project about camping in an unusual forest.

It's not working like that buddy

???

(+1)

This girl working only for money

More precisely, I only work for free on my own initiative, if I'm very interested in a project.

So maybe you could add the "free" tag to the title? It's a strange contradiction - writing music for $200/minute, but making it free based on the "interesting" criterion

I don't accept offers for free work, I offer to work for free, when the project looks serious and genuinely interests me.

Okay, let's say. You're not looking for these projects on your own; rather, people are looking for someone to create a good soundtrack for them. However, due to a lack of budget, they're looking for it for free, and they won't even pay attention to [PAID] and [200$/min]. So, it still doesn't sound convincing

What do you think about joining me?

(+1)

this is some photo of project

Add me on discord @JaneDukeMusic and we can discuss possible collaboration.