Hello, I'm using the PRO version of your plugin.
The game I'm making is at a very low resolution (320×176), and I was hoping your plugin would let me display crisp text on-screen. However, the text looks blurry. I think I’ve set everything up correctly, but some letters are also being cut off—could that be related to the blurriness? Do all characters need to be the same size, or is there something else I might be missing?
A solution would be great, but mainly I just want to know whether your pixel font is intended to work at resolutions this low, or if I’m wasting my time trying to make it fit.
For the record, I'm currently displaying the text using the official "TextPicture.js" plugin, but I got the same result with the normal msg window at a slight higher resolution (normal message window cannot be used at 320x176 since the smallest possible size is larger than the screen).


