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Juice FX

Add any animation to your sprite to look more juicy! · By CodeManu

Presets crash Juice FX

A topic by LifeFormMedia created Sep 17, 2019 Views: 192 Replies: 6
Viewing posts 1 to 6

I've gotten the presets to work once, but nearly every time I use a preset I have to abort or ignore.  Sorry if I posted in the wrong section.

___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: User Defined 0
for object uiFormController:

File is not opened for reading.
at gml_Script_system_import_preset
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_system_import_preset (line -1)
gml_Object_uiFormController_Other_10
called from - gml_Object_obj_fl_tab_Other_13 (line -1) - <unknown source line>
called from - gml_Object_obj_fl_tab_Other_14 (line -1) - <unknown source line>
called from - gml_Object_obj_fl_controller_Step_1 (line -1) - <unknown source line>

Developer

Hi there,

I can't seem to reproduce the crash, could you provide me an example of the preset you are trying to load? And also, which version of JuiceFX are you using?

Im using version v1.1.0.1 and any preset causes the issue with the default sprite.

Figured it out. When the compressed folder was extracted I didn't move the Presets folder into the root with the rest of the files. My mistake!

Developer

Good to hear that it was resolved :)

Hi there. Could you tell me that your tool can export PNGs like: fire01.png , fire02.png , fire03.png ... fire20.png   (not sprite sheet)

(+1)

It does. After clicking render, it gives the option "Save Frames".