Hey everyone! I just released an early alpha build of my new game WaveSpawn 2, a fast-paced twin-stick shooter inspired by Geometry Wars and other arena-style arcade games.
I’m mainly looking for feedback on:
-
Gameplay feel: Does the movement and shooting feel satisfying and responsive?
-
Difficulty curve: Does it get too hard too quickly or too easy for too long?
-
Visual clarity: Is the screen too cluttered when lots of enemies spawn?
-
Audio and effects: Do the sound and visuals add to the intensity, or feel overwhelming?
Should I make a mobile version?
You can check it out here:
👉 WAVESPAWN 2
Any feedback—big or small—is appreciated! I’m especially interested in improving the pacing and enemy variety before the next update.
Thanks in advance for giving it a try!