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Rise of the Betrayer is recruiting apply inside!

A topic by Jin created Aug 24, 2019 Views: 390
Viewing posts 1 to 1

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Project Name: Rise of the Betrayer

Program/Language: Game Maker Studio 2 using GML

Current status: All Tilework is done, Demo is near completion with Enemys, Bosses, Weather, Day/Night

Website and video devlogs: Blastedrealm.com 

Roles Required: [Programmer, Pixel Artist, Social Media Manager,] 

Programmers
This position is looking for a GameMaker Language developer in GMS2. We are looking for people who know how to compose and create logical modular polished scripts and can generally work with others please apply using the link below.

Pixel Artist
We currently have the majority of the Parallax and Tilework all ready. Will need to help with some other miscellaneous needs for the game such as UI, Bosses, Puzzles or more
All artwork is 32x32 based.

Social Media Manager
For this position we are looking for someone who knows how to advertise a game. Posts would be to our Website and Social Media platforms. Knowledge or some experience of the position would be helpful but not required.

Recruiting New Members Form
https://docs.google.com/forms/d/1ArnSD8poXTu9wmjacM8ItfDDKM960uOfN-iyCnsVMsc/viewform?edit_requested=true

Genres: MetroidVania/Puzzle/2D Platformer

Description:
Rise of the Betray is an Action-Adventure game.

The game will feature decision-making, crafting, fast-paced combat, multiple endings, intricate story-telling, an open world to explore, and more!
Rise of the Betrayer will pose a dark atmosphere at times, filled with drama, mystery, and dread. 

The game will feature hard-core level of difficulty when it comes to platforming, combat, puzzles, and decision-making.Crafting is a big part of the game, so we encourage players to use the tools they have and come up with unique ways to overcome a challenge.