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[Art] Stylized Low-Poly Unity Level/Environment Artist (fast, high-quality)

A topic by EmaceArt created 37 days ago Views: 79
Viewing posts 1 to 1

Who I am

Level/Environment Artist (Unity) focused on stylized low-poly worlds. I build handcrafted, non-generic environments, from small “on-call” fixes to full packs and production-ready scenes. Very fast turnaround with very high quality. Open to small and large collaborations, including quick, ad-hoc sprints.


What I do

Level art / world-building / set dressing in Unity (URP/HDRP).

  • Mass low-poly modeling (coherent packs: 50 → 250+ assets).

  • Mobile-friendly pipelines (LODs, clean pivots/colliders).

  • Simple non-humanoid animations for mobile games (creature/prop loops, UI/world props).

  • Modular kits, terrain passes, POI creation, atmosphere & composition.


  • Tooling
    Unity (URP/HDRP), Blender, Substance, Git/Source control.

  • Links / Portfolio

    Collaboration & billing
    Remote, freelance/contract. Fixed-price or hourly. Invoicing via B2B/Useme.

  • itch.io DM or emaceart@gmail.com.
    Tell me your scope (world/biome/theme), target platform, and timeline; I’ll propose a lean plan and start quickly.