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Bug reports Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 152,937 Replies: 1,500
Viewing posts 681 to 700 of 957 · Next page · Previous page · First page · Last page

After a while when I used a spear it just looked like a stick so i threw it out and made a new one and it was still a stick and i couldnt hit the shark with it

how can i fix the pink screen in v1.05 pc is it a bug or something else

Quick bug! I was in the water when I placed another foundation and I got trapped under it and was killed by the shark! I know it's a weird glitch but I just wanted to make you aware of it.

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After saving the running game is restarted my computer. Since then he has changed the name of maturing games OldVersion-Mart and the game does not start.



Just a heads up, but you can jump o the water. Not really complaining, it makes it easier to ascape from the shark in the water, but I would like if you could fix it.
PS. Love the game so far.

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bug with floor

https://www.youtube.com/watch?v=NM4btY0xdiE&feature=youtu.be&ab_channel=BLIND

Yup, I'v got the same bug, the yet-to-be-placed floor acts as a solid entity, so you will be able to float in midair. It is even worse if you have a floor next to the staircase, so you will hit your head on the green/red floor when walking up.

At the start of the game sometimes not enough scrap spawns to actually progress or even stay alive, also after one piece of foundation is destroyed by the shark if another corner piece is destroyed and you don't have a build tool. the who;e thing goes down and it's game over.

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When playing the items flowing to me stop at the ocean and when I go to pick them up by hand it doesnt let me pick it up and they stay there after exiting and starting the game up again. Other than that great game keep up the good work.

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Please help me i can't pick up items from item net what should i do???

When I'm downloading the game (I have a 64x Windows (Lenovo) Laptop) I'll go to run the program to install/play it (after downloading it) and an error shows up saying it could not find a data folder. Despite this, I was staring straight at the data folder, does anyone know why this is?

As a side note:
I did extract the files when the prompt said I should, my internet connection was stable, and as far as I am aware there were no issues with the download

Can't collect items from item nets. I'm playing version 1.05 with demp mod

(3 edits)

I have a problem in the game look at this picture please repair this :(

I've had Raft V1.04 for Linux 64-bits running on my laptop. This worked fine with the standard configuration, albeit with a really bad frame rate. For this reason, I enabled the GeForce card in my laptop.

Now, the game doesn't start after the initial 'Raft Configuration screen'. These are the messsages on the console:

    > ./V1.04_Raft_LinuxUniversal.x86_64
    Set current directory to /home/wim/Downloads/V1.04_Raft_LinuxUniversal
    Found path: /home/wim/Downloads/V1.04_Raft_LinuxUniversal/V1.04_Raft_LinuxUniversal.x86_64
    Mono path[0] = '/home/wim/Downloads/V1.04_Raft_LinuxUniversal/V1.04_Raft_LinuxUniversal_Data/Managed'
    Mono path[1] = '/home/wim/Downloads/V1.04_Raft_LinuxUniversal/V1.04_Raft_LinuxUniversal_Data/Mono'
    Mono config path = '/home/wim/Downloads/V1.04_Raft_LinuxUniversal/V1.04_Raft_LinuxUniversal_Data/Mono/etc'
    displaymanager : xrandr version warning. 1.5
    displaymanager : trying .X11-unix
    client :0 has 1 screens
    displaymanager screen (0): 3840 x 1080
    Using libudev for joystick management
    Importing game controller configs
    Aborted (core dumped)

I found the application logs, this is the top part:

    GLX version is <1.3
    Desktop is 3840 x 1080 @ 60 Hz
    Receiving unhandled NULL exception
    #0 0x007ffc645aa840 in funlockfile
    #1 0x007ffc645aae00 in std::map<std::string, Linux::JoystickInfo, std::less<std::string>, std::allocator<std::pair<std::string const, Linux::JoystickInfo> > >::~map()
    #2 0x007ffc645aaf80 in std::map<std::string, Linux::JoystickInfo, std::less<std::string>, std::allocator<std::pair<std::string const, Linux::JoystickInfo> > >::~map()

I left out the stack trace and the further debug info - please tell me if you need it.

Some comments on the given texts:

  • As mentioned, Raft worked fine with the generic Mesa drivers, but with a really bad frame rate.
  • I installed the proprietary NVIDIA drivers and then then core dumping ensued.
  • The funky 3840x1080 dimension is due to my setup with two adjacent HD monitors. I tried it with one monitor as well, the crash still happens.
  • I have no joystick installed
  • OS: OpenSuse LEAP 42.2
  • uname -a: Linux olivia 4.4.36-8-default #1 SMP Fri Dec 9 16:18:38 UTC 2016 (3ec5648) x86_64 x86_64 x86_64 GNU/Linux
  • video card: GeForce GTX 860M

This should do for now; I hope this is of some use. Please tell me if I can be of use by supplying further info.

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Sometimes the animation for the hook bugs out, it makes it look like I threw the hook without the rope, and then every other time I throw the hook, it doesn't animate properly - it looks like I'm still holding it.

Second thing I've noticed - my spear has stopped working. I even made a new one, but it still doesn't animate or attack the shark when he attacks me.

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When I start my Game it simply crashes and an "Oops" appears with a phrase saying that I have to report this to the developer.

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Quando eu abro meu jogo, ele simplesmente crasha, o que pode ser?

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The menu for the builder hammer doesn't work for me and I'm using it on a macbook air. I tried clicking the right area of the touch pad but it doesn't do anything. So all I can build is more rafts. Any suggestions?

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