THIS GAME SHOULD BE on STEAM ALPHA !!!!!!!!!!! I LOVE IT
James
I played it for 4 hours straight and it seems pretty decent.I didn't get bored once so that's a huge plus.The game is so simple and amazing...but I noticed that the more you play the less barrels and planks you get so you could fix that.You should also add other animals like crabs (food),more fishes,diffrent sharks (sharks have diffrent abilities,so if you have a tiger shark they will only attack you while youre in water and only a hammerhead can destroy buildings),cows (milk , food),sheep (for bed , decoration).Also add plants like wheat (bread) and grass (decoration).You could add new constructions like bed (for passing time ,faster growth of plants but has a chance of 2 shark attacks because you sped up time),fences (so cows and sheeps can't escape),doors (decoration),reinforced foundation/floor (Double more health than normal foundations or floors).Also when you place a pillar on a floor/foundation they are taken and you can't put walls on that spot.
That's all for now :) Maybe I'll find bugs or maybe I'll think of another suggestion.Thanks for this game I've been playing it for 4 hours straight and after this post I'll probably play another 3 hours.
Keeping making this game great it has alot of potential.
here's a few ideas:
A new tree type for more strong/ durable weapons/foundations/items
More fishes+ fish tank?
rare ball you can find that says WILSON in blood (castaway reference, add this plz)
bait for better fish? EX no bait= mackerel and rare bait = bass?
a system where some items are more uncommon than others
BEDS PLZ
day night cycle
AND NOW FOR PEEVS:
You can barley see the leafs while floating it water (forgot name)
The shark teleports to the fogline once he dies
items fly above the fogline in distance
items floating towards you dont blend w/ fog
Otherwise a great and creative game! cant wait for more updates!
NOTE: All of these ideas are not mine. About 60% is what i collected from reading tons of ideas on the "Suggestions forum". I've only made this thread for people to see all the ideas that are currently talked about and to have everything in one big thread which makes it much cleaner.
GAME PRICE SUGGESTION: 15 - 20$ When it's finished ( i suggest uploading the game on steam for more people to find ). But it shouldn't be less than 8$.
INTRO: Maybe like ARK, you wake up looking at the sky, you get up and look around you and the only thing you see is a small raft and a shark.
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Game system:
1. More resolutions:
2. More system requirements:
3. More settings:
4. Controller support:
5. Difficulty:
6. Environment:
* Winter - very cold, hunger drain increased, lots of snow, need fire to stay warm ( fire torch ).
* Spring - Food grows faster, more often bird attacks.
* Summer - very hot, thirst drain increased, less shark attacks ( the sharks are on vacation ).
* autumn - food grows slower, lots of rain.
7. Character customization:
* Thatch armor - reduced freezing.
* Wooden armor - balanced between thatch and metal armor.
* Metal armor - less damaged from enemies and fall damage.
* Gain EXP from farming, collecting, killing enemies and building structures.
* When leveling up, you gain points which can be used to upgrade player stats and learn new stuff to craft.
* Stamina increase - Stamina goes down by running, attacking, cutting trees or other exhausting activities. Stamina goes back
up when resting in a bed / on a chair or by drinking water.
* Health increase.
* Hunger / Thirst capacity increase.
* Inventory size increase.
* Movement speed increase.
* Weather resistance increase.
* Attack speed increase.
* Oxygen capacity increase - Oxygen used in the "UNDERWATER ADVENTURE", more about it further down the thread.
* Fall damage resistance increase.
* Learn new crafting recipes.
* Change how your character looks like.
8. Multiplayer option:
9. Underwater adventure:
10. Small islands:
11. Maps ===== NEW =====
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In-game items, structures and entities:
1. More food to grow:
2. More types of trees:
3. Traps:
4. Enemies:
5. Weapons:
6. Tools:
7. Decorations:
8. Items:
9. Item effects:
10. Structures:
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Changes to existing stuff:
1. Food / Water cooking pot:
2. Improved GUI for building:
3. Trees grow slower:
4. BUG FIXES:
5. Inventory:
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Thread updates:
1. Recently added stuff:
2. Recently edited stuff:
15-20$ could be a price when the game is finished with tons of features. It shouldn't be less than 8$ because then its to cheap, and to put a game up on steam for 100$ then also to upgrade the game engine and servers would cost a lot of money, so they need to earn a bit.
After I checked for more ideas I saw that some people posted some of the ideas I came up with myself before I did, so technically they posted the idea first but I was writing it down before they posted it. In addition, I went more in detail about certain ideas which most of people didn't do, from what I've seen. For example, Underwater adventure, character stats, EXP system, game settings and environment.
New biomes would be great for this game. Maybe add in temperature some time later on as well.
Location ideas: