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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 211,067 Replies: 2,627
Viewing posts 1,511 to 1,530 of 1,736 · Next page · Previous page · First page · Last page
(+1)

I think you can add more weapon and building.

add a version for ios!🌴

add a app for ios cuz i dont have any computer and i would looooooooove to play this game!

Tkx

(-2)

Add a class system (ex: magic with rituals and spells etc., scientist with devices like turrets etc.).

(-2)

Add classes such as magic with rituals, spells, demons, deals, wands, staffs etc. or scientist with turrets, bigger on the inside trchnology (like the TARDIS).

(2 edits) (-1)

Add animals you can tame such as seals and small squids. The seals and squid would be tamed with fish. The animals would have an ability. The squid would be able to bring resources from the ocean floor the more squids you have the bigger items you can get. Squid would be able to bring small clumps of sand, scrap metal, rock, coral and other junk. Seals would be able to defend the raft and hunt tuna for you the player to eat.

Also allow the player to get palm oil from palm seeds for something.(I always have a chest full of palm seeds)

So shark just ate one of my foundations with pillar on it. Resulting in loosing foundation itself, pillar, floor, wall and and two palm plants....

Really need to implements some sort of automated defence against shark. For example scrap reinforcement (jaws cannot chew on metal right?) spikes or whatever.


Or something that will prevent shark from destryoing foundation completely so it can be repaired on regular basis wihtout the need of runnning around the raft with spear non stop guarding it.

The defense against that is to just build squares around the base of your pillar. If any of them get eaten just replace them. Yes it's annoying that the shark is constantly coming back, but if it were completely negateable there wouldn't be any challenge.

repair your foundations

(+2)

im waiting for an update and im so exited for what is coming on so please.. update it

maybe you can put a story mode or islands with loot...

(+2)

and put a blueprin system or leveling system or armore for the raft...

(1 edit)

This game should have day challenges with rewards that'll increase your ability to survive, it should be like a hard mode where you lose all your needs quickly and are forced to survive harder! Maybe a move tool that'll help you move items from one play to another.

love this game thanks for creating it!

(+1)

please add controller compatibility

(1 edit) (+1)

Add islands that you drift past but you can make an anchor to anchor your raft to on, get on land and collect resources etc. add new items on the islands like rocks etc. and new animals like boars of some sort

these were mentioned before but bows and arrows aswell as birds as something to shoot at, fire arrows that dont do much damage but scare the sharks enough to get them off in 1 shot, wooden, metal tipped, hook+rope arrows which act as a longer range version of the hook, roped arrows so you can reel in the birds you shoot down

more buildables like spiked platforms that deter sharks from that area, ad the ability to go diving and collect items off the ocean floor around islands, could salvage from wrecked ships etc. and get technology like wiring with a win condition if you make a radio

ability to reinforce platforms and pillars with metal if you want to build floors even higher but with limitation that depends on how large the base platform of the raft is, add a rudder and sails to steer your raft towards wrecks and islands and the ability to make smaller rafts so the main one can be anchored off shore and you take an exploration dingy to islands etc. this would be very useful with multiplayer, also add obstacles to avoid like rocks etc. that damage the raft a lot

and also multiplayer ^ and a difficulty system as 1 shark wont really be that threatening once you have a crossbow or something. a skill tree would be a nice addition and have to level up crafting before you can build anything too complicated, add strength which can increase inventory space and throwing distance, agility for speed and swimming, survival for better metabolism so foods last longer etc.

Once you have a few palm trees, that's really the end of the game. I suggest the final objective is to build a lookout tower (or maybe just build X floors high). Then you might see land from up there. Perhaps then an additional option would appear where you could build a row boat to escape, but not essential.

(3 edits) (+2)

~My ideas~ :

Simple Ideas :

-Auto-save

-Way to have back your world (like you log in but your inventory is empty , this will get users use chests to retrieve their stuff)

-An small tutorial mode

-Sharks can grab your hook or fishing rod if you throw it close to him

-More animals

Advance Ideas :

-Multiplayer worlds (Private servers)

-Community help in game (other than itch.io)

-Online world submiting (people can see creations from the community , with list from biggest world to more resources)

(+2)

Idea:Make the nets to be able to catch the barrels when your inventory gets full from collecting the nets

hey game devs first love the game second maybe ad the feature of that you can build one of those shark cages where divers go into when they go shark diving and an other idea would be that you could build an underwater base of scrap

(1 edit) (+1)

My thoughts on more content.

I have played thru this game 4 times and I figure there is about 2 to 3 hours of game in its present state. Things I would like to see:

  1. More predators, and make them randomly spawn. Watching one lone shark move around my raft constantly is a bit boring.
  2. Other reasons why you can take damage to your raft....Possibly storms, waves, etc....
  3. advanced construction: 1. upgrading raft foundations to make it more difficult for your raft to become damaged by storms, predators, etc. Upgrading weapons or creating new weapons, crossbow, speargun, etc. More furniture items and animations for using them.
  4. lower the floor so there is more water and the ability to swim underwater to possibly gather from the floor of the ocean.
  5. Could actually make this more of a tower defense game, with predators becoming stronger and deadlier and storms becoming more violent over time.
  6. A beginning theme that explains why your on this raft to begin with, you were on a commercial liner that sank from a storm or something to that effect that could explain a lot of the debris you constantly get out of the ocean.
  7. An AI or two that you fish out of the Ocean to help you with your raft and to keep you company.
(1 edit) (+1)

I am enjoying this game so far. I happily donated even though this version is free, I think it is worth spending the money to see what this game could become, it's already enjoyable.

I would like to see:

*Saved games be playable so you can save a state before death and go back to it (or am I experiencing a bug? Right now dying kills my saved game too)

*Dehydration happens too fast. Maybe slow it down in the shade.

*Upgradable food/watwr stations- a way to create more than one tin cans worth of drinkable water at a time. Maybe a way to cook bigger recipies, fish soup, kabobs... something

*Water/food storage barrels

*Food that goes bad when not cooked/salted soon enough

*Harvesting salt from water stations too for salting food

*Feed/bribe the dang shark to bugger off

*Shark detering spikes/defences

*Different modes- easy-med-hard. Where the rate of hunger/thirst slows differently. I love the raft building, but feel frustrated at how much I have to stop and drink, I died so many times because I was enjoying the gameplay of the raft building and planning but forgot about water/food. I think having easy let the player go longer withoit drinking would allow for a more creative mode expirence. I have been playing again and the rate of thirst is actually pretty good for normal/med mode.

*Those nets could catch some fish too

*Making a chair I can't sit in is...well..it is ok for decoration but kills the emersion. Can we have usable furniture. Thatch rugs could satisfy the want to decorate much better than an unusable chair

Thank you Developers for this wonderful expirence so far, I know you have dedicated a lot if time and effort into this game and it really shows. Good job!

Add fuel for cooking stations and water purifiers. You can use thatch (3 seconds) planks (30 seconds) or rope (6 seconds). Also, make it so your raft go over oil spills. You can use tin can to fill up with oil. Also, and cauldrons as an alternative to water purifier. This will be a big cauldron, I'm thinking 1/2m x 1/2m base x 1meter height. It takes 8 tin cans to fill but cooks all at same time. Therefore, I don't have to make 8 different tin cans. Loving the game bwt!

graphics optimization is sorely needed. I am at a stage where my fps is 2 to 4.

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