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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 208,045 Replies: 2,627
Viewing posts 881 to 900 of 1,736 · Next page · Previous page · First page · Last page
(2 edits)

When we broke the foundation, the water purifier, etc., could drop 50% of the items we used to build them !! Other types of fish you can fish and other types of plantations, a small possibility, when, you kill the shark appear a shark cub or a white shark !! I'm Brazilian and I'm asking on behalf of youtuber godenot. :) :) :)

You could add a limit number of uses to an item, so it eventualy breacks.

Starting without a hook so we must swim to colect things at first.

Day-nigth cicle.

rainy weather.

fish net

food getting spoiled

other dangers apart of the shark (or more sharks).

Some kind of building, like spikes, to protect the raft.

may be an anchor that alows as to dive and colect things at depths.

sorry for my english :)

upgrading raft - buildings have more durability, pillars can support more floors

  • first upgrade - wood
  • second upgrade - iron + wood
  • third upgrade - iron

more items to strive for to make the game longer

i want to cRAFT more stuff

day and night,(and if you dont sleep you die because you are to long awake), torches/oil lamp and a bed to skip the night, diffrent sorts of fish (such as raw salmon), spikes to add on the edge of the foundation to defend the shark, achievements, make that you instantly die by falling of the edge of the world, make powersource like a dynamo to make elektricity or a peddle wheel to make things automaticaly, the shark must despawn after 5 min when you killed the shark (and you didn't took the meat of it), bow and arrows to shoot the shark from a distance, animals like birds/fish to breed, rotten fish in a barrel where maggots are, with maggots you can catch diffrent fish, all your tools must have durability, bucket where can fill up ten cans. already I love the game very much

PS:sorry for the bad english

(i like the dynamo-idea the most)

you don't have to edit all of this in the game

Good luck!

wooo wooo woo you die from not sleeping 0-0 mabe a little extreme but randomly fall asleep on the raft and sleep 2x as long as you would with a bed maybe? and the shark can attack how ever many times it would in that time and eat the taste wood well you snore your head off

It's maybe a difficult idea to make, but a multiplayer mode would be really fun!

maybe creative, difficulties like hard and easy, some more items, fish net, bed, wool to craft bed, day&night cycle.

Can you please make the game run faster on low-end computers?

ye it's necessary

I know right?

Can add visit some Islands on boat, make a ship. Think about Subnautica. Make an Coop with hamachi, make a house with stuff.

Can you guys add (Multiplayer) so I can play with my friends that would be a really cool addition.

(1 edit)

More fishes and add the night!

(1 edit)

It would be cool if you add some more plants,more animals like birds and diferent types of fish, and the night time

It would be good to have night and bed. and also diving

I really loved this game but I think it whould be better if the shard whasnt attacking your "building" so often because it makes the game boring cause u have to go and hit him every minute and u dont have so much time to do other thinks except hiting the shark. Second idea: that whould be better if you get thirsty and hungry not so often because I love survival games and I only have to drink water and I cant build. Thank you.

There should be a nighttime in this game because it would make it more fun to play, and seem like a real world, not like Antarctica where it is sunny all day for half the year. Unless you live you live there.

(1 edit)

First thing to say is congrats by the game, is a excellent game anyway.

I saw a lot of good sugestions like weather, storms, waves, different kind of fishes and sharks, bed, temperatures, day and night cicles ....

But you can think about underwater. A possibility to craft some kind of system to breath underwater to dive and explore and collect resources such as stones, wood and metal from shipwrecks.

In this case the shark is less predictable and have how to defend ourself from him diving.


Thanks.

Chris.

I would like it to be multiplayer through LAN maximum 3 /me gustaria que fuera multijugador via LAN maximo 3

Maybe add multiplayer ASAP?

I would like to see some automation in the game, so its less of a grind, and more of a, "Lets get to this point in the game by hard working, so we can make it easier by automation, and progress in the game quicker!" I feel at this point in this game's early stages, it gets to a point where farming resources for building just takes WAY too much time than it should. In the early points of the game, the progression system in the game is great, you have to manage between gathering resources, fighting off the shark, building your raft and gathering food and water. However, this sort of felling of making progress and trying to keep yourself alive sort of fades in late-game, which I also think comes quickly. Now, before everyone goes and hates on this post, it's not here to just criticise the game. Personally, I love the game! It has a great start and with the community providing these great suggestions, its really improving the game. So here are my suggestions.


1 - Automation

As I stated earlier in the post, I think some sort of automation in the game would really improve the game. Late game in Raft, it becomes quite a grind to gather resources to expand your raft, and other things like managing food and water and keeping the shark at bay seem like they're not even a task. Automation in the game would add a lot to the game, and make it less of a grind late-game and more of a means to find ways to make your raft better, with not so much restriction on resources needed to build it. I digress.

  • A funnel system, so resources can be deployed at one point, and moved to somewhere else on the raft, like a storage facility.
  • Chest sorting, So items can be easily sorted into categories of resources, food tools etc.
  • An automatic collection system, to put items caught in nets into chests.
  • An automatic cooking and boiling system, to collect food and water and cook them automatically.
  • An automatic item transfer system, so boats or carts could travel around the raft for easy access to items.

2 - Food and Water

Mid-Late game, food and water in Raft becomes irrelevant, players simply relying on coconuts to keep them alive. I feel that its a bit too easy, just relying on one plant, the palm tree for resources and food.

  • Nerf coconuts, either they need to give you less food when you consumes them, or they need to drop less, players shouldn't be allowed to survive on one food, and ignore all the other food types that are in the game. (Also possibly remove water consumption from coconuts)
  • Make other food options more reliable, we need another food source which is easy to get and reliable, so that other plants are grown in the game.
  • Don't allow one food type, make it so that constantly eating one food type would make you sick or something else that would deter players from only eating one food.

Thats pretty much it for my post. But just as a disclaimer, I don't intend this post to be "please add these into the game" rather a post to possibly take a few ideas from, but mainly to create new ideas for the game.

Maybe you should make doors and doorframe

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