Maybe a creative/sandbox mode? I like building more than surviving :P
You are right. It has nothing to do with surviving. But I think its kind of boring to use the "normal" stuff to survive every time. You don't know why you are on this raft. Maybe you live in another year where you have cool techology? For example a machine that generates a portal? Why has everything to be logical? If you don't like it, maybe they can add this to a special event.
Dive in the water to find some item;submergend boats in the watter with some items;door;fish;strange plants;islnads;octopus;underwater caves;repair the shadow to see all body;animations for example:jump in the water,dive,etc;decoration for example:bed,chair,table;flashlights/torch for the night and a story for know how the man/girl reached to survive on the ocean.
Sorry for my english if i write wrong somewhere.
Cool!...builder mode salvage game. I like it ! I suck at hooking flotsam though.lol.
I tried it on my little Acer laptop [ AMD Athelon 64,1.6GHz,3200 graphics,2.75 usable RAM, 64 bit ] and it does good on 'simple' setting . 2fps and a bit jumpy. I suck at hooking flotsam though.lol. A ? placable ? water current detector ( float with a string ) or a compass , might limit the time spent spining around and waiting to see where things are headed .
I'm guessing the 'fog' is the toss limit and no point in removing that. Is the raft stationary , or does it shift with and unseen current?
Is there a plan to add achivments ?( pop up for builder 2nd story, shark killer, farmer, architect and the like. )
*One thing i did notice is that the game does not pause on crafting screen. * major bummer when just starting out.
Adding a bit of commetary to the actions may brighten things up a bit. Crafting spear triggers " this will be a fun little surprise " Spear to 'use' ..." here fishy ,fishy fishy' catch while fishing " Lunnnch! ". Missing / shark eats raft ;" well that's a revolting development"
Planting tree : lovely bunch of coconuts or some other fun ditty.
Perhaps a day/night and weather cycle. eg. night its more dangerous and bad weather you 'get ill' from being outside in the cold and rain too long and a way to get around that without having to build a hut of sorts would be to have a small fire. And in really sunny days your need for water goes down faster. Also make it harder so it takes to to get a comfortable, big raft. and to let all the needs go down slower in normal times