i dont mind lag, cuz with my pc it never laggs when playing raft, but it would be ausome if you made a discord server
Here's some suggestions/what i would like:
- Multiplayer coop and pvp(multiple enemy rafts)
-More enemies (Pirates & fauna[with differents resource drops])
-More weapons (bows, crossbows, cannons [see pirates], harpoons, throwable knives&spears)
-Underwater exploration
-Sailing (move raft) and boats
-Spawning mini-islands (and eventual map and/or compass/stars for orientate)
-Need to light fire in order to use torches and cook.
-Birds (hunt, catch&breed for eggs and meat)
-Status effects (cold, sunburn, injuried, bleeding, etc..)
-Advanced cooking, sleep and medicine/healing (see status effects)
-More base resource like clay, bamboo, leather, glass, coral, rocks, fuel and/or biofuel (see need to light fire)
-More intermediate crafting like planks, pipes, cloth, brick, etc..
-Specific crafting benches for advanced crafting (crafing bench, foundry or furnace for smelt scrap, flyer for cloathing, etc..)
-More and upgradable structures (rain collector, shark-cage & oxygen-tank/bubble [see underwater exploration], sails [see move raft/boat], wind turbine for some kind of simple machinary or sailing [maybe?])
-Wheather and effects (rain, storm, strong wind, hurricanes)
-Easy, Hard, and Extreme difficulties
-Challenges & Achievements
Some of your suggestion are already implemented or planned for the upcoming Steam Edition of Raft coming to Early Access sometimes this year:
* There will be multiplayer coop
* Eels as new enemy protecting underwater reefs
* Underwater exploration is in
* You can now sail your base raft
* There will be islands though they'll be small in size.
* Seagulls are in and will eat your crops if you're not careful. You can keep them at bay with scarecrow but Seagulls will eventually tear it apart.
* iirc furnace is in (for smelting metal), and there will be research station and with it research. There are changes to existing stations as well.
* There is a new resource: plastic and there are number of new fishes to fish and new crops and trees to plant.
* Number of new tools will be available (makeshift binoculars and oxygen tank) and you can make better ones given materials and research.
* Game will have three game modes: Creative, Normal and Hard
* Plenty of new things to build and decorate your raft with including upgrade options for some.
And plenty more. Check out the development blog and Steam page for further information. Also do note that there is not going to be any further updates to free Itch.io version of Raft (it'll remain as free prototype/demo). All future development will be done on the Steam version.
Hello, I think its way to "expensive" to repair structures compared to the price they costed to build. Why should i repair my foundation using for example 3 planks if i can replace it for just 1 (you get 1plank+1rope for deconstruction it) ? Also i think the chest uses way to many planks. On the other hand - floors are to cheap. I would sugesst the same amount of planks as the foundation and a thatch (isolating - for maybe coming temperature). Thanks for your attention and i hope my englishs not that bad ;)
There will be co-op multiplayer in the upcoming Steam release. You can see it in action in the trailer.
Great game, just binged for the last 4 hours simultaneously with a buddy...cant wait for the steam version and co-op.
My suggestions, possibly noted above (apologies)
-Mid game meter such as "sanity" once you have the food/water/living situation sorted there isn't much of a challenge so incorporating sleep/rest & fun activities to keep you sane would be a decent challenge.
- Pirates...yup!
-Larger chest, wider inventory, higher item stacking later game. So you can spend less time micro managing and concentrate more on other aspects of the game. layer on
Besides that ...all the other stuff mentioned above sounds great! and I look forward to playing more.
-Dirt or fertilizer made of palmleavs to make the tree clopplot / cropplot (maybe u can get it through diving)
-A pet
-shark respawn time, but if the shark there he/they attack more. (maybe 1 till 5 sharks at the same time)
-fight music( if the sharks attack)
- give more points that you have to eat and drink less
-more wappons
-skillpoints
-glass to make windows, wappons or a lens to make fire
-maybe some other gamemodes like storymode, survivalmode, sandboxmode or last man standing (so u need to have a paddle and a map)
-mental state (if u sleep drink or eat status is not ok u can get: illness, unstable, nausea, diarrhea,scurvy or infections.)
-vr
-Wilson :-P
Seagulls are already implemented in the upcoming Steam version of the Raft, to be released on May 23th with launch price of 19.99$. See relevant development blog post for further details.
Release date announcement: http://blog.raft-game.com/2018/04/06/blog-32-a-date-has-been-set/
I know this is niche and non-standard but please add 3rd Person Perspective support to the game. Most games in the survival genre already include this, such as Ark, Conan, etc. First person perspectives make me nauseous and I can't really play them so while I would love to purchase and play the game, I will not be spending any money purchasing the game if it cannot support 3rd Person. Again, I know this is niche, but this would be a personal suggestion as I am sure there are others like me that have a hard time with 1st Person and prefer to play in 3rd Person.
Thanks.
Having played through to what I might guess to be the "end" as it were, I have the following feedback:
I hope this gets the creative juices flowing. My son and I are greatly enjoying the game and I look forward to seeing it continue to grow!
Please make suggestions related to Steam version in Ideas subforum on Steam: https://steamcommunity.com/app/648800/discussions/2/