You Need to Bring out the new update 1.05 for mac because me and my friends are always playing it but its getting old on mac with the basic stuff so please i beg you bring it out for mac
:) Love the game
The rhythm of the game is too fast, often busy drinking water and eating, the items bar need to optimize, drag or take things is not very smooth, especially when the thirsty death, to the items column to get water. The mechanism of the shark is not very good, because it is always there, will not sometimes have, sometimes not. Perhaps should add some, raft defense mechanism. Need the mechanism of fatigue, need to sleep. To the end of the game most of the time in the busy production of rafts, but obviously the game mechanism can not let me peace of mind.
Game going quite well. Few suggestions or ideas are:
You should a reachable island eventually you should also add rain/thunder/cloudy days also can you try to make it so that there are more items ingame eg boat(to move to different areas make more rafts) metal housing(using the scrap has more durability) and make the area or the water have like a reaf and u can do spear fishing and setup fish traps. Thanks for your time hope to see this in the game I also understand your time is taken up alot so updates wont be coming soon bye.☺
You should add the ability to steer the raft with and oar or something. Then you should add an Island/Islands. But the resources on the Island/Islands shouldn't be renewable so when the resources run out you have to build a raft again and go back into the water. You should also make something that will allow you to communicate with the outside world, but it should be extremely hard to craft/obtain.
I like this game A LOT so far. I would love it to go wacky places, but always staying on your raft (that's a big part of the charm for me). Maybe start a coconut company (Coconuts by mail is the next big thing!). You'll need a lot of produce, but eventually you could become a giant corporation! Declare the raft a sovereign nation, and go to war with enemy navies? Raft gets a rocket upgrade and goes to space?! Anything is possible, I love the beginning and the mechanics, just add some higher level crafting stuff (and higher-level stuff on top of that) and you're gold!
Keep up the great work, or work on whatever you want next if you think you're done. Thanks for what you've made so far, I really enjoyed it for a couple hours!
What an awesome game!! There's so many replies to dig through - so I'm guessing most of my suggestions would already have been said somewhere in the gigantic pile, I tried going through a reasonable number so apologies if this is just a repeat.
I love the idea, and without adding too many intricacies, some ideas for the future might be:
1. Setting up a basic background - like some small green islands on the horizon, perhaps only parallel to your journey direction so you're not travelling to somewhere per say. Whether it's continuous hill shapes, or the odd bare sea to make it 'look' like your travelling is up to you (unless the idea is that you're in the middle of the ocean with absolutely NO land in sight). In which case never mind!
2. Along with that basic background, if you're into that kind of thing, could be setting up weather climates. Such that desert looking islands (yellowish in the distance) may give incentive to create a roof to your raft to shelter you from the sun or you lose water much too quickly without it. And whiteish land in the distance could mean ice/snow, so important to not be too far away from a 'heat source' like a torch/food cooker that kinda thing, or else you may lose hunger too quickly.
I guess along with that you could introduce different types of materials found in said climates. i guess it just adds a bit of variation to it all, like different fish or even using seals instead of sharks or ice covered barrels etc.
3. Multiplayer was awesome! Being able to share chests and such in the future would be amazing, and brings a bit of an added challenge when sharing the food cookers and such.
4. Beds or sleeping through the night would be neat, I guess it may fit in more if there was more consequences at night like more shark attacks etc. Day/Night cycles are excellent though!
5. Would be great to perhaps slightly increase the range/distance certain items appear. Such as making rarer items appear and last longer on screen giving the player incentive to build their way out there to collect it, whether on temporary cheap platforms (break after a day/night cycle for example) or on regular ones.
6. Ranged weapons could be thought about if there's the ideas of adding in more enemies that might attack at different times and do more than just eating one piece of the wooden platform (like shaking the raft and perhaps losing a few platforms in random places such that centrally placed items aren't 100% safe). Just motivates the player to want to get rid of the sharks rather than just letting them eat the outside pieces and not really caring too much when you have 50 around you.
Anyway, maybe a bit too much there, I'm sure it's all been mentioned before, but I really enjoyed it. I greatly look forward to seeing where it goes and contributing to it where I can.
All the best to your team!!