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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 208,045 Replies: 2,627
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(1 edit) (+1)

i love the game already. here is what i think that could make it better,


+ add a day counter. this will be fun. we can then share our score with friends and others

+ add sounds for being thirsty and hungry.

+ add blood effect. whenever you get hurt make the screen red or with blood spots

+ add gears. with this you can create small machines which can automate the water cooking as an example.

+ add swimming underwater. with gears and scrap you can make a oxygen machine.

+ add ores. collect them by swimming to the bottem of the ocean.

+ add an ore furnace. melt the ores.

+ upgrade the floors/walls and more. with the ores.

+ add more options with the ores that i suggested.

+ add buoyancy bags (air bags under the raft). they will keep the raft floating when the wood is upgraded with a material that is more heavy

+ add the ability to sink. when you dont have enough air bags holding up the raft.


- items slow down. items keep on roling for ever. like when i chop down a tree the coconuts keep on roling till they disappear in the deep ocean.

-see through objects. when a player walks under a stair. you will glitch through it with your head.

-shark doesnt care. the shark sometimes just swims right through my raft.

-items fall through the floor sometimes


thanks alot for your time.

please keep on working with this!


-Dutchwarrior

maybe add raft to steam, its a bit weird to delete and download the same thing over and over again. that or maybe add more uses for foods or even a way to make automation, like a hopper. That just my ideas for now. and dont stress your self on the multiplayer, this kind of game is fine either way, single or not XD

You can get the itch.io app which is just like steam only that with itch.io games, it updates them for you,without having to download it all over again

thank you

(1 edit)

Any Android development? I want to play Raft on the go!

And a save file that would be compatible with future updates!

I'm not going to read through every single post to see if it's been mentioned or not.



You need to fix the picking up objects, and if your inventory is full, it'll randomly drop items to open up space and I end up losing the shit I wanted to save and I keep the shit I don't want. Then when I go to try to pick them up, I have to first make more room in my inventory, and by the time I get back to actually picking up the item that the game decided to drop, It has either disappeared or rolled into the water.


I get once you have 40 net grabbers in a row, it really doesn't matter if you lose something, but it is quite annoying because it keeps happening. There needs to be double the amount of inventory at the very least.


"It's scary to think humans can send people to the moon, but can't have a civil conversation on the internet"

(1 edit) (+1)

The game is called "Raft" so throwing out potential ideas of it becoming an explorer and more survival

Weapons and Tools

Bow and Arrow - These are a classic when it comes to survival games

Spikes - which are to be built on foundation to fend off AI

Armor - For foundation and player

Upgrades

Weapon Upgrades

Armor Upgrades

Building Upgrades (i.e. Stone)

Bigger Cooking station

Bigger Water Purifier

Bigger Chest

AI

Swordfish - More aggressive than Shark that'll jump and attack you on the raft

Birds - Will come steal your food when cooking

Dolphin - Can feed him… he does nothing but looks cool and you can waste food on him

Seals - They hop on and waste space

Environment

Natural Disaster - Could do some random damage around raft

Hurricane

Tsunami

Rain - Oh cool… rain…

Snow - Floating ice that comes by and damages nets

Day system where each day gets harder

Maybe with the cans make metal foundation or add a plate of metal on an existing foundation and as always gotta have some furniture cuz i love it oh what about lemons ya know scurvy n stuff

(+1)

Hi guys, I saw this game on youtube and it looked interesting enough, so I bought it. Its obviously in a rather early stage, but it has a lot of promise I think. There is a lot of things that can be added and I am sure will be if you three don't loose interest (and I hope not), but there is one thing in particular that is bothering me.

When you build a planter it automatically comes with soil. I would think soil would be one of the most difficult resources to obtain in the middle of the ocean. Obviously, even if you can get to the bottom the salt levels would be way to high for anything to grow in the soil from there. You could do something with purifying maybe, not sure how that would work. But you must be relatively near to land considering all the resources that just float by, so I can imagine every now and then you might see an entire tree, including stump with soil (even if I feel this should be a rare or even very rare occurrence). There will be some salt pollution, you could toy with that by making plants grow at a reduced rate or not being entirely healthy. Either some of the time (matter of luck, or in a later state due to available equipment maybe) or all of the time.

You could do more with this as well. For example, animals have been known to move between islands by hitchhiking with trees. Maybe if you are very lucky you also get an animal. At mid to late game, poisonous spiders or snakes can be milked for poison to lace weapons with maybe. A monkey can maybe be kept for fertilizer. I am not sure what other species have been known to travel this way, but it might be something to toy with (obviously much, much later).

furniture and food my favorite things to do in these types of games i love cooking in game and decorating, maybe when stabbing the shark and its almost dead could collect bones from it and make decor or armor.

or maybe a couple huge rocks stick out of the ocean and you can put a rope around it and collect some cool stuff

or make a spear and throw it at some seagulls or some birds trying to migrate somewhere else

I'm sure it's been suggested already but I would LOVE to have some difficulty settings - let users control how fast the hunger/thirst bars decrease, how often the shark attacks - I would love to see the addition of "Creative" and "Hardcore" modes! Creative mode could be focused mostly on building with very slow hunger/thirst bars and a robust health bar, the shark could get nerfed, and generally cater to a player who would rather experiment with building than constantly hover around the stove and water purifier. Hardcore mode could have multiple sharks and key resources could be more scarce, providing a challenge for experienced players.

(+2)

Here are a couple of suggestions regarding tools, enemies, and overall additions.

I have played raft and gotten so far into the game that it has become, for lack of a better term, easy and boring. Here are some suggestions I thought of that I think would improve the game. I'm not sure if people have thought of these yet.

1. Give tools such as nets, spears, hammers, etc. a certain life span.

Nets would naturally wear down after a certain amount of days and you can only repair them to that amount. For example, after 4 days the health of the net is 60% and you can only repair it up to 60%. It goes down each day until you have to build a new one. ln a similar way, the spear and hammer and axe only last a certain number of uses, let's say 50, before it breaks and you have to build a new one. You should have to build new torch containers (cup + thatch or some other material) to replace burnt out ones. The torch would still be there, you would just replace the top part.

2. Shark improvements

The more days you survive the more frequent and difficult the shark should become, maybe even more sharks you have to worry about.

3. More enemies/different locations

Surviving on a raft in the middle of the ocean is a simple concept that could be placed in any ocean. If there was an option upon starting a new world, to choose the location where you want to survive, it would improve the game a lot. You could choose between tropical ocean, icy ocean, night ocean (always night). Depending on the location you choose would have different enemies and not just sharks. Sharks, whales, storms, waves, etc. Just something to consider.

4. Bigger item barrels/interactive barrels

When you drop items they turn into small barrels. I think those barrels should be a little bigger. Not as big as the ocean barrels, but bigger than they are currently. Maybe coding doesn't work for this, but if there was a way for them to not disappear unless they fall in the water that would be great. If your body could also interact with them such as "kicking" them around that would also be cool

5.Labels for chests (and maybe other things)

This isn't really that important, it could even be something you could turn off in graphics, but I think the ability to label chests would be great for sorting.

6.Lastly, the ability to throw items/toys

The ability to throw and kick items around would be cool. I made a soccer field on my raft and sadly nothing to play with. If you could craft a ball or just be able to use the item barrels that would be cool. The ability to use rope and wood and nails to make a basketball hoop would also be cool as well


I actually do like the Label Idea- I'm very organized when it comes to that, be easier to get to what I need

I have some ideas to improve the Raft experience. (If something is not understood well, I'm sorry I speak Spanish and I'm using google translator)

+ Put a difficulty meter (To be able to avoid the shark, for example)

+Add islands to increase the adventure

+Enhanced storage space for better storage

+Longer length of the game, since you can get all the Objects in an hour and a half more or less

That's all, I want to say that the game I like a lot and that's why I want to help trying to give ideas.

Goodbye.

GamerTiger

(1 edit)

I'd really like to see a creative mode, and stacks of 50 when you get materials - maybe you can unlock them somehow; "increase storage" tiers or something.

I honestly don't like the new water - it's too dark for my taste. it doesn't seem tropical enough, if that makes sense

(1 edit)

A creative mode would be nice, Not like "NUUUGH I WANT DIS TO BE MOINCROFT BECUZ MOINCROFT IS FUN HUEHUEHUE" nope, similar, like any creative mode, were you can be creative and have your mind be your limit, no costs, no sharks (well, you should be able to add sharks if you want) also, WHO NEEDS PILLARS WHEN YOU CAN BE CREATIVE AND not be annoyed by that, Although its not necessary, if you guys want the creative mode does need pillars or doesnt need pillars, it is your choice!, And no,Its not for "HURR DURR MOINCROFT" Its more for having creative stuff, also being able to visit other's people creative raft would be nice, like, some way of having a "Best and most creative Raft" Leaderboard, and if you want, You can go and try to get to be the most creative raft, but if you dont want to appear on the leaderboard even if your raft is creative, then, you can choose to not go on the leaderboard, as in the pause menu in creative the Leaderboard button should be there, and being able to vote rafts and such,If this is too much but you want to add it, please, take your time, your game is wonderful, and if this is too hard and such, im not a programer (in what way was it written? not sure, my main language is spanish lol) so i dont know if it would be hard, i do know making games isnt easy, but if this is hard, then do it later in the game when there already more stuff added, or if its too hard, then dont do it, i still love this game and will do always, And take your time in this nice game, dont rush it, as it can end in buggy messes as anyone would know, and nobody wants that, especially in this great game (can someone tell me how many times i complimented this game lol, its still great and love it) So yeah, this isnt needed, only add it if you guys or if you want, Also, I want to offer myself as a translator from english to spanish, To make people who speak spanish see more interest in the game, as certain people avoid games that are in english and have no translation because not knowing the language very well, I just want to help make the game Better, as if it wasnt great already, i just want to be helpful

Something that I have been thinking about while playing the game

*Better weapons to kill the shark with= like a bow and arrow, sling shot, be able to line the raft with metal, that way when the shark attacks, it gets more injured

*Being able to build more resistant raft, like Metal- can't be destroyed, or not easy too

*Possibly Storms- I thought storms would be an extra thing to live against

*I do like the thought of different goals to meet

*Skill building?

*PLEASE MORE THINGS TO BUILD

I really do enjoy this game, just reached a plateau where there isn't anything to do

(5 edits)

Concerning NPCs

1. NPC's that arrive on small rafts of their own, males, females, quests that determine their roles or how they interact with you. Different ways in which you can be threatened by npcs. Pirates.

2. Random encounters with npcs where as soon as you turn your back on the nice guy as you go get the items he's looking to trade, he stabs you in the back. Or that friend you made finally got sick of your lazy ass, and has you for lunch.

3. Encounters with small raft villages/outposts that provide quests, trade opportunities or info concerning possible dive sites, other outposts or areas to avoid. Some allow you to join, others are threatened, give you a limited time in the outpost. A bartering system that effects attitudes.. the town trader or people drinking at the bar flips out causing a fight, landing you dead or incarcerated.


Concerning game play - this reminds me of Water World.

1. Add a diving system, dive down into sunken cities collecting trinkets that could possible be dismantled for parts to be used for more intricate crafting. quest items, deep see spear fishing.

2. Wind, and a way to determine your direction? Such as with a compass or using the stars,so you can sail to different locations, wind turbines, power generation. anchors. boats?

3. Hunting and a better fishing system. I've always wondered what shark fin soup tasted like. Make it a challenge, different gear for different fish, make it interesting.

4. Items. How does that lantern stay lit? bio-fuel? whale oil? oils left over from cooking that fish? Gas or fuel, hoarded by groups like the smokers in water world. Where does the dirt come from for those plants? the collection or dirt and possible rocks for growing or building ovens, kilns or forges. Blacksmithing from salvaged items.

Just a few thoughts..

Until you mentioned Water World it hadn't even occurred to me that maybe this game takes place on a planet that's nothing but ocean. But then where are the supplies coming from? I mean, I like that idea, because it provides a reason to be on the raft and stay there, even if you encounter other people, but then there has to be a source for the wood and thatch, if nothing else.

How do you open the control panel

anyone?

Hi, I think putting the controls list into an ingame menu would be extremely useful, especially for new players.

why can't I down load



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