Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 207,662 Replies: 2,627
Viewing posts 1,221 to 1,240 of 1,736 · Next page · Previous page · First page · Last page

Some people may think this is idea would be taking away the point of Raft, but I think we should have shipwrecks and islands. Like you

can build a engine on your Raft and ride over to islands, kinda like Stranded Deep

In game you can add

- More type of fish e.g herring, tuna, etc and add a net to cath a crab/prawn

- Drying rack

- Increase your backpack

- Bigger chest

- Chair that you can sit, if you sit, water and hunger fall slower

- Bed with sleep function

- Rare item in barrel like a battery, gold nugget or PCB to craft a more high-tech items

if u can add bed,more food,fruits and new islands and some decorations. i would really like this things in the game dude

and i LOVE this AWESOME GAME !!!11!!

MacUniversal for 1.05 please

WE NEED IT FOR MAC PLZZZZZZ D: PLZ!!!

i have an idea to add more mobs other than the shark.for example there could be seagulls who would steal your food.there could also be crabs which would slowly damage the raft and could also be cooked.

another idea is to add rain and other weather,from which some harsh ones will damage the raft and could make the player sick or something like that.

A cut scene could be shown when a new game is started showing faint memories of being on a ship and seeing it get wreaked and then waking up on the raft with stuff to craft a hook rather than a hook already.

The ability to get some materials back when a building material is broken...(hope that made sense)

(+4)

I have been playing this game for a couple hours and thought of these suggestions:

1). Using shift + click to quickly move objects from inventory to chests and hot bar to inventory. After playing a long time the click and dragging is very time consuming and a tad annoying

2). More buildable objects! I love the game as is, but more buildable objects would be fantastic such as a bed that could be used to turn the night cycle to day, something to do with energy (craft wind mills), more intricate cooking - recipes and more food options would be fun because right now it is super easy to keep up the food and water meter, so being able to keep it up creativley would be awesome!

3). Underwater scavaing would be fun instead of waiting for it to happen by/ cutting down trees

On a side night, I personally would rather have updates to the game than have the developers focus on creating multiplayer.

(+5)

Iron spikes to prevent the shark from breaking the raft

I like this idea. There needs to be something to deter the shark, at least for a little while.

maybe it is nice to add dolphins and other aimals. maybe some more build possibilities and more stuff maybe a bow to kill animals and maybe that you can dive and more stuff that would be cool i hope these ideas will come in the game

(1 edit) (+20)

First off. Amazing project! keep up the good work. As many people have said this is very promising with great potential.

I have read through page after page of suggestions and gathered my thoughts on what i'd like the final game to have and will list them below. (This is going to be long with many ideas inspired by people on this forum)

DIFFICULTY SETTINGS:

  • Easy - w/ shark - Shark barely attacks and swims slower. Will only progress to attack when player has sufficient equipment
  • Easy wo/ shark - No shark player is free to swim around without threats of attack or pests
  • Normal - Kind of what the mode is like now. Shark will attack frequently and swim quicker than easy
  • Hard - Multiple sharks which attack frequently

EQUIPMENT:

  • Beds (made from thatch/rope/wood)
  • Fishing nets (Made from and wood)
  • Lobster cage (made from wood and lots of rope)
  • Primitive gardening tools. Shovel/rake/hoe. (Made from metal scraps and wood and rope)
  • Mask and snorkel for being able to scan the bottom of the ocean ( made from shark skin/wood/string fibers)
  • Diving equipment for something to work for in terms of late game (Made from Shark skin/Rope/Metal/String Fibres)
  • Clothing to keep player warm/not sunburnt
  • Rare items - Down in the sea for exploration purposes. Divers Knife/ Arrow tips/ Harpoon hook/ Harpoon gun.
  • Harpoon - This can be either primitive and crafted or found in the depths.
  • Knife spear - After finding the divers knife it can be attached and detached to a pole forming a more powerful spear.
  • Backpacks (Small made from string fibres, or bigger from Shark skin)
  • String Fibres (Made from coconut fibers woven)
  • More crops/fruits/plants/seeds/trees
  • Primitive weapons player can build. (Bows/spears/harpoons/knifes/axe)

WEATHER AND NATURAL EVENTS:

  • Weather cycles including heavy rain/ hail/high winds/cloudy/sunny/cold
  • When Weather is cold player needs to either wrap up or hunger goes down faster due to energy expenditure.
  • When player is really hot they have to be careful of dehydration

STRUCTURES:

  • Spike traps to outline the raft with to stop the shark from munching the side of the raft. These would have degradation to not be too O.P
  • Rope Ladders for high places.
  • Rope Bridges for cool tree house style rooms.
  • Rain catcher. (Like the turtle shell on The Forest)
  • Doors
  • Pully/Lift system.
  • Ovans for better cooking.
  • Fish farms so the player can breed and capture their own fish.
  • Different Tree types for more fruit
  • Some sort of way to set up farm automation (Late game)

MECHANICS

  • Fires require fuel
  • Sharks breed over time and player can let it get out of hand.
  • More ways of Gathering food. Player can dive and collect shellfish. Catching fish/crab/lobster via nets/traps/spear fishing/harpoon with more fruits and veg leading to more cooking choices on the Ovan.
  • Rare chance of corpse floating by (Potential for rare items to be on them)
  • Rare chances of survivor (Player has to help them from the shark in turn they will fish/gather for the player)
  • LATE GAME: i can't stress this enough. This game is so fun but lacks something to work for. (dont bite my head off i know the games circumstances but this is a list of things i want to see.)
  • Structures affect player during specific weather conditions( During hail the player will get slowly damaged unless indoor)
  • Multiplayer!!!11! This would be the best thing ever when the game is further along development.

I am a developer myself so i understand how hard/time consuming even the smallest thing is to implement. Never mind for a tiny team like yourselves. Please don't let this list cause any stress or frustration. It's merely my brain getting excited for the future of this title.
I hope to see you all pass your courses and move on to doing this full time. I truly believe this title is a strong contender for G.O.T.Y 2018.

Great Work

Jake

like like like like

woah yeah thats awesome!

Amazing, Just amazing.

map downloader for raft wod be cool

(+4)(-2)

Make after breaking our buildings, gives our items back!

(+2)

it;s actually in

really?

(+2)(-2)

Islands an boats!

Stone and Metal Walls, Floor, Foundations, Windowed Walls and Pillars....

(-4)

Ability to tame sharks so it can bring fish for you if you have less than 5 macros....

How do you tame a shark even? do you even logic bruh? You seem to want this game to be subnautica in a certain way, but really? Taming sharks?

I logic bro... Shark can be tamable in real life.

A shark is nice to humans only when its not hungry thank you very much, Were have you seen a shark being tamed? I would like some proof, Not sure if even possible.

In aquariums.

An aquarium is something different, They arent even fully nice, Meanwhile, In the game, You are some dude on a Raft surrounded by an aggresive shark that really wants to eat you, Its nature, Sharks are only aggresive to human depending on what type of shark it is, Or if its just hungry.

Multiplayer

(+2)(-2)

Creative mode.....

Able to See Underwater life when diving.

Weather, I think a few storms would make it more interesting, some cargo netting to tie everything down? Also when breaking items down, you would get back a percentage of the materials. Maybe an occasional bird or two flying by, or landing on the raft to kill for meat? Islands or Ships in the distance that you never seem to reach that would fade over the horizon. A radio, make a battery out of salt water copper and zinc, that would be a rare item in a barrel. Once built you could hear music depending on where you are in the ocean, Hawaiian, Asian Pacific, Australia or New Zealand. You have Palms and palm fronds so that would make it in the Pacific Ocean.

LIKE

(+3)

A more advanced storage would be great, for example:

  • naming/renaming storage boxes (name could appear on sides, perhaps top of boxes. this would help a lot to differentiate what you store where, in case you have multiple storage boxes)
  • sorting content
  • auto-stacking option
  • ability to expand storage boxes to hold more items

Awesome, expanding storage is a must!

Viewing posts 1,221 to 1,240 of 1,736 · Next page · Previous page · First page · Last page