Some people may think this is idea would be taking away the point of Raft, but I think we should have shipwrecks and islands. Like you
can build a engine on your Raft and ride over to islands, kinda like Stranded Deep
In game you can add
- More type of fish e.g herring, tuna, etc and add a net to cath a crab/prawn
- Drying rack
- Increase your backpack
- Bigger chest
- Chair that you can sit, if you sit, water and hunger fall slower
- Bed with sleep function
- Rare item in barrel like a battery, gold nugget or PCB to craft a more high-tech items
i have an idea to add more mobs other than the shark.for example there could be seagulls who would steal your food.there could also be crabs which would slowly damage the raft and could also be cooked.
another idea is to add rain and other weather,from which some harsh ones will damage the raft and could make the player sick or something like that.
A cut scene could be shown when a new game is started showing faint memories of being on a ship and seeing it get wreaked and then waking up on the raft with stuff to craft a hook rather than a hook already.
The ability to get some materials back when a building material is broken...(hope that made sense)
I have been playing this game for a couple hours and thought of these suggestions:
1). Using shift + click to quickly move objects from inventory to chests and hot bar to inventory. After playing a long time the click and dragging is very time consuming and a tad annoying
2). More buildable objects! I love the game as is, but more buildable objects would be fantastic such as a bed that could be used to turn the night cycle to day, something to do with energy (craft wind mills), more intricate cooking - recipes and more food options would be fun because right now it is super easy to keep up the food and water meter, so being able to keep it up creativley would be awesome!
3). Underwater scavaing would be fun instead of waiting for it to happen by/ cutting down trees
On a side night, I personally would rather have updates to the game than have the developers focus on creating multiplayer.
First off. Amazing project! keep up the good work. As many people have said this is very promising with great potential.
I have read through page after page of suggestions and gathered my thoughts on what i'd like the final game to have and will list them below. (This is going to be long with many ideas inspired by people on this forum)
DIFFICULTY SETTINGS:
EQUIPMENT:
WEATHER AND NATURAL EVENTS:
STRUCTURES:
MECHANICS
I am a developer myself so i understand how hard/time consuming even the smallest thing is to implement. Never mind for a tiny team like yourselves. Please don't let this list cause any stress or frustration. It's merely my brain getting excited for the future of this title.
I hope to see you all pass your courses and move on to doing this full time. I truly believe this title is a strong contender for G.O.T.Y 2018.
Great Work
Jake
Weather, I think a few storms would make it more interesting, some cargo netting to tie everything down? Also when breaking items down, you would get back a percentage of the materials. Maybe an occasional bird or two flying by, or landing on the raft to kill for meat? Islands or Ships in the distance that you never seem to reach that would fade over the horizon. A radio, make a battery out of salt water copper and zinc, that would be a rare item in a barrel. Once built you could hear music depending on where you are in the ocean, Hawaiian, Asian Pacific, Australia or New Zealand. You have Palms and palm fronds so that would make it in the Pacific Ocean.
A more advanced storage would be great, for example: