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A topic by Redbeet Interactive created Dec 31, 2016 Views: 206,785 Replies: 2,627
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(+1)

Hello, like many players I guess, I died several times in the very beginning. Today, I've lost everything (for the third time, grrrrr), my raft was nice and quite tall, so I had a lot of food and water, but I forgot to eat and I died (it's completly my fault). I 'm quite disapointed and I wonder if you could allowed players to restart with their last save instead of loosing all and forcing them to restart the game . It will be punishing by loosing our progression, but not frustrating by restarting from the beginning .

thank you for your amazing game !

Good greetings.

I've a few things to recommend if you feel inclined to read this post. Please understand that I understand this is only the very beginning parts of the game. I am not at all complaining, just offering personal opinions and thoughts. Also, if anything mentioned here was already mentioned in a previous post, I am unaware and apologize.

1.) When standing in the sunlight and I begin casting a shadow, I see only arms hanging in the air. It was humorous, but figured you should be aware.
2.) Fishing rods extend through the boat, as in, I can fish through the planks of wood. I do not think that you should be able to do that, aha.
3.) Perhaps this is my own interpretation, but take it as you will. The coconuts seem to continue rolling, never fully slowing down, it would be nice if they did halt after a certain distance.
4.) Harvesting one click at a time is tedious, a one click harvest sounds like a good idea.
5.) The waves splash through the bottom of the raft, if intended or not, I am not certain.
6.) The shark is predictable. I think adding different patterns to the shark's behavior would be engaging and interesting to the player. Instead of just attacking a plank a running away, perhaps at certain times it wont stop until beaten. Perhaps after being stabbed it will disappear under the water, only to reappear at a different location upon your boat. I can build a two layer foundation around my boat and forget about the shark, only repairing every once in a while. At the start of the game it was like "OmgBBQ #itscomin4me GG" , after my two layers and a large enough boat it was of no consequence to let the shark add some fiber to its diet.
7.) I think a snap feature for the cooking tools and plots would be a nice quality of life upgrade.
8.) I could not remove cooking tables, water purifiers, or potato plots without destroying the foundation. Also, this is a bug I believe, after destroying a foundation piece with two water purifiers and two cooking tables upon it, I could no longer place a foundation at its location and when I used an ax in the air, it make a sound and animation as if I was hitting something.
9.) Adding a reef system into the game would be a great way to make it feel both alive and allow different resources for a more intricate crafting system. Perhaps puffer fish poison could be added to spears for damage over time. Seaweed for bandages or new foods. Etc.
10.) One last thing about the shark, there is no reward for killing it. After killing it and receiving some food, which I can easily fish as much for less hassle, a new one spawns immediately. It feels as if ignoring the shark by building a large boat is the best way to go about things instead of trying to fight it.
11.) I can't rotate nets. My boat was not symmetrical in one of its three dimensions, this has traumatized me and has caused me to weep uncontrollably.
12.) You have the potentiality to later on in development create a sandbox world, perhaps spawning in islands, wrecked boats, reef systems, or underground caverns to explore based upon a randomly generating algorithm. It would allow for something new each game and add a lot to the game as a whole. This could allow for wildlife to be included into the underwater terrain as well, allowing it to feel more alive and interactive.
13.) Not needed, but immersive, day and night cycles would be interesting. With the moon shifting phases. This allows for items such as torches to be added.
14.) I would love to see the options for the raft's design increase. Obviously it's a little limited at the moment, but seeing as it's the main point of the game as far as I see, it seems like something that might deserve some attention.
15.) Nets have no hp bar when repairing them.

I tried the demo and did enjoy what time I played within. I will be watching for further development and hope it does indeed do just that. I would happily purchase a completed version of this based on what I have seen so far. I look forward to seeing the path this game takes. If you made it this far, thanks for reading.

-CrabbyCakes

(+2)

For the night mode coming in 1.0.5

you could make the players fatigue run out much faster because the water is cold, which will eventualy lead to the player drowning quickly at night

In the real world, water often takes a long while to cool down at night. I could explain the science behind it, but to keep my comment short, I'd still like to say I agree with your idea. The water would be cold enough to start hypothermia about two to four hours after the sun goes down (translated to game time, approximately 1 and 1/2 to 3 minutes after the sun goes down).

Hypothermia itself should also make the player a bit hungrier for a while even after they get out. Perhaps a 3 to 4 minute hunger debuff? The torches and other fire-utilizing items would help the debuff go away faster.

make the game multiplayer....2 players coop...or more players..and the posibility to mkae a server.LAN server.....

plz add 640x480 resolution

That resolution is already in the game launcher. Select it before clicking 'Play'.

I think they should add more building options, like furniture or different tipes of walls/floors.

Maybe chairs or doors or hatches or ladders.

Tables and chairs are in the latest update. I hope ladders get added at some point. The stairs in the game right now are bulky.

(3 edits)

Hi there i've got great news for you all i was building a large raft when i discovered something i wish that it stays in any of the next versions

i discovered that :


I CAN KEEP THE SHARK AWAY AND PREVENT IT FROM DAMAGING A VERY LARGE AREA OF MY BOAT!!!


am i kidding or cheating?

build a new world and keep it a world for just trying this

this is totally an insane adventure

just hack your second profile using cheat engine > http://www.cheatengine.org >

then try this

you have nothing to loose

build a large raft as you would like (largest 15*15 foundations) then go to the front-left edge of your raft

now build one line with the length of 18 to 20 foundations (the ground floor) in each of the two out directions of this edge

finally kill the shark once

now the shark will stay in a very small circle -Pretty,isn't it?-

even if it attacked all of it's attacks will be on the two lines that blocked it's moving

watch out if you built the raft to block the shark then matching the two lines from the outside will cause the game to get crashed

And i wish that they also add :

+ Multiplayer that friends can help defending and building

+ Difficulty list for beginners and\or hard gamers

+ Increased package value (10 is too little to carry) to about 64 or 100

i don t want bugs(insects)in raft please you can put a button "apply bugs" as a exampel but if you can t don t put

You should add several new fish/other marine animals(or even birds and stuff) to fish up or encounter(like the shark)

Maybe a whale shark that if it bumps into your raft it destroys 1 or 2 segments, or tuna that is between mackerel and shark for eating, maybe some cute little sea otters who will be your pet and catch some fish for you, a sea gull which you can shoot down(using a bow and arrow or throwing spear which could be added), dolphins which distract sharks and jump around in the distance, multiple kinds of sharks such as mako sharks(faster than normal and can jump out of the water a bit), great whites(does more damage per bite), multiple kinds of fish such as cod, haddock or other kinds I can't think of at the moment and maybe... SEALS!


Anything you add to the game though I'm going to enjoy probably!

(1 edit)

Also maybe reefs/diving with more fish like a moray eel or something?

Hi,
you should add a furnance to burn wood to make charcoal. Whith the charcoal you could power lamps, etc...

(+2)

1. I think u could make it so if you fail to kill the shark 3 times in a row, (because you're starter and u have no spear) it would just go away for about 10 - 15 minutes ?

2. You should definetely add more uses to scrap. I mean all there is to it right NOW is tools, a few chests, the water purifier and then the cookery. I mean yeah ur making a lamp so thats cool i imagine its going to use alot of scrap, and obviously if there's a lamp there's going to be a night time which im excited about, so about the ideas for scrap. I think as u start a world, there should be another island, and it has an NPC ? or something like that and then u can add a trading station, and trade scrap to planks, or rope or something like that. or just add a thing like researcher, which researches scrap and turns it into another metal like copper, u make other machines out of that that help expand ur house and make it easier to survive.

3.Also, can u do something like a extended/upgraded hook with rope? it would make sense that if u add some rope to your hook it makes it longer :p

4. I also thought of one thing when i was making my cropplots and stuff.. yeah we need plank and rope.. but from where do we get dirt ? Maybe you could add dirt to barrels? And speaking of barrels, if you could add leather and then maybe you can add backpacks (which obviously increase your inventory space) but lower the inventory space? because 15 spaces for inventory excluding the hotbar seems a litle bit too much.

And these are all of my ideas. i have no idea if they will ever come to the game but hey, if they will im happy :D (Btw i didn't include the previous ideas cuz i wanted to be original xD)


-Kjuwz

hey this came to my mind when i was reading the rope part for some reason i thought of the items getting eaten by the shark and the spawn area is bigger?

Add multiplayer mode pls !

Add Bed to Sleep Night !

Good damn what we really need are machines which help us surviving! For example a machine for cooking water automatically would be really great!😄

(+1)

How about special items (rare items that float on the water and are in barrels) like binocs, knives (and for low durability a knife sharpener) and if you get a throwing spear the hook could bring the shark to you

I did some looking around online, and it turns out there's lots of different types of whetstones. Some appear to be more durable than others. (Whetstones are used to sharpen blades.)

The throwing spear idea has been talked about a few times. Personally, I'd consider the throwing spear to be slightly dangerous to yourself. You might get yanked off your raft by the shark. Though if it does more damage, there might be a decent payoff.

(+1)

ok, got you!

Binoculars seem really useful, too. That pesky shark can be hard to spot at times.

(+1)

ya, I'm on Mac and the water is really dark so I need to spot somehow

you can feed the shark(set up a cage) and it will not attack you for awhile (like 5 mins.)

Giant marine creatures passing under the raft and / or near it would be something incredible for the setting and the look of the game. Like a giant squid swimming underwater and whales going to the surface to breathe.

Whenever diving is implemented, I wonder if sea life (i.e. fish, crabs, lobsters, oysters) could be gathered by hand with enough player skill. (Not meaning an in-game level system, but actual tactics players can use from the beginning of the game.) I'm also wondering if sea shells or other resources could be gathered for purely cosmetic purposes (i.e. dyes and decorative strings). Fins to improve swimming speed would be very beneficial.

Since the shark would obviously be a problem while diving, it should probably require one of those submersible shark cages on a player-operated winch. The shark would attack the cage much like the raft, and after a while, the cage takes too much damage and breaks open.

Until diving is implemented, though, I'm with lots of other players: beds would be great in the next update. I'm aware it'll be awhile, though. Good luck to the devs as they finish up their college classes.

Things I think would be cool to be added:

-fences

-doors (with and without windows)

-torches

-decorative barrels

-ladders (wooden and metal)

-seagulls

-metal chests with more capacity of wooden ones

-beds that you can sleep in to skip night

-barbecues

(1 edit)

I'd really like to see some animals that you can get in a barrow i know it sounds stupid but please add animals.

Pigs

Cows

Chickens

Sheep

Goats

Deer

Horse

Moose

Rabbit

Buffalo

and add some more crops like


I'd like to see some animals and crops. like if you agree!

Can you add backpacks and more uses for scrap meatal

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