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Suggestions/ideas Sticky

A topic by Redbeet Interactive created Dec 31, 2016 Views: 207,107 Replies: 2,627
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+I think there should be an easy option to disable sounds i had to go through audio manager and mute the entire game system

+ i agree with ivan26 an upgrade for foundations with metal

+I also think you should be able to upgrade pillars so that they hold more flooring 4x3? maybe? 4x4?

+I think there should be a throwing spear so you can actually kill the shark and cook his meat

+i dont know if its just me but i have a glitch with my items in my chests i will uploead a vid later

+ I think a pretty usefull idea would be fishing nets (should be very expensive)

+i also suggest add of everyday stuff chairs and table(have a space for cooked food) <---- lel idk i thought this would add a fancy touch

+i think that there should be different types of trees for different types of things like maybe specific trees that give more thatch and you should be able to eat coconuts/drink <---- (i think this is already a thing someone remind me if not) and palm should give specifically planks

+you should be able to sink (not easily but actually fall lower in the water instead of fatigue)

+ i think that maybe pressing the jump key shoulld make you swim

+you should add different islands you can land on

+if u can you should add LAN worlds so that we could play with friends on the same wifi (ik that to add in a system to browse games on other internets is hard so LAN would be cool)

+ there could be different types of fish that replenish deffirent amounts of water food and health

+ there could be a day/night cycle for more realistic gameplay but if there is you should add a bed to sleep through the night and day should be longer than night(by a lot)

+being able to collect the sharks bones and maybe a bit of scrap for 2nd tier spear then 3rd tier made more out of shark bones

+ there should maybe make an toolbench/stove where you can create stonger spears or axes(cut down trees and stuff quicker) (last 2 suggestions mix)

+ you can add bows they would be usefull against sharks

+ arrows should be cheap

+you should be able to have more than a stack=10 maybe stack=20? or 15?

+ nets that catch items from the ocean should wear out (to make the game harder)

+ there should be an option for mac book airs(when im not at home) to but graphics to shitty so that the computers fan dosent make so much noise

+there should be different size cups that replenish different amounts of thirst (i made 4 cups and 4 boilers to replenish my thirst while im far away in my huge raft

+ (walls with window) window should be the upper half not just 1/4th and in the middle

+ the shark should be more dangerous (i litteraly swim to it because i have been trying to take its meat) more damage but less health

+there should be maybe torches added?

+maybe add a cool story line as too how we got stuck on a raft (titanic!!!!!????)

+ make there be options of where you are in the ocean (near china, russia, usa)???

and thats all my thoughts (for now lol)

hope you consider some of my suggestion love the game btw

(+1)

Amazing game, loving the concept, great work!! :DD I can't wait to see how it turns out in the future ^w^

Here's a few suggestions I feel would personally optimise the experience for me..

  • Better movement - I've noticed that when I walk, I kinda just glide and this motion gives me a headache after 10 mins or so of playing it.. it might just be me though :/
  • Day and night cycle - A lot of others have already mentioned it but it would really make the game a whole lot more interesting :3 like lower visibility at night, colder at night, etc.
  • Being able to move things - With the water purifier and cooking station it was really annoying how I couldn't move or destroy them after placing them..
  • Weather/seasons - e.g. when it's winter there's less food, possibility of dying from cold, etc.
  • An end goal - So after playing this game for about an hour or so I realised that there wasn't really anything I wanted to build or do as I had a good source of food and water (the coconuts are amazing). Maybe have a list of achievements?

But um yea, that's all I have right now... keep up the good work! c:

(+1)

I Love And Adore This Game SOOOOOOOOOOOOOOOOOO Much Things To Add:

Clothing

Ecosystem(Birds Animals Pets)

Able To Find Land

More Wepons

Decorations

Furniture

Ability To Build On Land And Find Civilization

Beds

Day/Night Cycle

Crafting for Dinghies And Sails

Please Add i would love to See This In Game

(+1)

There have been a lot of good ideas floating around, hyuk hyuk, but we also have to keep in mind it's a game called raft. Where do we want this game to go as gamers but also game makers. The game centers around the Raft so finding other things FOR the raft itself, not necessarily an end game of getting rescued or finding a large island is the key.

- Give the player a body, this gives cloths an option.

- Medicine if catch disease (might need to grow some vegetables or other fruits... Scurvy)

- dyes for cloths

- Item levels and degradation? makes you keep more than just one spear on hand

- more than just one type of shark?

- pesky birds?

- bow and arrow?

- hammock

- reinforced building, level upgrade or giving the foundations a 200 instead of 100 damage resistance

- fishing nets, or a place to keep live fish (I joking want an aquarium for decoration lol)

- compass perhaps

- Night and Day cycle (I like this idea because it would force more fire use like torches,

- fire damage to early versions of torches or regular fires.

- rain

- fish bone decore, like a friggin sharks head on the wall. lol

- diving bladder and underwater farming

- squids stealing stuff from nets

- an anchor for when near small islands or atoll, or finding a boat broken on a reaf?

- different type of fish, or even bate used to catch fish

- if there becomes a 'world' around to float, a map would be nice.

- sounds of creaking wood and maybe some minimal wave action?

Raft Creative Mode or just unlimited health, items and ability to fly. That's my suggestion, of course, anybody could mod the game, but I'd like for it to officially be in the game. Since Raft is free, I'm thinking of sending a few bucks your way, if it's possible. I'd also like to have settings for low requirements.

In a future update?! ヅ

Islands, day/night, animals & more!

- Islands (different ones)

- More animals

- Protection from the shark

- Different types of weather, think about: wind, storm, rain

- Day/night time

- Less thirst!

- Sailing (able to build different rafts which can and others can't sail)

- Bed

- Better water purifier(maybe make it more ''expensive" in materials to make it a bit of a challenge

- Different types of floors, think of steal (so it's stronger against the shark or something), think of leaves, small bridges?, smaller stairs, ladders

- Larger catching range for the nets(currently I have like 15-30 nets next to each other, but the outer ones don't catch anything)

- A way to catch fishes in a different way than with a fishing stick, spears to throw at sharks.

- Challenges to complete which helps gaining skills to unlock items!


My proposal is to insert the boat, a parrot who speaks, warns of the shark or the wreckage of the ship. For parrots you can insert a tree with seeds for the birds as food, a water container. This is possible only when collected, for example, 50 barrels. The wreckage of a ship on the horizon with some animals and natural food options for them when you kill 50 sharks. all this to be possible only when conditions are met

Can you add like a story line like how I got on the raft just a scene and you can add quests and if you complete all the quests you get a mystery box and one last thing can you add a way to be saved you can still play the current save you got saved from but hope you can do it don't rush.

My ideas, vol. 2

More Trees/Plant, you need fruit.

Elevator, needs: Rope, Wood, and Scrap, also it's not a modern elevator, it's a platform with a spool and crank to lift.

I would say shark trap, but i think there should be a shark proof diving cage.

A Shark Defense system, basically a hinged plank with a spike, that is kept up with a rope, when the shark bites.. it breaks the rope making the plank swing down, and stab the shark .

A tethered foundation, to push out... and have another mini raft.

Anchoring the raft, items will slow down.

Building on my deep sea diving from last time, if you don't have an anchor... then use a tethering point, instead of the raft being tethered to the ground.. you're tethered to the raft, also there should be sunken rafts, planes and ships, to get better stuff like weapons.

Signs.

Taller pillars (just put a pillar on a pillar to extend).

Console commands.

Getting Crabs, and lobsters and such from the ocean floor.

and that's it

(1 edit)

Hey guys! I figured since this can be considered a suggestion/idea for the community, but we made it happen! Here's the official Discord Server for Raft!

https://discord.gg/WpqwMfq

@Stuy Your discord server is not working send an invite to me @RopoThaWereWolf#6144

Add doors and harpoons and maybe a new food/fish

Hey guys I love the idea of this survival type game its absolutely genius and I have a pretty cool Idea, what if you could go underwater and find ship wrecks and stuff.

Well because this is a unique type of survival game, what if we had a few different roles, like maybe a story line, like how did we end up in the ocean.

(+1)

that well be awesome!!!!.

wouldn't it? :D

you should add Exhausting bar, more items comeing from the see to make more thing, elevator to go up and down so you dont need to go from the stairs, bed ,upgrade (example. foundation wood to metal,wood floor to metal floor and more).

Love it dude I cant wait to see that kinda stuff :D

great game so far, some things...

Day and night cycle

tool durability

wider variety of tools (made of different materials etc)

upgradable foundations etc

Multiplayer

mods?

more advanced things (better cooker things etc)

Please add a crouch button. I had a damn empire on a raft and got stuck under stairs till i starved to death (in the game) , so please fix this...

Add to the game can choose to disable or enable the total death, the game is entertainment, not everyone likes the total death.

(2 edits)

I'd say that maybe a difficulty progression should be put in, along with a day/night cycle. As well as new hazards:

Difficulty Level 0: Starting difficulty. A single shark. No other hazards. A high amount of ocean debris, but low chance of barrels. High chance of jumping fish.
Difficulty Level 1 (Day 15 to 30): Chance of rain with occasional thunder. The rain makes you cold. When your heat bar is spent you get hypothermia and start to shiver and move slower, as well your health slowly drains. You are protected from the rain by being underneath a roof. Lightning can destroy tiles which further encourages using roofs. Chance of an extra shark or two sticking around for a day. Lower chance of debris, but higher chance of barrels.
Difficulty Level 2 (Day 30+): Chance of heavy storms, which can flood the lower levels or destroy raft components that arent reinforced or protected by walls. Chance of high winds, which can dismantle/blow away some of the lighter components (ie: cooking stations) that arent protected by walls. Chance of shark invasion, where additional sharks show up and stay near the raft for an entire day which means that multiple sharks can attack your raft at once.

I'd also say that maybe the player can also engage in 'spear fishing'. If a shark attacks and you spear it, it'll stay away from your raft for an entire day and you can do spear fishing by diving under the water. Being in the water for too long causes you to become cold and catch hypothermia.

Regular fishing should have a fishing minigame implemented. With high catch rates on water with jumping fish.

Being cold (even halfway towards hypothermia) should cause your food bar to go down a bit faster.

Dry foods should increase your thirst a little bit and coconuts should decrease your thirst twice as much as water, as well as refill a tiny amount of hunger.

All growth rates on growables (seeds and trees) should be halved.

Being cold can be recovered from by eating soups or staying near a fire. You'll also slowly regenerate heat during day time.

Shift-clicking an item while the inventory is open will quickly transfer items in and out of your hotbar or chest if applicable.

(+1)

I think we should have bannana trees, concreate, Carrots and bridges, also a bigger range of where items gather

Translated by Google

They could look for some way to translate the game to other languages like: Portuguese, Spanish, German, French, Russian, Italian, among others. The ReadMe.txt file I translated into Portuguese, since my English is bad.

Czekajcie skoro jesteście z Polski to czemu spolszczenia nie ma ?

Znaczy wiecie gra nie jest trudna do zrozumienia ale myśle by nie zaskodziła opcja zmieniania języka

Może ty i niektórzy inni gracze mogą dostarczyć tłumaczenia? Jestem pewien, że niektórzy inni gracze chcą grać w ich własnym języku, too.

Sorry if it's tough to understand. I used Google Translate.

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