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Crash from the beginning on Mac

A topic by hochulsong created 243 days ago Views: 22 Replies: 3
Viewing posts 1 to 5

I barely saw initial screen and crash. Will try this with other mac & window.

macOS Sierra 10.12.1

MacBook Pro 2.5GHz i7





FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x10e4a1d1b (filename not found) [in ProjectDisco]

FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x10e60764d (filename not found) [in ProjectDisco]

FOutputDevice::Logf(wchar_t const*, ...) Address = 0x10e6a2c87 (filename not found) [in ProjectDisco]

FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x10e63c04e (filename not found) [in ProjectDisco]

ReportMetalCommandBufferFailure(id<MTLCommandBuffer>, wchar_t const*) Address = 0x112137577 (filename not found) [in ProjectDisco]

MetalCommandBufferFailureInternal(id<MTLCommandBuffer>) Address = 0x1121984fc (filename not found) [in ProjectDisco]

HandleAMDMetalCommandBufferError(id<MTLCommandBuffer>) Address = 0x1121360b5 (filename not found) [in ProjectDisco]

_doMTLDispatch Address = 0x7fff940363ae (filename not found) [in Metal]

-[_MTLCommandBuffer didCompleteWithStartTime:endTime:error:] Address = 0x7fff94037435 (filename not found) [in Metal]

-[MTLIOAccelCommandBuffer didCompleteWithStartTime:endTime:error:] Address = 0x7fff94003699 (filename not found) [in Metal]

-[_MTLCommandQueue commandBufferDidComplete:startTime:completionTime:error:] Address = 0x7fff9403b55a (filename not found) [in Metal]

__53-[MTLIOAccelCommandQueue submitCommandBuffers:count:]_block_invoke.27 Address = 0x7fff94017d31 (filename not found) [in Metal]

ioAccelCommandQueueBlockFenceCallback Address = 0x7fff9f2718cc (filename not found) [in IOAccelerator]

IODispatchCalloutFromCFMessage Address = 0x7fff9285ccf8 (filename not found) [in IOKit]

_IODispatchCalloutWithDispatch Address = 0x7fff9285cd77 (filename not found) [in IOKit]

dispatch_mig_server Address = 0x7fffa59c3668 (filename not found) [in libdispatch.dylib]

_dispatch_client_callout Address = 0x7fffa59b5128 (filename not found) [in libdispatch.dylib]

_dispatch_continuation_pop Address = 0x7fffa59cac10 (filename not found) [in libdispatch.dylib]

_dispatch_source_latch_and_call Address = 0x7fffa59c0ad2 (filename not found) [in libdispatch.dylib]

_dispatch_source_invoke Address = 0x7fffa59b7966 (filename not found) [in libdispatch.dylib]

_dispatch_queue_serial_drain Address = 0x7fffa59cb9d2 (filename not found) [in libdispatch.dylib]

_dispatch_queue_invoke Address = 0x7fffa59bdd41 (filename not found) [in libdispatch.dylib]

_dispatch_root_queue_drain_deferred_item Address = 0x7fffa59cc3bf (filename not found) [in libdispatch.dylib]

_dispatch_kevent_worker_thread Address = 0x7fffa59cf1b0 (filename not found) [in libdispatch.dylib]

_pthread_wqthread Address = 0x7fffa5c0260f (filename not found) [in libsystem_pthread.dylib]

start_wqthread Address = 0x7fffa5c02211 (filename not found) [in libsystem_pthread.dylib]

It is working with macbook air.(Sierra 10.12.1) Will keep update if I found something

Thanks hochul! Could you mail me the log, to isaac@inbetweengames.com please?

They should be in ~/Library/Logs somewhere...

Thanks for the info you sent me hochul <3

This should be fixed in the most recent update.

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