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Night Levels? Stealth Enemies?

A topic by OvoFox11 created Dec 04, 2016 Views: 172 Replies: 4
Viewing posts 1 to 4

Wouldn't it be cool to enter the arena on a dark night and have to find the enemies by the light of their laser weapons? I think this could be added as another feature of Story Mode (because right now that mode is pretty barren of stuff in general) where the difficulty spike is mainly because it's hard to see where your enemies have gone. On that note, what about an enemy that hides in the shadows or changes colors to camouflage itself? The announcers could say things like "What is wrong with this level? I do not see any robots." " Good. Neither does the human." "Ha. Ha. Ha." I love this game, and I'm really happy that you seem to be actually working on it. Thanks for the quality stuff!

(Edited 1 time)

great idea, but a night level would be very hard and frustrating if there were any spikes or saws... solution? TURN THEM INTO LASER SAWS/SPIKES HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH :)

Lots of stealth suggestions lately. Worth thinking about. :)

Have you ever seen the game Aragami? Whenever stealth is brought up to this game, it comes to mind.

Heard of it, but never played. I might have to check it out, thanks!