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Enemy goes down in to upgrading zone/Spidertron 6000 head falls off

A topic by sandgrain created Dec 04, 2016 Views: 319 Replies: 4
Viewing posts 1 to 5
(6 edits)

Look at those screenshot!

https://www.dropbox.com/sh/mwqxtlutleqvcty/AAAsei7...

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It happened in the map with tall cubes. Look at screenshot. It is not uploaded yet please wait...

It happened on V 0.3.1

Moderator

Hello! Thanks for the report. Can you tell me a little more about what happens when the mark 3 sword robots fall into the upgrade room? I'm wondering if it's on the same level as the rest of the screenshots. - I think I've seen something like that during testing but it was not a common case. - As for Spidertron 6000's head, that is a known issue with its own file on Asana. It's not very common either, but kind of amazing when it does happen. Or it can be not fun at all if your framerate plummets.

Thanks for all the info!

-Cheers

The head falling off in is diffrent level. Everything else is in the same level

Moderator

I was able to reproduce this bug on U3Titanium5 - It seems if the enemies are struck by a spiderbomb on the elevator while the player is transitioning to a clone, they will "fall" into the upgrade room. At that point they seem to be "stuck" as in not able to attack, or they are affected by the "attacking with no target" bug, in which case this bug also triggers a regression.

Thanks so much once again for all the super helpful Dropbox links and additional information. It really helps us out! :-)

-Cheers

(+1)

Thank you for the great game!