Hey folks! I’m flatingo — solo indie dev trying to turn coffee and chaos into a recognizable game brand.
I just launched my YouTube channel to document this glorious mess called game development. No sponsors, no fake hype — just the actual stuff: tools I use, mistakes I make, and maybe a few useful insights along the way.
🎥 First video is up: a comparison of popular game engines (Unity, Unreal, Godot, etc.) from the POV of someone who’s actually building something — not just reading the wiki and nodding wisely.
Right now I’m working on my very first mobile game, figuring things out as I go, and hoping to find people who care not just about what they play, but how it's made.
Expect devlogs, experiments, fails, maybe triumphs (??). Maybe one day this will become something big. But hey — today is day one 🙌