https://aggrocasual.itch.io/europa-explorer
The concept behind the game is that you are driving an underwater robotic probe exploring the ocean on the moon Europa.
Solo dev project. I am doing all the design, development, artwork and music.
I have been creating devlog videos for each update so far.
Alpha 1 was all about the probe tools
Alpha 2 covered the probes other systems
Alpha 3 is about the game world.
I did some work on the game website yesterday and have a lot of new information there, www.EuropaExplorerGame.com
The objective is for the game to be a relaxing experience that teaches a little bit of real world science along the way. The world begins as a completely black void and you have to reveal everything. You use different vision modes to see a visual representation of the science data you collect about the terrain that includes, temperature, radiation, density, geology, mineralogy, chemistry, organics, and surface features. You utilize a bunch of different science tools that are inspired by their real-world counterparts to collect data and fill out each of these vision modes.